Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BigBowlOfLegs
Ullr
Level 67
God Stats
5W - 5L
1,275 SR
Queue Stats
125W - 128L
1,407 Elo+
Solo
Sol
Sol
Dreamtify
Sol
Level 109
God Stats
15W - 14L
1,325 SR
Queue Stats
80W - 88L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
MONEY JLEW
Erlang Shen
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
311W - 332L
1,392 Elo+
Party 1
Ares
Ares
idk 879
Ares
Level 146
God Stats
9W - 7L
1,673 SR
Queue Stats
241W - 253L
1,326 Elo+
Party 1
Team Averages
Level 128
1,455 SR
1,409 Elo+

VS

Team Averages
Level 77
1,500 SR
1,410 Elo+
Bakasura
Bakasura
 
Bakasura
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BoudinBandit
Cthulhu
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 296L
1,638 Elo+
Solo
Medusa
Medusa
CivilGosling286
Medusa
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2
Baba Yaga
Baba Yaga
PandaLonghead
Baba Yaga
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2
Nu Wa
Nu Wa
TenChairs25
Nu Wa
Level 64
God Stats
4W - 2L
1,498 SR
Queue Stats
21W - 24L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 2 / 7
8,184
818
11,959
6,685
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 10
8,282
828
6,079
6,185
2,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 0 / 13
7,807
781
14,990
8,597
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
MONEY JLEW
Erlang Shen
14
5 / 0 / 13
7,890
789
7,807
10,630
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
idk 879
Ares
14
5 / 1 / 15
8,462
846
8,032
10,111
10,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 6 / 1
6,975
698
2,223
10,359
3,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
BoudinBandit
Cthulhu
12
1 / 6 / 0
7,022
702
5,711
20,294
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 1
7,574
757
6,818
10,569
3,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
PandaLonghead
Baba Yaga
12
0 / 4 / 1
6,467
647
8,872
7,648
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 2
6,642
664
8,414
7,126
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
8
23
Kills
3
3
Deaths
23
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
2
7
3.75
L
Bakasura
 
Bakasura
0
6
1
0.08
W
4
0
10
9
L
Cthulhu
BoudinBandit
Cthulhu
1
6
0
0.17
L
2
4
1
0.63
W
5
0
13
11.5
W
Erlang Shen
MONEY JLEW
Erlang Shen
5
0
13
11.5
L
Baba Yaga
PandaLonghead
Baba Yaga
0
4
1
0.13
L
0
3
2
0.33
W
Ares
idk 879
Ares
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,867
Damage
32,038
42,208
Taken
55,996
26,618
Mitigated
23,354
14,069
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,959
536
0
1,696
6,685
2,692
898
3,965
2,603
37,846
0
L
Bakasura
 
Bakasura
2,223
1,517
548
1,078
10,359
3,756
714
6,031
4,114
0
10,273
W
6,079
1,952
0
1,251
6,185
2,707
1,042
2,601
3,478
0
28,551
L
Cthulhu
BoudinBandit
Cthulhu
5,711
590
379
5,193
20,294
10,385
0
13,214
6,689
12,198
0
L
6,818
2,085
333
2,783
10,569
3,757
46
4,862
5,159
0
23,935
W
14,990
4,684
296
3,555
8,597
3,155
0
4,756
3,508
24,526
1,637
W
Erlang Shen
MONEY JLEW
Erlang Shen
7,807
1,926
309
5,377
10,630
7,561
773
5,554
4,733
0
17,144
L
Baba Yaga
PandaLonghead
Baba Yaga
8,872
554
0
1,207
7,648
3,010
0
4,081
3,433
17,013
0
L
8,414
2,019
0
666
7,126
2,446
0
5,075
1,882
28,627
0
W
Ares
idk 879
Ares
8,032
515
555
1,030
10,111
10,503
70
5,111
4,510
13,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
34,680
192
Minions Killed
149
0
Camps Cleared
0
1,016,361
Distance Traveled
946,203
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,184
818
64
6
0
188,707
0
L
Bakasura
6,975
698
31
3
0
185,851
2
W
Ullr
8,282
828
65
7
0
209,486
1
L
Cthulhu
7,022
702
8
1
0
194,106
1
L
Medusa
7,574
757
49
5
0
193,913
0
W
Sol
7,807
781
24
2
0
210,286
3
W
Erlang Shen
7,890
789
22
2
0
207,285
1
L
Baba Yaga
6,467
647
18
2
0
188,133
0
L
Nu Wa
6,642
664
43
4
0
184,200
1
W
Ares
8,462
846
17
2
0
200,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role