Player Matchup

Chang'e
Chang'e
DaddyCanBuild-
Chang'e
Level 54
God Stats
24W - 17L
1,729 SR
Queue Stats
112W - 96L
1,559 Elo+
Solo
Medusa
Medusa
Gemjnj80
Medusa
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 86L
1,329 Elo+
Solo
Osiris
Osiris
HIKENSV
Osiris
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 174L
1,332 Elo+
Solo
Ravana
Ravana
buremaster
Ravana
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Ra
Ra
jykn17
Ra
Level 148
God Stats
10W - 8L
1,500 SR
Queue Stats
238W - 249L
1,459 Elo+
Solo
Team Averages
Level 97
1,546 SR
1,436 Elo+

VS

Team Averages
Level 98
1,535 SR
1,390 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CyberiaBruh
Cliodhna
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 69L
1,213 Elo+
Solo
Apollo
Apollo
Gredieboy
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,282 Elo+
Solo
Xing Tian
Xing Tian
PGI-Sora_0_o
Xing Tian
Level 124
God Stats
8W - 7L
1,675 SR
Queue Stats
60W - 70L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
9,573
1,197
9,961
9,257
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Gemjnj80
Medusa
15
4 / 0 / 5
9,629
1,204
7,509
4,221
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
HIKENSV
Osiris
15
1 / 1 / 8
8,930
1,116
5,653
9,871
13,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
buremaster
Ravana
14
2 / 1 / 6
8,970
1,121
6,219
4,289
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
14
0 / 1 / 7
8,676
1,085
8,068
6,336
2,444
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

343

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 2
9,681
1,210
14,532
8,808
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
 
Kumbhakarna
13
0 / 4 / 1
7,895
987
2,637
7,905
7,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
CyberiaBruh
Cliodhna
13
0 / 1 / 0
7,702
963
0
979
360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
Gredieboy
Apollo
13
0 / 3 / 2
8,420
1,053
5,668
8,965
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PGI-Sora_0_o
Xing Tian
15
2 / 2 / 2
9,863
1,233
7,652
13,597
14,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
10
Kills
4
4
Deaths
10
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
2
3
L
Kumbhakarna
 
Kumbhakarna
0
4
1
0.13
L
Cliodhna
CyberiaBruh
Cliodhna
0
1
0
0
W
3
1
6
6
W
Medusa
Gemjnj80
Medusa
4
0
5
6.5
L
Apollo
Gredieboy
Apollo
0
3
2
0.33
W
Osiris
HIKENSV
Osiris
1
1
8
5
L
Xing Tian
PGI-Sora_0_o
Xing Tian
2
2
2
1.5
W
Ravana
buremaster
Ravana
2
1
6
5
W
Ra
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,410
Damage
30,489
33,974
Taken
40,254
24,254
Mitigated
30,583
10,439
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,532
4,260
0
2,502
8,808
4,332
0
4,067
4,610
37,435
3,037
L
Kumbhakarna
 
Kumbhakarna
2,637
759
0
208
7,905
7,822
0
3,254
4,496
5,027
0
L
Cliodhna
CyberiaBruh
Cliodhna
0
0
0
65
979
360
0
448
498
0
1,904
W
9,961
437
2,043
3,751
9,257
4,528
0
6,511
2,746
26,626
0
W
Medusa
Gemjnj80
Medusa
7,509
4,246
0
585
4,221
1,662
0
3,199
1,022
0
17,448
L
Apollo
Gredieboy
Apollo
5,668
3,323
0
860
8,965
3,635
0
3,373
5,448
0
18,793
W
Osiris
HIKENSV
Osiris
5,653
2,413
736
839
9,871
13,456
0
6,513
3,358
0
13,054
L
Xing Tian
PGI-Sora_0_o
Xing Tian
7,652
821
441
492
13,597
14,434
0
6,039
7,173
23,109
0
W
Ravana
buremaster
Ravana
6,219
1,530
0
152
4,289
2,164
0
3,386
903
0
12,631
W
Ra
8,068
1,065
1,327
1,006
6,336
2,444
0
4,124
2,212
25,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,778
Gold Earned
43,561
144
Minions Killed
116
7
Camps Cleared
5
779,952
Distance Traveled
554,543
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,681
1,210
61
8
2
155,054
1
L
Kumbhakarna
7,895
987
1
0
0
72,613
0
L
Cliodhna
7,702
963
4
1
1
23,217
0
W
Chang'e
9,573
1,197
44
6
1
158,663
0
W
Medusa
9,629
1,204
16
2
0
161,339
0
L
Apollo
8,420
1,053
28
4
2
128,667
0
W
Osiris
8,930
1,116
13
2
2
155,096
0
L
Xing Tian
9,863
1,233
22
3
0
174,992
0
W
Ravana
8,970
1,121
11
1
3
145,419
1
W
Ra
8,676
1,085
60
8
1
159,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role