Player Matchup

Gilgamesh
Gilgamesh
A_actual_panda
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,106 Elo+
Party 3
Chronos
Chronos
TheWarg
Chronos
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,106 Elo+
Party 3
Hachiman
Hachiman
ZetaSiren
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,309 Elo+
Party 1
Set
Set
karlonx0
Set
Level 63
God Stats
7W - 8L
1,242 SR
Queue Stats
444W - 446L
1,387 Elo+
Solo
Fafnir
Fafnir
smoresandoreos
Fafnir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 67L
1,309 Elo+
Party 1
Team Averages
Level 46
1,448 SR
1,244 Elo+

VS

Team Averages
Level 72
1,476 SR
1,498 Elo+
Pele
Pele
 
Pele
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AbsolutelyNot552
Tiamat
Level 104
God Stats
1W - 2L
1,234 SR
Queue Stats
234W - 243L
1,650 Elo+
Solo
Mulan
Mulan
Babawabbit
Mulan
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 191L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
KaeYtergg
Zhong Kui
Level 65
God Stats
9W - 2L
1,645 SR
Queue Stats
237W - 243L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
VapourRumours
Erlang Shen
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A_actual_panda
Gilgamesh
15
2 / 9 / 5
10,248
446
9,876
20,431
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TheWarg
Chronos
15
6 / 8 / 3
10,704
465
11,940
17,714
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
ZetaSiren
Hachiman
14
2 / 10 / 4
8,976
390
14,942
18,136
5,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 8 / 5
10,721
466
9,733
21,940
10,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 4 / 11
10,193
443
3,805
17,449
22,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
14 / 2 / 11
13,093
569
19,561
17,392
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 11
11,628
506
9,822
13,568
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
16
7 / 3 / 11
11,237
489
13,931
26,445
31,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
KaeYtergg
Zhong Kui
18
6 / 6 / 15
12,538
545
15,692
18,619
17,780
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
VapourRumours
Erlang Shen
17
9 / 1 / 16
11,507
500
11,418
15,238
8,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
14
Kills
39
39
Deaths
14
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
14
2
11
9.75
L
Gilgamesh
A_actual_panda
Gilgamesh
2
9
5
0.5
W
3
2
11
4.25
W
Mulan
7
3
11
4.17
W
Zhong Kui
KaeYtergg
Zhong Kui
6
6
15
2.25
L
Chronos
TheWarg
Chronos
6
8
3
0.94
W
Erlang Shen
VapourRumours
Erlang Shen
9
1
16
17
L
Hachiman
ZetaSiren
Hachiman
2
10
4
0.4
L
4
8
5
0.81
L
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,296
Damage
70,424
95,670
Taken
91,262
55,433
Mitigated
72,526
16,163
Healing
34,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
19,561
4,953
0
6,276
17,392
6,705
0
1,981
15,188
0
116,742
L
Gilgamesh
A_actual_panda
Gilgamesh
9,876
1,668
205
2,617
20,431
10,980
685
4,407
16,024
0
42,688
W
9,822
950
126
7,444
13,568
8,127
500
3,295
9,943
72,723
0
W
Mulan
13,931
1,659
0
8,638
26,445
31,621
281
4,474
21,304
0
40,397
W
Zhong Kui
KaeYtergg
Zhong Kui
15,692
1,118
2,208
6,997
18,619
17,780
1,110
2,873
15,555
79,263
5,398
L
Chronos
TheWarg
Chronos
11,940
3,259
363
2,117
17,714
6,069
728
5,457
12,257
51,222
0
W
Erlang Shen
VapourRumours
Erlang Shen
11,418
4,588
0
2,725
15,238
8,293
2,297
2,260
12,521
0
47,960
L
Hachiman
ZetaSiren
Hachiman
14,942
11,722
0
3,728
18,136
5,176
1,840
6,284
11,852
0
60,238
L
9,733
4,877
0
2,574
21,940
10,893
0
4,217
17,723
0
55,300
L
3,805
762
644
3,915
17,449
22,315
68
4,413
13,036
19,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
60,003
383
Minions Killed
512
0
Camps Cleared
0
1,989,897
Distance Traveled
2,141,953
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,093
569
154
7
0
480,720
2
L
Gilgamesh
10,248
446
88
4
0
381,393
0
W
Tiamat
11,628
506
119
5
0
408,812
3
W
Mulan
11,237
489
53
2
0
424,786
2
W
Zhong Kui
12,538
545
117
5
0
399,258
0
L
Chronos
10,704
465
102
4
0
367,657
0
W
Erlang Shen
11,507
500
69
3
0
428,377
6
L
Hachiman
8,976
390
83
4
0
402,465
1
L
Set
10,721
466
76
3
0
404,492
3
L
Fafnir
10,193
443
34
1
0
433,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role