Player Matchup

Thanatos
Thanatos
FluidCrawdad167
Thanatos
Level 89
God Stats
5W - 9L
1,285 SR
Queue Stats
359W - 386L
1,496 Elo+
Party 2
Charybdis
Charybdis
GreenBaySteve84
Charybdis
Level 159
God Stats
3W - 1L
1,737 SR
Queue Stats
442W - 464L
1,396 Elo+
Party 2
Raijin
Raijin
ItsKaazi
Raijin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,732 Elo+
Party 1
Bacchus
Bacchus
Ridxh
Bacchus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,639 Elo+
Party 1
Thoth
Thoth
Trcik34
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Team Averages
Level 81
1,504 SR
1,553 Elo+

VS

Team Averages
Level 72
1,500 SR
1,557 Elo+
Hercules
Hercules
IB BAWNG
Hercules
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Rama
Rama
Modok47
Rama
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 49L
1,522 Elo+
Party 3
Hades
Hades
Xx_marticod3_Xx
Hades
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,393 Elo+
Party 3
Cabrakan
Cabrakan
ojthegoatman
Cabrakan
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 36L
1,506 Elo+
Party 3
Kumbhakarna
Kumbhakarna
rabbit-rabbit55
Kumbhakarna
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 30L
1,864 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 7 / 8
10,181
679
9,376
13,870
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
GreenBaySteve84
Charybdis
19
9 / 7 / 6
11,452
763
17,277
15,325
7,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
ItsKaazi
Raijin
19
6 / 8 / 10
11,269
751
13,543
13,930
6,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Ridxh
Bacchus
17
3 / 7 / 13
10,121
675
11,318
15,571
18,684
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
Trcik34
Thoth
15
0 / 10 / 8
9,140
609
10,025
13,433
5,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IB BAWNG
Hercules
19
4 / 4 / 17
11,434
762
11,267
16,581
20,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
Modok47
Rama
20
10 / 6 / 12
12,191
813
12,990
12,408
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 8 / 13
11,885
792
12,963
13,811
8,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
ojthegoatman
Cabrakan
20
8 / 3 / 23
12,724
848
14,921
15,895
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
rabbit-rabbit55
Kumbhakarna
20
7 / 3 / 29
13,287
886
10,122
17,772
17,515
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
133
24
Kills
39
39
Deaths
24
45
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
7
8
1.43
L
Charybdis
GreenBaySteve84
Charybdis
9
7
6
1.71
W
Hercules
IB BAWNG
Hercules
4
4
17
3.13
L
Raijin
ItsKaazi
Raijin
6
8
10
1.38
W
Rama
Modok47
Rama
10
6
12
2.67
L
Bacchus
Ridxh
Bacchus
3
7
13
1.36
L
Thoth
Trcik34
Thoth
0
10
8
0.4
W
10
8
13
2.06
W
Cabrakan
ojthegoatman
Cabrakan
8
3
23
6.5
W
Kumbhakarna
rabbit-rabbit55
Kumbhakarna
7
3
29
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,539
Damage
62,263
72,129
Taken
76,467
43,762
Mitigated
75,412
16,621
Healing
29,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,376
173
1,012
6,696
13,870
5,897
0
7,828
5,915
0
15,990
L
Charybdis
GreenBaySteve84
Charybdis
17,277
7,005
704
2,545
15,325
7,490
284
7,453
7,643
0
36,136
W
Hercules
IB BAWNG
Hercules
11,267
3,362
1,921
5,902
16,581
20,572
1,689
6,965
9,410
0
26,010
L
Raijin
ItsKaazi
Raijin
13,543
1,536
366
1,816
13,930
6,209
168
5,849
7,876
22,002
0
W
Rama
Modok47
Rama
12,990
7,260
3,046
1,693
12,408
5,651
49
6,487
5,664
0
36,375
L
Bacchus
Ridxh
Bacchus
11,318
653
796
1,884
15,571
18,684
266
8,412
6,967
19,229
0
L
Thoth
Trcik34
Thoth
10,025
1,878
190
612
13,433
5,482
120
8,464
4,802
23,056
0
W
12,963
1,157
1,474
2,028
13,811
8,043
1,845
4,432
9,185
22,005
0
W
Cabrakan
ojthegoatman
Cabrakan
14,921
1,498
2,308
4,348
15,895
23,631
325
7,343
8,259
24,972
0
W
Kumbhakarna
rabbit-rabbit55
Kumbhakarna
10,122
1,713
2,613
4,666
17,772
17,515
1,021
8,301
9,063
19,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,163
Gold Earned
61,521
116
Minions Killed
118
0
Camps Cleared
0
1,197,418
Distance Traveled
1,282,920
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,181
679
3
0
0
254,594
0
L
Charybdis
11,452
763
46
3
0
211,672
0
W
Hercules
11,434
762
29
2
0
251,445
0
L
Raijin
11,269
751
23
2
0
240,061
0
W
Rama
12,191
813
30
2
0
203,076
2
L
Bacchus
10,121
675
13
1
0
278,171
0
L
Thoth
9,140
609
31
2
0
212,920
0
W
Hades
11,885
792
21
1
0
244,803
1
W
Cabrakan
12,724
848
16
1
0
284,288
0
W
Kumbhakarna
13,287
886
22
1
0
299,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role