Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
JameesPs
Merlin
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 213L
1,255 Elo+
Party 2
Kuzenbo
Kuzenbo
PlNGONZN
Kuzenbo
Level 21
God Stats
20W - 7L
1,500 SR
Queue Stats
497W - 732L
1,194 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,316 Elo+

VS

Team Averages
Level 94
1,580 SR
1,621 Elo+
Skadi
Skadi
Argo13
Skadi
Level 49
God Stats
1W - 9L
1,482 SR
Queue Stats
1W - 9L
1,560 Elo+
Party 1
Chaac
Chaac
Holyscoopula
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,426 Elo+
Party 1
Tiamat
Tiamat
Phizuhh
Tiamat
Level 127
God Stats
1W - 1L
1,757 SR
Queue Stats
12W - 9L
1,876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 3
7,871
787
11,981
6,568
2,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
JameesPs
Merlin
13
4 / 2 / 5
8,042
804
6,433
4,792
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
PlNGONZN
Kuzenbo
10
0 / 1 / 6
6,932
693
3,337
7,328
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Argo13
Skadi
10
0 / 3 / 1
5,962
596
1,238
6,373
2,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
6,611
661
6,846
12,258
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Phizuhh
Tiamat
11
2 / 3 / 0
6,503
650
7,347
7,018
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
3
3
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
3
7.5
L
Skadi
Argo13
Skadi
0
3
1
0.17
L
1
4
1
0.38
W
Merlin
JameesPs
Merlin
4
2
5
3.25
L
Tiamat
Phizuhh
Tiamat
2
3
0
0.67
W
Kuzenbo
PlNGONZN
Kuzenbo
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
15,431
18,688
Taken
25,649
11,867
Mitigated
14,197
3,457
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,981
4,851
0
2,233
6,568
2,080
899
2,646
3,715
0
29,111
L
Skadi
Argo13
Skadi
1,238
687
0
252
6,373
2,164
145
2,814
3,559
0
9,112
L
6,846
1,354
0
5,214
12,258
7,967
77
3,074
9,184
0
19,985
W
Merlin
JameesPs
Merlin
6,433
294
0
516
4,792
1,633
496
2,523
2,217
31,028
0
L
Tiamat
Phizuhh
Tiamat
7,347
350
0
1,162
7,018
4,066
174
3,952
3,066
24,060
0
W
Kuzenbo
PlNGONZN
Kuzenbo
3,337
1,290
0
708
7,328
8,154
0
2,466
4,393
6,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
19,076
111
Minions Killed
99
3
Camps Cleared
3
524,206
Distance Traveled
505,524
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,871
787
42
4
2
178,652
3
L
Skadi
5,962
596
20
2
0
148,135
0
L
Chaac
6,611
661
36
4
2
173,550
0
W
Merlin
8,042
804
60
6
1
178,647
3
L
Tiamat
6,503
650
43
4
1
183,839
1
W
Kuzenbo
6,932
693
9
1
0
166,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role