Player Matchup

Atlas
Atlas
Dwwheeler
Atlas
Level 39
God Stats
2W - 3L
1,650 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 2
King Arthur
King Arthur
HoLeePhuck
King Arthur
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 3
Mercury
Mercury
Kingdad91
Mercury
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 3
Hou Yi
Hou Yi
PBnJHooLIGAN
Hou Yi
Level 15
God Stats
15W - 20L
1,615 SR
Queue Stats
26W - 35L
1,469 Elo+
Solo
Olorun
Olorun
Skeletron420
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,617 Elo+
Party 2
Team Averages
Level 17
1,466 SR
1,446 Elo+

VS

Team Averages
Level 68
1,541 SR
1,523 Elo+
Fenrir
Fenrir
CloudSonata
Fenrir
Level 27
God Stats
3W - 2L
1,808 SR
Queue Stats
8W - 7L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CrayonRehab
Morgan Le Fay
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 53L
1,497 Elo+
Party 1
Izanami
Izanami
Kindoray
Izanami
Level 24
God Stats
3W - 1L
1,399 SR
Queue Stats
23W - 45L
1,626 Elo+
Solo
Amaterasu
Amaterasu
NepgearIsMyWaifu
Amaterasu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,497 Elo+
Party 1
Zeus
Zeus
Raviiolii
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dwwheeler
Atlas
13
0 / 6 / 2
7,245
659
5,920
14,351
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
HoLeePhuck
King Arthur
12
1 / 10 / 1
7,065
642
7,630
12,969
5,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Kingdad91
Mercury
12
0 / 7 / 2
7,174
652
1,925
9,166
3,168
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
14
1 / 4 / 1
7,392
672
5,549
11,337
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
1 / 3 / 2
7,677
698
2,394
6,026
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 0 / 15
8,388
763
5,919
6,889
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
CrayonRehab
Morgan Le Fay
16
5 / 0 / 13
9,058
823
10,734
6,258
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kindoray
Izanami
16
4 / 3 / 8
8,830
803
4,364
5,929
2,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
14
2 / 0 / 16
8,892
808
2,925
9,798
9,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
18
14 / 0 / 7
10,045
913
20,509
6,851
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
3
Kills
30
30
Deaths
3
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
15
12.5
W
Morgan Le Fay
CrayonRehab
Morgan Le Fay
5
0
13
11.5
L
Atlas
Dwwheeler
Atlas
0
6
2
0.17
L
King Arthur
HoLeePhuck
King Arthur
1
10
1
0.15
W
Izanami
Kindoray
Izanami
4
3
8
2.67
L
Mercury
Kingdad91
Mercury
0
7
2
0.14
W
Amaterasu
2
0
16
10
L
Hou Yi
1
4
1
0.38
W
Zeus
14
0
7
17.5
L
Olorun
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,418
Damage
44,451
53,849
Taken
35,725
26,000
Mitigated
21,202
4,361
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,919
1,697
0
2,254
6,889
4,225
510
1,947
4,942
0
10,339
W
Morgan Le Fay
CrayonRehab
Morgan Le Fay
10,734
1,312
0
1,122
6,258
2,562
631
1,873
4,385
38,200
0
L
Atlas
Dwwheeler
Atlas
5,920
1,393
0
351
14,351
10,936
0
9,354
4,525
16,044
0
L
King Arthur
HoLeePhuck
King Arthur
7,630
220
0
0
12,969
5,251
374
5,564
7,213
0
20,591
W
Izanami
Kindoray
Izanami
4,364
2,263
115
922
5,929
2,130
1,902
1,249
4,680
0
31,508
L
Mercury
Kingdad91
Mercury
1,925
1,235
0
0
9,166
3,168
911
3,763
5,158
0
10,373
W
Amaterasu
2,925
926
1,820
4,026
9,798
9,497
652
1,776
8,022
0
6,196
L
Hou Yi
5,549
1,578
0
3,352
11,337
4,046
381
8,661
2,379
0
20,019
W
Zeus
20,509
3,286
0
1,846
6,851
2,788
1,367
1,114
5,737
56,187
0
L
Olorun
2,394
1,682
0
658
6,026
2,599
1,899
3,246
2,752
19,385
1,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
45,213
135
Minions Killed
220
0
Camps Cleared
0
933,981
Distance Traveled
1,159,772
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,388
763
9
1
0
242,771
0
W
Morgan Le Fay
9,058
823
65
6
0
233,194
0
L
Atlas
7,245
659
23
2
0
176,781
3
L
King Arthur
7,065
642
20
2
0
176,795
0
W
Izanami
8,830
803
55
5
0
213,463
1
L
Mercury
7,174
652
23
2
0
217,592
1
W
Amaterasu
8,892
808
6
1
0
252,312
0
L
Hou Yi
7,392
672
36
3
0
187,434
1
W
Zeus
10,045
913
85
8
0
218,032
1
L
Olorun
7,677
698
33
3
0
175,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role