Player Matchup

Mercury
Mercury
 
Mercury
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Damarcuzzo
Olorun
Level 123
God Stats
4W - 1L
1,490 SR
Queue Stats
33W - 43L
1,628 Elo+
Party 1
Skadi
Skadi
El-Steeevo
Skadi
Level 14
God Stats
2W - 0L
1,506 SR
Queue Stats
11W - 18L
1,475 Elo+
Party 1
Hades
Hades
JPickens5
Hades
Level 13
God Stats
5W - 7L
1,704 SR
Queue Stats
9W - 17L
1,591 Elo+
Party 1
Hercules
Hercules
SmokeADaKush
Hercules
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 39L
1,530 Elo+
Party 1
Team Averages
Level 58
1,540 SR
1,545 Elo+

VS

Team Averages
Level 52
1,518 SR
1,543 Elo+
Hachiman
Hachiman
AsianAmish1853
Hachiman
Level 66
God Stats
1W - 4L
1,690 SR
Queue Stats
60W - 67L
1,619 Elo+
Party 2
Apollo
Apollo
ChefBoyR_T_
Apollo
Level 51
God Stats
2W - 4L
1,441 SR
Queue Stats
61W - 77L
1,492 Elo+
Party 3
Sobek
Sobek
SoloReaper117
Sobek
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 94L
1,619 Elo+
Party 2
Tiamat
Tiamat
SpenceyBoyy
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 79L
1,492 Elo+
Party 3
Mulan
Mulan
WhyamIhear
Mulan
Level 26
God Stats
3W - 4L
1,459 SR
Queue Stats
30W - 40L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
2 / 6 / 6
11,735
489
6,131
16,452
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Olorun
Damarcuzzo
Olorun
19
15 / 5 / 8
13,509
563
30,634
25,058
12,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
7 / 5 / 11
12,733
531
14,046
13,007
4,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
JPickens5
Hades
18
7 / 2 / 9
12,086
504
14,254
17,371
14,957
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SmokeADaKush
Hercules
16
0 / 1 / 22
11,910
496
10,483
19,662
29,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
1 / 8 / 3
10,525
439
11,895
17,059
6,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
19
13 / 7 / 2
13,419
559
20,221
20,708
8,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 5
11,250
469
12,288
35,337
34,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
17
3 / 7 / 4
11,289
470
9,279
15,692
9,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
16
0 / 4 / 7
11,327
472
10,580
17,277
16,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
31
Kills
19
19
Deaths
31
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
6
6
0.83
L
Hachiman
1
8
3
0.31
L
Apollo
13
7
2
2
W
Olorun
Damarcuzzo
Olorun
15
5
8
3.8
W
Skadi
7
5
11
2.5
W
Hades
JPickens5
Hades
7
2
9
5.75
W
Hercules
SmokeADaKush
Hercules
0
1
22
11
L
2
5
5
0.9
L
Tiamat
3
7
4
0.71
L
Mulan
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,548
Damage
64,263
91,550
Taken
106,073
67,823
Mitigated
75,195
29,555
Healing
26,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,131
1,752
0
4,573
16,452
5,997
2,865
2,441
13,891
0
69,345
L
Hachiman
11,895
4,121
585
2,735
17,059
6,579
1,419
8,167
8,892
0
65,264
L
Apollo
20,221
13,001
0
2,543
20,708
8,827
201
8,459
12,065
0
83,623
W
Olorun
Damarcuzzo
Olorun
30,634
19,845
993
11,969
25,058
12,896
1,463
7,062
17,815
119,622
0
W
Skadi
14,046
6,631
0
0
13,007
4,845
1,352
3,672
9,131
0
74,994
W
Hades
JPickens5
Hades
14,254
1,030
820
6,245
17,371
14,957
240
2,850
14,136
57,825
0
W
Hercules
SmokeADaKush
Hercules
10,483
2,326
980
3,975
19,662
29,128
57
5,637
13,927
0
18,730
L
12,288
967
659
15,491
35,337
34,455
239
14,819
20,518
36,680
0
L
Tiamat
9,279
1,263
0
1,650
15,692
9,121
837
6,902
8,790
65,561
0
L
Mulan
10,580
641
0
2,452
17,277
16,213
1,530
6,666
10,611
0
54,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,973
Gold Earned
57,810
505
Minions Killed
468
0
Camps Cleared
0
2,199,855
Distance Traveled
2,177,816
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,735
489
124
5
0
378,714
1
L
Hachiman
10,525
439
119
5
0
403,005
4
L
Apollo
13,419
559
105
4
0
466,012
0
W
Olorun
13,509
563
157
7
0
411,579
3
W
Skadi
12,733
531
125
5
0
438,531
0
W
Hades
12,086
504
86
4
0
476,315
0
W
Hercules
11,910
496
13
1
0
494,716
6
L
Sobek
11,250
469
34
1
0
486,669
0
L
Tiamat
11,289
470
108
5
0
376,027
0
L
Mulan
11,327
472
102
4
0
446,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role