Player Matchup

Cliodhna
Cliodhna
Cthulhus4skin
Cliodhna
Level 49
God Stats
6W - 3L
1,751 SR
Queue Stats
222W - 171L
1,626 Elo+
Party 1
King Arthur
King Arthur
HoIIowShadow
King Arthur
Level 67
God Stats
2W - 3L
1,781 SR
Queue Stats
172W - 114L
1,776 Elo+
Party 1
Hades
Hades
MrSuicidalPotato
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,441 Elo+
Party 3
Charybdis
Charybdis
annuseyes
Charybdis
Level 29
God Stats
19W - 11L
1,624 SR
Queue Stats
22W - 18L
1,518 Elo+
Party 3
Yemoja
Yemoja
jasmineant
Yemoja
Level 40
God Stats
1W - 0L
1,756 SR
Queue Stats
43W - 42L
1,522 Elo+
Party 3
Team Averages
Level 59
1,682 SR
1,576 Elo+

VS

Team Averages
Level 105
1,632 SR
1,764 Elo+
Jing Wei
Jing Wei
Bberzerker
Jing Wei
Level 48
God Stats
2W - 1L
1,830 SR
Queue Stats
3W - 3L
1,759 Elo+
Party 2
Loki
Loki
BuddhaliciousAF
Loki
Level 154
God Stats
50W - 47L
1,537 SR
Queue Stats
236W - 236L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
ILxucifer
Sun Wukong
Level 78
God Stats
1W - 1L
1,794 SR
Queue Stats
4W - 3L
1,852 Elo+
Party 2
Chang'e
Chang'e
Supreme_Jerezx
Chang'e
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,874 Elo+
Party 2
Fafnir
Fafnir
Supreme_Safetyx
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,852 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cthulhus4skin
Cliodhna
16
5 / 0 / 11
8,962
815
16,777
7,818
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
HoIIowShadow
King Arthur
16
5 / 3 / 3
9,147
832
6,645
11,270
9,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 3 / 8
9,099
827
11,063
9,771
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
annuseyes
Charybdis
17
6 / 2 / 9
9,386
853
16,547
9,951
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
jasmineant
Yemoja
14
0 / 4 / 12
8,346
759
3,152
12,742
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bberzerker
Jing Wei
13
2 / 4 / 5
7,719
702
6,913
12,155
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 3
8,800
800
6,840
9,885
3,446
Sun Wukong
ILxucifer
Sun Wukong
15
6 / 5 / 3
8,982
817
10,157
13,950
11,687
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 11
7,794
709
10,808
11,958
8,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 9
7,935
721
7,634
16,687
15,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
22
Kills
12
12
Deaths
22
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bberzerker
Jing Wei
2
4
5
1.13
L
3
4
3
1.13
W
Cliodhna
Cthulhus4skin
Cliodhna
5
0
11
10.5
W
King Arthur
HoIIowShadow
King Arthur
5
3
3
2.17
L
Sun Wukong
ILxucifer
Sun Wukong
6
5
3
1.5
W
6
3
8
3.33
L
0
5
11
1.1
L
1
4
9
1.38
W
Charybdis
annuseyes
Charybdis
6
2
9
5.25
W
Yemoja
jasmineant
Yemoja
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,184
Damage
42,352
51,552
Taken
64,635
34,951
Mitigated
42,479
16,347
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bberzerker
Jing Wei
6,913
4,023
0
1,353
12,155
3,323
474
2,993
8,928
0
21,440
L
6,840
1,464
280
987
9,885
3,446
2,530
659
8,990
0
35,384
W
Cliodhna
Cthulhus4skin
Cliodhna
16,777
1,987
0
1,146
7,818
3,915
391
2,418
5,400
0
30,226
W
King Arthur
HoIIowShadow
King Arthur
6,645
1,179
0
3,959
11,270
9,200
766
3,578
7,692
0
32,084
L
Sun Wukong
ILxucifer
Sun Wukong
10,157
2,422
0
549
13,950
11,687
0
3,195
10,583
0
22,457
W
11,063
573
729
3,000
9,771
7,481
965
3,831
5,940
29,415
0
L
10,808
1,994
3,227
4,061
11,958
8,646
0
3,527
8,178
23,398
0
L
7,634
2,490
555
3,440
16,687
15,377
0
3,166
13,001
14,914
0
W
Charybdis
annuseyes
Charybdis
16,547
7,252
0
2,662
9,951
3,859
250
3,493
6,458
0
41,194
W
Yemoja
jasmineant
Yemoja
3,152
1,305
2,561
2,290
12,742
10,496
476
5,122
7,620
8,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,940
Gold Earned
41,230
201
Minions Killed
182
0
Camps Cleared
0
1,150,707
Distance Traveled
1,044,898
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,719
702
40
4
0
216,360
1
L
Loki
8,800
800
67
6
0
203,047
0
W
Cliodhna
8,962
815
30
3
0
265,823
0
W
King Arthur
9,147
832
49
4
0
230,026
1
L
Sun Wukong
8,982
817
31
3
0
223,305
2
W
Hades
9,099
827
43
4
0
225,456
3
L
Chang'e
7,794
709
29
3
0
182,250
1
L
Fafnir
7,935
721
15
1
0
219,936
2
W
Charybdis
9,386
853
70
6
0
205,099
0
W
Yemoja
8,346
759
9
1
0
224,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role