Player Matchup

Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Myhren
Chaac
Level 44
God Stats
2W - 0L
1,829 SR
Queue Stats
62W - 36L
1,714 Elo+
Party 1
Thor
Thor
TaKan0me
Thor
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 78L
1,304 Elo+
Party 1
Ganesha
Ganesha
lyukimarul
Ganesha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,304 Elo+
Party 1
Team Averages
Level 133
1,566 SR
1,464 Elo+

VS

Team Averages
Level 28
1,536 SR
1,675 Elo+
Tsukuyomi
Tsukuyomi
Chewbarrackbama
Tsukuyomi
Level 27
God Stats
2W - 1L
1,776 SR
Queue Stats
4W - 3L
1,871 Elo+
Party 2
Tyr
Tyr
NateTheImmortal
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 52L
1,573 Elo+
Party 3
Sobek
Sobek
YellowxSharpie
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,871 Elo+
Party 2
Thor
Thor
mondragonxc
Thor
Level 27
God Stats
9W - 14L
1,406 SR
Queue Stats
17W - 18L
1,487 Elo+
Solo
Ah Puch
Ah Puch
yaboizatch773
Ah Puch
Level 31
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 92L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 2 / 6
8,388
839
10,861
6,404
2,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
 
Persephone
14
1 / 1 / 9
7,927
793
9,207
4,224
1,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Myhren
Chaac
17
12 / 3 / 8
9,411
941
19,329
12,588
6,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
15
5 / 1 / 14
8,249
825
12,097
9,989
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
lyukimarul
Ganesha
13
0 / 3 / 16
7,689
769
6,693
10,706
8,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chewbarrackbama
Tsukuyomi
12
2 / 5 / 3
6,871
687
4,281
10,907
4,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 3
7,625
763
8,263
15,753
10,551
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 7
7,110
711
2,846
16,132
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 6 / 1
7,575
758
6,561
12,203
4,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
13
2 / 3 / 4
7,375
738
10,386
10,091
3,475
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
25
Kills
10
10
Deaths
25
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
2
6
5
W
Persephone
 
Persephone
1
1
9
5.5
L
Tsukuyomi
Chewbarrackbama
Tsukuyomi
2
5
3
0.7
W
Chaac
Myhren
Chaac
12
3
8
5.33
L
3
5
3
0.9
W
Thor
5
1
14
12
L
0
6
7
0.58
W
Ganesha
lyukimarul
Ganesha
0
3
16
2.67
L
3
6
1
0.58
L
Ah Puch
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,187
Damage
32,337
43,911
Taken
65,086
24,248
Mitigated
34,060
14,201
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,861
5,234
0
503
6,404
2,689
1,073
1,483
4,766
0
31,683
W
Persephone
 
Persephone
9,207
793
0
1,087
4,224
1,616
420
911
3,276
27,314
0
L
Tsukuyomi
Chewbarrackbama
Tsukuyomi
4,281
944
0
1,592
10,907
4,506
0
3,397
7,379
0
10,126
W
Chaac
Myhren
Chaac
19,329
4,532
0
6,275
12,588
6,755
0
2,983
9,605
0
37,576
L
8,263
993
0
2,650
15,753
10,551
0
4,444
11,136
0
19,276
W
Thor
12,097
3,587
0
1,732
9,989
4,721
0
3,256
6,577
0
24,058
L
2,846
196
0
2,064
16,132
11,376
0
3,919
11,924
7,224
0
W
Ganesha
lyukimarul
Ganesha
6,693
259
1,771
2,833
10,706
8,467
0
4,599
5,924
13,116
0
L
6,561
1,335
0
226
12,203
4,152
522
2,436
9,501
0
19,080
L
Ah Puch
10,386
557
0
3,734
10,091
3,475
0
1,704
8,305
26,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
36,556
198
Minions Killed
123
0
Camps Cleared
0
1,070,461
Distance Traveled
943,525
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,388
839
61
6
0
199,492
0
W
Persephone
7,927
793
58
6
0
207,229
2
L
Tsukuyomi
6,871
687
13
1
0
188,897
0
W
Chaac
9,411
941
47
5
0
238,162
2
L
Tyr
7,625
763
29
3
0
204,841
0
W
Thor
8,249
825
32
3
0
230,756
3
L
Sobek
7,110
711
8
1
0
184,732
0
W
Ganesha
7,689
769
0
0
0
194,822
3
L
Thor
7,575
758
29
3
0
187,943
4
L
Ah Puch
7,375
738
44
4
0
177,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role