Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
TFsuzbubs9y
Chang'e
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,500 Elo+
Party 3
Da Ji
Da Ji
abdur_is_awesome
Da Ji
Level 47
God Stats
12W - 17L
1,695 SR
Queue Stats
328W - 317L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
midnightstones
Sun Wukong
Level 86
God Stats
0W - 2L
1,298 SR
Queue Stats
168W - 162L
1,539 Elo+
Party 1
Zeus
Zeus
t_rexboi17
Zeus
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 127L
1,474 Elo+
Party 3
Team Averages
Level 73
1,499 SR
1,492 Elo+

VS

Team Averages
Level 95
1,486 SR
1,431 Elo+
Sol
Sol
AikiMiyu
Sol
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 69L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
Emerald_Trash
Cthulhu
Level 69
God Stats
10W - 9L
1,267 SR
Queue Stats
26W - 23L
1,280 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 18L
1,362 Elo+
Party 2
Athena
Athena
MiniGoz95
Athena
Level 84
God Stats
9W - 3L
1,664 SR
Queue Stats
31W - 16L
1,734 Elo+
Solo
Bastet
Bastet
barefootboys
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 0
5,525
502
4,749
6,110
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TFsuzbubs9y
Chang'e
8
1 / 1 / 2
5,662
515
3,655
8,546
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 1
5,321
484
4,738
7,761
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
midnightstones
Sun Wukong
8
0 / 3 / 0
5,109
464
3,559
8,223
4,081
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 4 / 0
5,627
512
1,916
5,032
1,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,731
612
5,794
5,564
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
1 / 2 / 5
6,216
565
4,324
10,602
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
12
5 / 1 / 1
7,333
667
5,090
6,255
1,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
MiniGoz95
Athena
12
2 / 0 / 1
6,745
613
3,010
7,033
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bastet
11
4 / 0 / 2
6,627
602
5,258
6,264
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
16
16
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
W
4
1
3
5.5
W
Cthulhu
1
2
5
1.75
W
Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
5
1
1
5.5
W
Athena
MiniGoz95
Athena
2
0
1
2.5
L
Chang'e
TFsuzbubs9y
Chang'e
1
1
2
2
L
1
4
1
0.38
W
Bastet
4
0
2
5
L
Sun Wukong
midnightstones
Sun Wukong
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,617
Damage
23,476
35,672
Taken
35,718
12,894
Mitigated
14,254
9,636
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,749
2,739
0
649
6,110
1,725
0
3,598
2,512
0
34,856
W
5,794
3,810
0
3,668
5,564
1,475
0
1,284
4,280
38,574
0
W
Cthulhu
4,324
67
168
4,723
10,602
4,299
0
1,946
8,656
20,623
0
W
Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
5,090
2,390
0
2,870
6,255
1,757
1,000
1,028
5,179
0
45,484
W
Athena
MiniGoz95
Athena
3,010
588
0
3,474
7,033
4,913
0
0
7,033
32,636
0
L
Chang'e
TFsuzbubs9y
Chang'e
3,655
761
669
4,757
8,546
3,630
0
5,777
2,769
14,360
0
L
4,738
1,170
0
2,365
7,761
2,278
0
994
6,734
0
25,356
W
Bastet
5,258
1,148
0
3,802
6,264
1,810
0
1,219
4,999
0
38,186
L
Sun Wukong
midnightstones
Sun Wukong
3,559
855
0
452
8,223
4,081
0
2,335
5,497
0
24,525
L
1,916
49
0
744
5,032
1,180
0
0
5,032
30,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,244
Gold Earned
33,652
250
Minions Killed
377
0
Camps Cleared
0
1,013,098
Distance Traveled
1,118,759
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,525
502
62
6
0
188,086
1
W
Sol
6,731
612
87
8
0
187,062
5
W
Cthulhu
6,216
565
31
3
0
222,931
0
W
Ah Muzen Cab
7,333
667
96
9
0
227,543
1
W
Athena
6,745
613
89
8
0
223,250
2
L
Chang'e
5,662
515
26
2
0
207,597
1
L
Da Ji
5,321
484
60
5
0
226,435
3
W
Bastet
6,627
602
74
7
0
257,973
1
L
Sun Wukong
5,109
464
45
4
0
193,901
0
L
Zeus
5,627
512
57
5
0
197,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role