Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Bimboide
Ne Zha
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 73L
1,500 Elo+
Party 3
Ra
Ra
DoctorPot4tos
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,124 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ERIOXZ
Kumbhakarna
Level 75
God Stats
14W - 21L
1,236 SR
Queue Stats
37W - 42L
1,144 Elo+
Party 1
Mulan
Mulan
TeriTeri
Mulan
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Team Averages
Level 81
1,447 SR
1,354 Elo+

VS

Team Averages
Level 22
1,418 SR
1,306 Elo+
Fenrir
Fenrir
AbDoMiNuSREX
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,257 Elo+
Party 2
Bacchus
Bacchus
Duotic
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Frobito
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 2
Merlin
Merlin
lamoki
Merlin
Level 5
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Thor
Thor
ryan02iggg
Thor
Level 12
God Stats
0W - 4L
1,301 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
10 / 2 / 1
10,268
604
9,928
10,837
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Bimboide
Ne Zha
16
7 / 3 / 2
10,238
602
9,139
12,615
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 4
11,082
652
7,779
6,860
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ERIOXZ
Kumbhakarna
15
1 / 2 / 8
9,553
562
3,594
11,808
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
TeriTeri
Mulan
15
1 / 1 / 0
9,372
551
6,614
10,460
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 5 / 4
9,688
570
10,141
16,110
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Duotic
Bacchus
12
1 / 3 / 2
7,726
454
4,587
8,482
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Frobito
Medusa
9
0 / 7 / 2
5,986
352
2,744
7,041
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
lamoki
Merlin
14
3 / 6 / 2
8,354
491
4,831
7,116
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 4
7,368
433
2,603
11,920
4,826
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
25
Kills
9
10
Deaths
25
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
1
5.25
L
Fenrir
5
5
4
1.4
W
Ne Zha
Bimboide
Ne Zha
7
3
2
2.67
W
6
2
4
4
L
Bacchus
Duotic
Bacchus
1
3
2
0.67
W
Kumbhakarna
ERIOXZ
Kumbhakarna
1
2
8
2.5
L
Medusa
Frobito
Medusa
0
7
2
0.14
W
Mulan
TeriTeri
Mulan
1
1
0
1
L
Merlin
lamoki
Merlin
3
6
2
0.67
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
24,906
52,580
Taken
50,669
34,812
Mitigated
20,773
17,164
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,928
5,289
218
5,114
10,837
4,442
3,723
3,256
7,346
0
91,329
L
Fenrir
10,141
1,949
0
4,512
16,110
6,842
0
3,967
11,801
0
56,214
W
Ne Zha
Bimboide
Ne Zha
9,139
3,439
0
1,826
12,615
4,824
156
948
11,619
0
78,561
W
7,779
501
482
2,558
6,860
2,758
587
1,613
5,153
65,814
0
L
Bacchus
Duotic
Bacchus
4,587
426
0
558
8,482
6,743
0
2,583
5,852
21,372
0
W
Kumbhakarna
ERIOXZ
Kumbhakarna
3,594
298
644
3,624
11,808
13,070
532
2,661
8,861
25,407
0
L
Medusa
Frobito
Medusa
2,744
1,369
0
20
7,041
932
0
2,076
4,933
0
18,068
W
Mulan
TeriTeri
Mulan
6,614
921
0
2,698
10,460
9,718
624
602
9,812
8,686
40,977
L
Merlin
lamoki
Merlin
4,831
631
0
613
7,116
1,430
0
1,804
5,169
31,086
0
L
2,603
345
89
2,590
11,920
4,826
145
1,700
9,754
0
29,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,513
Gold Earned
39,122
567
Minions Killed
297
0
Camps Cleared
0
1,701,033
Distance Traveled
1,625,631
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,268
604
164
10
0
302,744
0
L
Fenrir
9,688
570
102
6
0
342,254
0
W
Ne Zha
10,238
602
120
7
0
373,343
0
W
Ra
11,082
652
136
8
0
369,237
1
L
Bacchus
7,726
454
27
2
0
346,520
2
W
Kumbhakarna
9,553
562
48
3
0
324,158
7
L
Medusa
5,986
352
35
2
0
313,581
2
W
Mulan
9,372
551
99
6
0
331,551
2
L
Merlin
8,354
491
72
4
0
301,632
0
L
Thor
7,368
433
61
4
0
321,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role