Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Ausrie
Amaterasu
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 85L
1,717 Elo+
Party 2
Osiris
Osiris
GeckoCaves
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,620 Elo+
Party 2
Ganesha
Ganesha
Ricardrom0
Ganesha
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
diazfabiom
Ah Muzen Cab
Level 127
God Stats
13W - 10L
1,500 SR
Queue Stats
460W - 480L
1,416 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,570 Elo+

VS

Team Averages
Level 124
1,500 SR
1,539 Elo+
Charybdis
Charybdis
 
Charybdis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LightOfSplinter
Tsukuyomi
Level 146
God Stats
9W - 8L
1,500 SR
Queue Stats
340W - 353L
1,721 Elo+
Party 1
Chaac
Chaac
Nezuko247
Chaac
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
Wh1skyBlack
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
7 / 2 / 10
9,999
909
16,238
12,960
16,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Ausrie
Amaterasu
16
4 / 1 / 15
9,138
831
11,374
18,610
23,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
GeckoCaves
Osiris
14
4 / 4 / 10
8,768
797
9,109
14,561
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Ricardrom0
Ganesha
14
0 / 3 / 15
8,131
739
7,759
12,856
14,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
diazfabiom
Ah Muzen Cab
15
4 / 1 / 14
9,041
822
18,819
8,457
4,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 5 / 4
8,088
735
8,667
11,058
4,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
 
Artio
10
0 / 3 / 5
6,848
623
3,556
9,400
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
LightOfSplinter
Tsukuyomi
16
6 / 5 / 3
9,401
855
16,717
11,092
4,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Nezuko247
Chaac
13
0 / 3 / 8
7,237
658
10,119
18,066
12,150
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Wh1skyBlack
Sun Wukong
15
2 / 3 / 7
8,257
751
11,560
18,230
15,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
19
Kills
11
11
Deaths
19
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
2
10
6
L
Charybdis
 
Charybdis
3
5
4
1
L
Artio
 
Artio
0
3
5
0.83
W
Amaterasu
Ausrie
Amaterasu
4
1
15
11.5
W
Osiris
GeckoCaves
Osiris
4
4
10
2.25
L
Tsukuyomi
LightOfSplinter
Tsukuyomi
6
5
3
1.5
L
Chaac
Nezuko247
Chaac
0
3
8
1.33
W
Ganesha
Ricardrom0
Ganesha
0
3
15
2.5
L
Sun Wukong
Wh1skyBlack
Sun Wukong
2
3
7
1.83
W
Ah Muzen Cab
diazfabiom
Ah Muzen Cab
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,299
Damage
50,619
67,444
Taken
67,846
71,273
Mitigated
45,945
23,740
Healing
26,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
16,238
1,690
2,946
2,335
12,960
16,027
844
1,104
11,426
33,518
0
L
Charybdis
 
Charybdis
8,667
3,213
630
1,408
11,058
4,442
0
3,312
7,443
0
14,526
L
Artio
 
Artio
3,556
249
3,973
1,878
9,400
9,905
0
3,980
5,167
4,846
0
W
Amaterasu
Ausrie
Amaterasu
11,374
3,470
805
7,926
18,610
23,358
498
805
17,518
0
17,073
W
Osiris
GeckoCaves
Osiris
9,109
2,540
1,015
1,680
14,561
13,082
816
779
13,576
0
16,342
L
Tsukuyomi
LightOfSplinter
Tsukuyomi
16,717
3,195
1,123
1,348
11,092
4,440
0
3,584
7,198
0
27,370
L
Chaac
Nezuko247
Chaac
10,119
1,282
999
6,889
18,066
12,150
0
5,875
11,892
0
18,755
W
Ganesha
Ricardrom0
Ganesha
7,759
661
2,826
1,270
12,856
14,261
297
631
11,992
11,231
0
L
Sun Wukong
Wh1skyBlack
Sun Wukong
11,560
888
2,029
6,144
18,230
15,008
0
6,279
11,248
0
23,291
W
Ah Muzen Cab
diazfabiom
Ah Muzen Cab
18,819
5,479
591
2,346
8,457
4,545
2,537
237
8,135
0
36,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,077
Gold Earned
39,831
111
Minions Killed
115
0
Camps Cleared
0
1,036,274
Distance Traveled
864,762
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,999
909
65
6
0
206,674
3
L
Charybdis
8,088
735
25
2
0
173,823
1
L
Artio
6,848
623
5
0
0
102,304
1
W
Amaterasu
9,138
831
8
1
0
227,133
2
W
Osiris
8,768
797
14
1
0
197,010
0
L
Tsukuyomi
9,401
855
33
3
0
200,751
1
L
Chaac
7,237
658
21
2
0
191,222
2
W
Ganesha
8,131
739
0
0
0
197,331
0
L
Sun Wukong
8,257
751
31
3
0
196,662
3
W
Ah Muzen Cab
9,041
822
24
2
0
208,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role