Player Matchup

Medusa
Medusa
ICEDRAGON18
Medusa
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
King Arthur
King Arthur
ScaryOw
King Arthur
Level 105
God Stats
0W - 5L
1,259 SR
Queue Stats
67W - 109L
1,432 Elo+
Party 2
Zeus
Zeus
TrEx0905
Zeus
Level 69
God Stats
2W - 7L
1,120 SR
Queue Stats
48W - 93L
1,333 Elo+
Party 2
Team Averages
Level 63
1,293 SR
1,422 Elo+

VS

Team Averages
Level 95
1,450 SR
1,411 Elo+
Skadi
Skadi
FireWizard Esq
Skadi
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SuperKing420
Zhong Kui
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Party 1
Bellona
Bellona
destructionman5
Bellona
Level 70
God Stats
6W - 4L
1,351 SR
Queue Stats
30W - 25L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 11 / 7
11,534
641
8,040
16,144
4,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ScaryOw
King Arthur
18
5 / 7 / 11
13,509
751
10,680
21,848
15,757
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
19
10 / 8 / 6
14,293
794
22,182
13,152
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 15
14,644
814
19,932
13,484
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
SuperKing420
Zhong Kui
18
13 / 7 / 10
14,373
799
17,292
22,034
13,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
5 / 6 / 14
12,953
720
10,850
18,663
20,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
17
Kills
26
26
Deaths
17
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
4
15
3.88
L
Medusa
2
11
7
0.5
L
King Arthur
ScaryOw
King Arthur
5
7
11
1.5
W
Zhong Kui
SuperKing420
Zhong Kui
13
7
10
2.57
L
Zeus
10
8
6
1.63
W
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,902
Damage
48,074
51,144
Taken
54,181
24,393
Mitigated
39,368
5,634
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,932
8,804
0
3,924
13,484
5,300
1,770
4,916
8,568
95
65,506
L
Medusa
8,040
3,248
0
1,126
16,144
4,695
0
6,245
9,899
0
26,137
L
King Arthur
ScaryOw
King Arthur
10,680
1,304
692
2,356
21,848
15,757
0
6,745
15,103
0
20,946
W
Zhong Kui
SuperKing420
Zhong Kui
17,292
2,016
0
8,061
22,034
13,730
360
9,472
12,562
57,119
0
L
Zeus
22,182
5,015
420
1,040
13,152
3,941
0
4,652
8,500
58,410
0
W
10,850
1,689
290
923
18,663
20,338
331
8,662
10,001
0
27,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,336
Gold Earned
41,970
151
Minions Killed
201
5
Camps Cleared
12
845,324
Distance Traveled
893,615
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,644
814
98
5
7
306,828
2
L
Medusa
11,534
641
32
2
1
246,702
1
L
King Arthur
13,509
751
16
1
0
312,263
3
W
Zhong Kui
14,373
799
79
4
3
260,899
1
L
Zeus
14,293
794
103
6
4
286,359
3
W
Bellona
12,953
720
24
1
2
325,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role