Player Matchup

Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Bro Oak Boi
Baron Samedi
Level 148
God Stats
7W - 9L
1,348 SR
Queue Stats
223W - 227L
1,384 Elo+
Party 2
Izanami
Izanami
ObiWanaTokey69
Izanami
Level 95
God Stats
24W - 32L
1,195 SR
Queue Stats
277W - 307L
1,480 Elo+
Party 2
Yemoja
Yemoja
doublethreat 07
Yemoja
Level 156
God Stats
8W - 5L
1,475 SR
Queue Stats
174W - 145L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
oTatum
Heimdallr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,334 Elo+
Party 2
Team Averages
Level 132
1,404 SR
1,423 Elo+

VS

Team Averages
Level 133
1,444 SR
1,540 Elo+
Chaac
Chaac
BlastedCrayon
Chaac
Level 123
God Stats
1W - 4L
1,304 SR
Queue Stats
57W - 47L
1,654 Elo+
Party 1
Loki
Loki
Fineesse God
Loki
Level 157
God Stats
33W - 26L
1,413 SR
Queue Stats
106W - 111L
1,431 Elo+
Solo
Charybdis
Charybdis
LionsStrike
Charybdis
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 11L
1,713 Elo+
Party 1
Vulcan
Vulcan
Scorpio11King
Vulcan
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
223W - 251L
1,405 Elo+
Solo
Ganesha
Ganesha
Slovvbruh
Ganesha
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 82L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 0 / 9
12,349
1,235
11,823
13,783
20,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Bro Oak Boi
Baron Samedi
17
2 / 0 / 8
10,886
1,089
11,200
9,709
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 1 / 8
10,862
1,086
5,389
9,565
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 5
11,244
1,124
4,529
10,908
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
oTatum
Heimdallr
17
4 / 0 / 6
11,797
1,180
15,429
6,033
3,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

249

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,502
1,050
8,722
21,672
21,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 1
10,615
1,062
7,313
4,280
1,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
LionsStrike
Charybdis
16
1 / 0 / 0
10,742
1,074
9,930
5,555
2,093
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 1 / 1
10,770
1,077
14,816
4,118
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Slovvbruh
Ganesha
16
0 / 4 / 2
11,420
1,142
7,067
15,397
23,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
10
Kills
3
3
Deaths
10
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
9
5.5
L
1
4
2
0.5
W
Baron Samedi
Bro Oak Boi
Baron Samedi
2
0
8
6
L
1
1
1
1.5
L
Charybdis
LionsStrike
Charybdis
1
0
0
1
W
0
1
8
4
L
0
1
1
0.5
L
Ganesha
Slovvbruh
Ganesha
0
4
2
0.25
W
3
2
5
2.75
W
Heimdallr
oTatum
Heimdallr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,370
Damage
47,848
49,998
Taken
51,022
43,261
Mitigated
50,800
24,717
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,823
1,302
0
1,942
13,783
20,417
0
5,287
8,335
16,201
0
L
8,722
492
0
6,218
21,672
21,634
0
12,251
9,421
444
17,370
W
Baron Samedi
Bro Oak Boi
Baron Samedi
11,200
802
5,641
4,262
9,709
5,995
0
4,275
5,265
20,399
0
L
7,313
455
0
25
4,280
1,675
0
1,963
2,317
0
19,083
L
Charybdis
LionsStrike
Charybdis
9,930
5,168
0
955
5,555
2,093
0
2,331
3,224
0
32,932
W
5,389
4,098
0
270
9,565
5,222
0
5,880
3,552
0
32,114
L
14,816
1,888
0
40
4,118
1,832
0
2,551
1,567
46,863
0
L
Ganesha
Slovvbruh
Ganesha
7,067
196
485
3,689
15,397
23,566
0
7,712
7,685
20,207
0
W
4,529
1,772
8,073
2,120
10,908
7,734
0
3,876
6,740
12,405
1,877
W
Heimdallr
oTatum
Heimdallr
15,429
6,633
0
2,409
6,033
3,893
0
2,829
2,996
0
59,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,138
Gold Earned
54,049
241
Minions Killed
216
9
Camps Cleared
8
928,926
Distance Traveled
1,095,377
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,349
1,235
16
2
0
195,676
1
L
Chaac
10,502
1,050
34
3
1
229,887
0
W
Baron Samedi
10,886
1,089
21
2
4
178,830
1
L
Loki
10,615
1,062
15
2
2
211,381
0
L
Charybdis
10,742
1,074
63
6
2
198,516
0
W
Izanami
10,862
1,086
75
8
3
197,944
0
L
Vulcan
10,770
1,077
104
10
3
240,730
0
L
Ganesha
11,420
1,142
0
0
0
214,863
1
W
Yemoja
11,244
1,124
30
3
0
167,334
0
W
Heimdallr
11,797
1,180
99
10
2
189,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role