Player Matchup

Atlas
Atlas
Bennylenton
Atlas
Level 103
God Stats
16W - 12L
1,672 SR
Queue Stats
73W - 58L
1,582 Elo+
Party 2
Bellona
Bellona
BlitzKriegFM
Bellona
Level 16
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 2
He Bo
He Bo
DaddyRage57
He Bo
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
133W - 134L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
FatherAndyTTV
Cthulhu
Level 26
God Stats
1W - 3L
1,346 SR
Queue Stats
46W - 35L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
Icarus971
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 2
Team Averages
Level 65
1,473 SR
1,466 Elo+

VS

Team Averages
Level 82
1,548 SR
1,468 Elo+
Nemesis
Nemesis
C13m3nt1n3
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
C3Peezy
Baron Samedi
Level 95
God Stats
3W - 1L
1,742 SR
Queue Stats
43W - 39L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
RedHotRoyale
Gilgamesh
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 1
Geb
Geb
SolitarioKirito
Geb
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Ne Zha
Ne Zha
UltimateFFire
Ne Zha
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 35L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 5
9,466
631
10,453
24,186
25,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
BlitzKriegFM
Bellona
15
0 / 6 / 4
9,003
600
9,660
16,163
16,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 7 / 2
10,573
705
13,335
11,233
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
16
1 / 4 / 4
9,492
633
9,588
18,660
14,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Icarus971
Danzaburou
15
1 / 8 / 4
9,245
616
10,401
15,544
5,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C13m3nt1n3
Nemesis
16
0 / 2 / 7
9,697
646
1,777
11,836
8,741
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
C3Peezy
Baron Samedi
20
14 / 2 / 13
12,217
814
26,202
11,302
7,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
RedHotRoyale
Gilgamesh
17
6 / 1 / 21
11,995
800
11,957
21,483
16,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 0 / 25
11,860
791
9,285
21,357
26,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 16
12,715
848
23,641
15,209
8,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
5
Kills
34
34
Deaths
6
19
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Bellona
BlitzKriegFM
Bellona
0
6
4
0.33
W
Nemesis
C13m3nt1n3
Nemesis
0
2
7
1.75
W
Baron Samedi
C3Peezy
Baron Samedi
14
2
13
10.25
L
3
7
2
0.57
L
Cthulhu
1
4
4
0.75
L
Danzaburou
Icarus971
Danzaburou
1
8
4
0.38
W
Gilgamesh
RedHotRoyale
Gilgamesh
6
1
21
16.5
W
4
0
25
16.5
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,437
Damage
72,862
85,786
Taken
81,187
65,810
Mitigated
67,885
11,096
Healing
28,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,453
3,876
1,353
1,903
24,186
25,186
0
11,077
12,586
22,639
0
L
Bellona
BlitzKriegFM
Bellona
9,660
1,834
1,168
1,830
16,163
16,721
1,280
6,212
9,718
0
22,568
W
Nemesis
C13m3nt1n3
Nemesis
1,777
33
76
855
11,836
8,741
2,029
5,414
6,376
0
11,015
W
Baron Samedi
C3Peezy
Baron Samedi
26,202
2,270
5,024
3,911
11,302
7,278
1,198
7,115
4,154
54,983
0
L
13,335
1,762
0
0
11,233
4,074
0
4,338
6,761
35,774
0
L
Cthulhu
9,588
438
1,140
1,037
18,660
14,033
0
6,602
11,725
25,319
0
L
Danzaburou
Icarus971
Danzaburou
10,401
4,885
444
2,221
15,544
5,796
737
6,625
8,717
0
23,556
W
Gilgamesh
RedHotRoyale
Gilgamesh
11,957
1,245
2,829
7,073
21,483
16,812
1,363
7,796
13,409
2,126
20,875
W
9,285
452
231
3,004
21,357
26,929
627
8,517
12,471
26,638
0
W
23,641
7,350
0
5,530
15,209
8,125
2,049
4,534
10,479
0
76,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
58,484
155
Minions Killed
233
0
Camps Cleared
0
1,243,229
Distance Traveled
1,636,950
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,466
631
12
1
0
249,111
0
L
Bellona
9,003
600
30
2
0
275,262
1
W
Nemesis
9,697
646
18
1
0
323,215
0
W
Baron Samedi
12,217
814
73
5
0
286,767
0
L
He Bo
10,573
705
64
4
0
216,541
2
L
Cthulhu
9,492
633
20
1
0
282,184
3
L
Danzaburou
9,245
616
29
2
0
220,131
0
W
Gilgamesh
11,995
800
21
1
0
341,833
0
W
Geb
11,860
791
32
2
0
326,185
2
W
Ne Zha
12,715
848
89
6
0
358,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role