Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
OO_Chang
Aphrodite
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,321 Elo+
Party 2
Atlas
Atlas
kchang09
Atlas
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,321 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,381 Elo+

VS

Team Averages
Level 100
1,605 SR
1,398 Elo+
Charybdis
Charybdis
Charlie x rogue
Charybdis
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 114L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
IIIAkazaIII
Cthulhu
Level 57
God Stats
29W - 18L
1,816 SR
Queue Stats
129W - 115L
1,745 Elo+
Solo
Poseidon
Poseidon
XxXG4M3OV3RXxX
Poseidon
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
74W - 66L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
12 / 0 / 5
9,046
1,005
11,909
9,646
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
OO_Chang
Aphrodite
12
2 / 1 / 15
7,822
869
4,413
5,807
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
kchang09
Atlas
11
3 / 0 / 10
7,523
836
4,323
7,216
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Charlie x rogue
Charybdis
9
0 / 4 / 1
6,010
668
4,491
7,489
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
IIIAkazaIII
Cthulhu
7
0 / 7 / 1
5,578
620
3,258
10,147
5,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
9
1 / 6 / 0
6,132
681
6,739
6,285
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
0
5
14.5
L
Charybdis
Charlie x rogue
Charybdis
0
4
1
0.13
L
Cthulhu
IIIAkazaIII
Cthulhu
0
7
1
0.07
W
Aphrodite
OO_Chang
Aphrodite
2
1
15
9.5
L
Poseidon
1
6
0
0.17
W
Atlas
kchang09
Atlas
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,645
Damage
14,488
22,669
Taken
23,921
14,421
Mitigated
8,716
13,351
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,909
4,038
0
3,470
9,646
6,314
1,717
3,812
5,465
0
29,859
L
Charybdis
Charlie x rogue
Charybdis
4,491
2,223
0
750
7,489
2,076
234
2,773
4,527
0
15,003
L
Cthulhu
IIIAkazaIII
Cthulhu
3,258
97
330
922
10,147
5,224
0
4,124
5,845
7,088
0
W
Aphrodite
OO_Chang
Aphrodite
4,413
626
4,635
3,782
5,807
2,872
608
2,625
2,916
19,831
0
L
Poseidon
6,739
576
0
139
6,285
1,416
186
1,734
4,326
23,883
0
W
Atlas
kchang09
Atlas
4,323
1,460
561
903
7,216
5,235
424
3,179
3,851
16,541
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
17,720
85
Minions Killed
75
6
Camps Cleared
2
603,409
Distance Traveled
465,081
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,046
1,005
27
3
4
215,138
4
L
Charybdis
6,010
668
28
3
0
163,392
1
L
Cthulhu
5,578
620
16
2
1
135,558
4
W
Aphrodite
7,822
869
34
4
2
206,935
5
L
Poseidon
6,132
681
31
3
1
166,131
4
W
Atlas
7,523
836
24
3
0
181,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role