Player Matchup

Rama
Rama
ChinoDelRay
Rama
Level 89
God Stats
29W - 11L
1,824 SR
Queue Stats
200W - 136L
2,260 Elo+
Party 1
Xing Tian
Xing Tian
INIMIBEAR
Xing Tian
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 0L
2,294 Elo+
Party 1
Amaterasu
Amaterasu
InimiGod
Amaterasu
Level 149
God Stats
15W - 2L
1,934 SR
Queue Stats
248W - 171L
2,120 Elo+
Party 1
Kali
Kali
RaVeNsMoKe116
Kali
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 31L
2,301 Elo+
Party 1
Merlin
Merlin
TheBigBops
Merlin
Level 156
God Stats
3W - 1L
1,254 SR
Queue Stats
112W - 79L
1,895 Elo+
Party 1
Team Averages
Level 116
1,602 SR
2,174 Elo+

VS

Team Averages
Level 72
1,591 SR
1,628 Elo+
Yemoja
Yemoja
JambaJewce
Yemoja
Level 124
God Stats
2W - 3L
1,299 SR
Queue Stats
70W - 55L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
Nixxar
Gilgamesh
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
158W - 143L
1,682 Elo+
Solo
Thoth
Thoth
ProdigalReeper
Thoth
Level 36
God Stats
4W - 7L
1,619 SR
Queue Stats
72W - 63L
1,642 Elo+
Solo
Sol
Sol
aritti
Sol
Level 65
God Stats
30W - 20L
1,789 SR
Queue Stats
617W - 586L
1,709 Elo+
Solo
Bakasura
Bakasura
jaketherake18
Bakasura
Level 68
God Stats
10W - 9L
1,747 SR
Queue Stats
27W - 22L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
13,345
702
10,142
8,095
3,552
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
INIMIBEAR
Xing Tian
15
2 / 0 / 9
10,609
558
8,671
15,375
18,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
InimiGod
Amaterasu
19
11 / 3 / 7
12,874
678
17,015
17,327
14,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
5 / 2 / 7
12,103
637
7,253
16,963
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
TheBigBops
Merlin
19
3 / 1 / 10
12,197
642
13,253
8,318
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JambaJewce
Yemoja
14
2 / 2 / 3
9,506
500
8,502
16,186
15,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Nixxar
Gilgamesh
13
1 / 8 / 0
8,315
438
5,889
18,251
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 1
8,613
453
8,578
11,222
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sol
aritti
Sol
15
0 / 4 / 2
9,067
477
5,305
8,916
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
jaketherake18
Bakasura
15
4 / 7 / 1
9,962
524
6,572
17,494
6,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
27
Kills
7
7
Deaths
27
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Xing Tian
INIMIBEAR
Xing Tian
2
0
9
6.5
W
Amaterasu
InimiGod
Amaterasu
11
3
7
4.83
L
Yemoja
JambaJewce
Yemoja
2
2
3
1.75
L
Gilgamesh
Nixxar
Gilgamesh
1
8
0
0.13
L
0
6
1
0.08
W
5
2
7
4.25
W
Merlin
TheBigBops
Merlin
3
1
10
8
L
Sol
aritti
Sol
0
4
2
0.25
L
Bakasura
jaketherake18
Bakasura
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,334
Damage
34,846
66,078
Taken
72,069
45,886
Mitigated
40,223
23,252
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,142
7,185
0
5,158
8,095
3,552
5,161
1,103
6,693
0
120,335
W
Xing Tian
INIMIBEAR
Xing Tian
8,671
412
718
2,133
15,375
18,295
0
5,225
10,011
28,122
13,580
W
Amaterasu
InimiGod
Amaterasu
17,015
8,439
0
5,356
17,327
14,267
306
6,554
9,782
0
67,123
L
Yemoja
JambaJewce
Yemoja
8,502
977
2,243
2,185
16,186
15,972
0
5,882
10,304
42,114
0
L
Gilgamesh
Nixxar
Gilgamesh
5,889
1,188
217
2,999
18,251
11,155
0
4,088
14,163
0
43,459
L
8,578
103
0
1,001
11,222
3,128
0
4,794
6,428
63,865
0
W
7,253
3,402
0
8,173
16,963
6,606
1,530
5,535
10,732
0
88,194
W
Merlin
TheBigBops
Merlin
13,253
925
0
1,714
8,318
3,166
301
4,132
3,936
103,399
0
L
Sol
aritti
Sol
5,305
2,318
0
2,175
8,916
3,137
0
643
8,273
64,278
0
L
Bakasura
jaketherake18
Bakasura
6,572
4,536
0
2,090
17,494
6,831
0
5,070
12,424
0
36,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,128
Gold Earned
45,463
688
Minions Killed
488
0
Camps Cleared
0
2,020,075
Distance Traveled
1,735,780
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,345
702
221
12
0
382,347
7
W
Xing Tian
10,609
558
43
2
0
420,317
8
W
Amaterasu
12,874
678
112
6
0
374,330
4
L
Yemoja
9,506
500
56
3
0
390,421
6
L
Gilgamesh
8,315
438
82
4
0
356,085
3
L
Thoth
8,613
453
123
6
0
363,746
7
W
Kali
12,103
637
134
7
0
459,889
2
W
Merlin
12,197
642
178
9
0
383,192
7
L
Sol
9,067
477
127
7
0
241,483
2
L
Bakasura
9,962
524
100
5
0
384,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role