Player Matchup

Susano
Susano
BigGucciGrain
Susano
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 70L
1,517 Elo+
Party 1
Bacchus
Bacchus
BigGucciSosa73
Bacchus
Level 57
God Stats
7W - 5L
1,338 SR
Queue Stats
206W - 222L
1,490 Elo+
Party 1
Sol
Sol
Jereemyyy
Sol
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
259W - 257L
1,203 Elo+
Party 1
Sun Wukong
Sun Wukong
SirWilliam201
Sun Wukong
Level 102
God Stats
9W - 14L
1,488 SR
Queue Stats
515W - 497L
1,437 Elo+
Party 3
Izanami
Izanami
vivid-crisys
Izanami
Level 27
God Stats
15W - 21L
1,418 SR
Queue Stats
279W - 319L
1,477 Elo+
Party 3
Team Averages
Level 57
1,449 SR
1,425 Elo+

VS

Team Averages
Level 52
1,582 SR
1,724 Elo+
Gilgamesh
Gilgamesh
AlexanderVexed
Gilgamesh
Level 4
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 3L
1,677 Elo+
Party 4
Heimdallr
Heimdallr
DILLPICKLES98
Heimdallr
Level 47
God Stats
2W - 0L
1,706 SR
Queue Stats
97W - 104L
1,677 Elo+
Party 4
Yemoja
Yemoja
KILLSofJ
Yemoja
Level 64
God Stats
9W - 11L
1,500 SR
Queue Stats
123W - 130L
1,677 Elo+
Party 4
Scylla
Scylla
OhCats
Scylla
Level 129
God Stats
6W - 13L
1,500 SR
Queue Stats
74W - 75L
1,795 Elo+
Party 2
Hun Batz
Hun Batz
Sledging_Babies
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 3
12,189
508
12,941
26,014
7,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 6
9,890
412
5,021
15,308
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 9 / 3
11,391
475
10,628
15,722
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SirWilliam201
Sun Wukong
19
2 / 2 / 3
11,878
495
11,917
24,111
18,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
vivid-crisys
Izanami
17
2 / 5 / 2
10,873
453
6,827
12,943
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexanderVexed
Gilgamesh
19
4 / 1 / 7
12,719
530
8,397
15,580
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
DILLPICKLES98
Heimdallr
17
0 / 3 / 10
10,636
443
5,526
12,094
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
KILLSofJ
Yemoja
17
0 / 0 / 10
11,782
491
3,768
15,049
15,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
OhCats
Scylla
20
9 / 6 / 14
13,900
579
20,894
16,220
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
20
14 / 4 / 10
16,422
684
28,616
20,920
9,012
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
14
Kills
27
27
Deaths
14
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexanderVexed
Gilgamesh
4
1
7
7.5
L
7
8
3
1.06
L
0
3
6
1
W
Heimdallr
DILLPICKLES98
Heimdallr
0
3
10
1.67
L
3
9
3
0.5
W
Yemoja
KILLSofJ
Yemoja
0
0
10
5
W
Scylla
OhCats
Scylla
9
6
14
2.67
L
Sun Wukong
SirWilliam201
Sun Wukong
2
2
3
1.75
W
Hun Batz
14
4
10
4.75
L
Izanami
vivid-crisys
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,334
Damage
67,201
94,098
Taken
79,863
49,978
Mitigated
49,241
22,897
Healing
33,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexanderVexed
Gilgamesh
8,397
1,479
0
4,193
15,580
14,253
2,465
3,722
11,858
653
55,608
L
12,941
2,016
0
7,976
26,014
7,741
0
6,143
19,673
0
92,289
L
5,021
116
63
3,245
15,308
17,093
135
4,527
10,527
18,684
0
W
Heimdallr
DILLPICKLES98
Heimdallr
5,526
1,971
1
2,069
12,094
4,878
3,664
2,524
9,570
0
62,357
L
10,628
1,461
0
3,447
15,722
3,195
2,162
5,528
10,194
68,173
0
W
Yemoja
KILLSofJ
Yemoja
3,768
573
8,722
5,242
15,049
15,608
1,181
5,075
9,974
28,820
0
W
Scylla
OhCats
Scylla
20,894
1,836
0
3,321
16,220
5,490
2,709
5,073
11,147
96,553
0
L
Sun Wukong
SirWilliam201
Sun Wukong
11,917
2,361
0
5,071
24,111
18,352
470
5,171
17,851
0
79,596
W
Hun Batz
28,616
5,703
996
8,533
20,920
9,012
1,616
5,627
14,778
0
146,424
L
Izanami
vivid-crisys
Izanami
6,827
3,969
0
3,095
12,943
3,597
1,496
3,488
9,455
0
88,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,221
Gold Earned
65,459
581
Minions Killed
599
0
Camps Cleared
0
2,189,980
Distance Traveled
2,307,839
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,719
530
106
4
0
471,996
0
L
Susano
12,189
508
121
5
0
425,766
3
L
Bacchus
9,890
412
24
1
0
468,793
0
W
Heimdallr
10,636
443
129
5
0
447,283
0
L
Sol
11,391
475
113
5
0
404,015
0
W
Yemoja
11,782
491
40
2
0
438,083
0
W
Scylla
13,900
579
119
5
0
421,986
5
L
Sun Wukong
11,878
495
153
6
0
502,316
5
W
Hun Batz
16,422
684
205
9
0
528,491
4
L
Izanami
10,873
453
170
7
0
389,090
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role