Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver I
 
Freya
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver I
GawrGura
Mulan
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 13L
1,638 MMR
Party 1
Arachne
Arachne
Gold V
akchinjaxin
Arachne
Gold V
Level 131
God Stats
6W - 2L
1,726 SR
Queue Stats
87W - 80L
1,735 MMR
Solo
Ullr
Ullr
Gold II
elfergas13
Ullr
Gold II
Level 89
God Stats
5W - 7L
1,722 SR
Queue Stats
213W - 204L
1,893 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,590 SR
1,653 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,613 SR
1,721 MMR
Bacchus
Bacchus
Gold III
DankShaw
Bacchus
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 147L
1,742 MMR
Solo
Hercules
Hercules
Gold V
DefiantHaven1
Hercules
Gold V
Level 139
God Stats
8W - 11L
1,847 SR
Queue Stats
105W - 104L
1,655 MMR
Solo
Mercury
Mercury
Gold V
DoctorC00chy
Mercury
Gold V
Level 154
God Stats
9W - 7L
1,720 SR
Queue Stats
233W - 233L
1,603 MMR
Solo
Neith
Neith
Gold III
HxduTTV
Neith
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 153L
1,796 MMR
Party 2
Sol
Sol
Gold III
Pepe
Sol
Gold III
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 39L
1,808 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 6 / 1
9,761
514
13,096
18,201
17,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Freya
 
Freya
16
2 / 10 / 2
9,739
513
11,617
16,713
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
GawrGura
Mulan
15
1 / 4 / 6
9,549
503
10,480
21,503
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
akchinjaxin
Arachne
16
1 / 9 / 4
9,798
516
7,801
21,813
8,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 4 / 0
10,424
549
6,325
12,649
5,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ArtioCamazotzAh Muzen Cab

VS

Bans
CliodhnaOdinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DankShaw
Bacchus
17
4 / 0 / 19
11,541
607
11,428
17,673
26,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
DefiantHaven1
Hercules
17
5 / 2 / 9
11,165
588
11,032
22,005
21,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
DoctorC00chy
Mercury
20
10 / 3 / 12
13,281
699
17,698
13,461
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
HxduTTV
Neith
19
4 / 5 / 11
12,466
656
15,338
14,259
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Pepe
Sol
20
10 / 2 / 6
12,994
684
17,166
13,969
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
11
Kills
33
33
Deaths
12
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
1
0.58
L
Freya
 
Freya
2
10
2
0.3
W
Bacchus
DankShaw
Bacchus
4
0
19
13.5
W
Hercules
DefiantHaven1
Hercules
5
2
9
4.75
W
Mercury
DoctorC00chy
Mercury
10
3
12
5.33
L
Mulan
GawrGura
Mulan
1
4
6
1
W
Neith
HxduTTV
Neith
4
5
11
1.9
W
Sol
Pepe
Sol
10
2
6
6.5
L
Arachne
akchinjaxin
Arachne
1
9
4
0.33
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,319
Damage
72,662
90,879
Taken
81,367
57,851
Mitigated
65,735
20,552
Healing
30,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,096
3,074
0
3,516
18,201
17,855
0
2,450
15,153
0
58,324
L
Freya
 
Freya
11,617
4,149
0
3,188
16,713
5,705
0
7,333
9,380
60,868
0
W
Bacchus
DankShaw
Bacchus
11,428
2,126
1,773
4,656
17,673
26,043
297
2,769
14,382
30,890
6,376
W
Hercules
DefiantHaven1
Hercules
11,032
4,645
0
10,389
22,005
21,324
0
1,607
20,117
0
42,527
W
Mercury
DoctorC00chy
Mercury
17,698
10,325
0
1,155
13,461
6,085
0
2,208
11,253
0
107,333
L
Mulan
GawrGura
Mulan
10,480
1,064
490
5,731
21,503
20,357
0
9,608
11,669
0
46,455
W
Neith
HxduTTV
Neith
15,338
5,751
0
4,745
14,259
6,950
794
3,115
11,144
0
95,778
W
Sol
Pepe
Sol
17,166
7,687
0
8,009
13,969
5,333
5,711
5,048
8,921
119,667
0
L
Arachne
akchinjaxin
Arachne
7,801
4,802
0
5,317
21,813
8,752
412
5,506
15,991
0
70,725
L
6,325
1,863
0
2,310
12,649
5,182
2,175
2,468
10,135
0
78,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,271
Gold Earned
61,447
568
Minions Killed
614
0
Camps Cleared
0
1,836,297
Distance Traveled
1,942,544
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,761
514
110
6
0
371,770
7
L
Freya
9,739
513
122
6
0
319,934
4
W
Bacchus
11,541
607
37
2
0
404,500
9
W
Hercules
11,165
588
71
4
0
355,775
7
W
Mercury
13,281
699
157
8
0
461,588
3
L
Mulan
9,549
503
64
3
0
387,582
5
W
Neith
12,466
656
162
9
0
348,283
2
W
Sol
12,994
684
187
10
0
372,398
7
L
Arachne
9,798
516
125
7
0
372,979
2
L
Ullr
10,424
549
147
8
0
384,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role