Player Matchup

Awilix
Awilix
DeceptiveSide
Awilix
Level 49
God Stats
1W - 2L
1,320 SR
Queue Stats
226W - 279L
1,515 Elo+
Party 4
Charybdis
Charybdis
EXTRACRISPYY
Charybdis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JustShmammy
Morgan Le Fay
Level 125
God Stats
8W - 13L
1,500 SR
Queue Stats
222W - 268L
1,776 Elo+
Party 4
Sun Wukong
Sun Wukong
MagnusTata
Sun Wukong
Level 127
God Stats
6W - 0L
1,796 SR
Queue Stats
37W - 37L
1,515 Elo+
Party 1
Fafnir
Fafnir
RediDragon
Fafnir
Level 142
God Stats
2W - 2L
1,695 SR
Queue Stats
32W - 28L
1,415 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,527 Elo+

VS

Team Averages
Level 62
1,514 SR
1,441 Elo+
Pele
Pele
AlbinoDaddy7
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 155L
1,538 Elo+
Party 3
Persephone
Persephone
AronDimitri
Persephone
Level 110
God Stats
12W - 10L
1,329 SR
Queue Stats
186W - 204L
1,267 Elo+
Party 2
Skadi
Skadi
Eggdaddy78405
Skadi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,477 Elo+
Party 3
King Arthur
King Arthur
Rekasty1711
King Arthur
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 94L
1,309 Elo+
Party 2
Horus
Horus
Robbyoli
Horus
Level 61
God Stats
1W - 3L
1,739 SR
Queue Stats
5W - 7L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 4
13,435
640
8,211
11,791
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
EXTRACRISPYY
Charybdis
20
4 / 0 / 5
14,130
673
6,505
10,583
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
JustShmammy
Morgan Le Fay
18
6 / 2 / 11
12,537
597
15,831
14,940
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MagnusTata
Sun Wukong
19
9 / 1 / 8
13,311
634
23,211
18,268
21,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
RediDragon
Fafnir
15
1 / 0 / 14
11,395
543
5,726
16,579
21,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,003
429
5,682
17,069
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
AronDimitri
Persephone
15
1 / 5 / 0
9,468
451
6,771
14,351
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 1
9,264
441
11,700
12,170
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Rekasty1711
King Arthur
11
0 / 9 / 0
7,406
353
2,247
13,743
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Horus
Robbyoli
Horus
13
0 / 7 / 3
8,825
420
3,462
23,229
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
33
Kills
3
4
Deaths
33
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Persephone
AronDimitri
Persephone
1
5
0
0.2
W
13
1
4
15
W
Charybdis
EXTRACRISPYY
Charybdis
4
0
5
6.5
L
1
5
1
0.3
W
Morgan Le Fay
JustShmammy
Morgan Le Fay
6
2
11
5.75
W
Sun Wukong
MagnusTata
Sun Wukong
9
1
8
13
W
Fafnir
RediDragon
Fafnir
1
0
14
8
L
King Arthur
Rekasty1711
King Arthur
0
9
0
0
L
Horus
Robbyoli
Horus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,484
Damage
29,862
72,161
Taken
80,562
58,480
Mitigated
42,941
26,100
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,682
500
0
4,642
17,069
4,506
0
6,308
10,496
0
52,670
L
Persephone
AronDimitri
Persephone
6,771
537
0
3,657
14,351
4,010
0
4,200
9,017
68,970
0
W
8,211
3,181
0
2,560
11,791
4,688
4,514
1,739
9,824
0
67,378
W
Charybdis
EXTRACRISPYY
Charybdis
6,505
4,878
0
4,636
10,583
4,467
8,222
559
9,687
0
133,939
L
11,700
3,974
0
190
12,170
3,185
0
4,173
7,783
0
74,371
W
Morgan Le Fay
JustShmammy
Morgan Le Fay
15,831
1,809
291
5,757
14,940
6,509
1,172
2,854
11,782
68,851
0
W
Sun Wukong
MagnusTata
Sun Wukong
23,211
5,294
365
6,190
18,268
21,681
956
1,057
16,593
0
93,664
W
Fafnir
RediDragon
Fafnir
5,726
1,335
1,254
5,047
16,579
21,135
1,143
1,452
14,991
28,310
6,524
L
King Arthur
Rekasty1711
King Arthur
2,247
314
0
982
13,743
13,264
0
604
13,093
0
19,929
L
Horus
Robbyoli
Horus
3,462
1,163
1,352
5,184
23,229
17,976
0
4,340
18,649
0
34,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,808
Gold Earned
43,966
600
Minions Killed
430
0
Camps Cleared
0
2,121,661
Distance Traveled
1,958,230
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,003
429
82
4
0
426,226
2
L
Persephone
9,468
451
105
5
0
390,898
11
W
Awilix
13,435
640
96
5
0
497,445
5
W
Charybdis
14,130
673
216
10
0
393,587
4
L
Skadi
9,264
441
135
6
0
396,560
7
W
Morgan Le Fay
12,537
597
96
5
0
404,869
9
W
Sun Wukong
13,311
634
144
7
0
407,481
2
W
Fafnir
11,395
543
48
2
0
418,279
8
L
King Arthur
7,406
353
46
2
0
348,463
1
L
Horus
8,825
420
62
3
0
396,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role