Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FateNorn
Tiamat
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Mulan
Mulan
Jimransu
Mulan
Level 26
God Stats
1W - 0L
1,718 SR
Queue Stats
23W - 21L
1,427 Elo+
Party 2
Neith
Neith
ialiceinsmite
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
xGearZx
Charybdis
Level 67
God Stats
3W - 6L
1,226 SR
Queue Stats
252W - 250L
1,422 Elo+
Party 2
Team Averages
Level 36
1,489 SR
1,470 Elo+

VS

Team Averages
Level 57
1,545 SR
1,627 Elo+
King Arthur
King Arthur
ADibDib
King Arthur
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,716 Elo+
Party 1
Charybdis
Charybdis
Baith
Charybdis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,702 Elo+
Solo
Bakasura
Bakasura
BrownPaperHat
Bakasura
Level 65
God Stats
5W - 6L
1,500 SR
Queue Stats
127W - 122L
1,500 Elo+
Solo
Ymir
Ymir
Dubioustic
Ymir
Level 29
God Stats
1W - 2L
1,724 SR
Queue Stats
8W - 13L
1,716 Elo+
Party 1
Merlin
Merlin
haem17
Merlin
Level 64
God Stats
48W - 39L
1,500 SR
Queue Stats
249W - 253L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 3
7,619
544
2,550
8,065
4,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
FateNorn
Tiamat
13
0 / 1 / 4
7,390
528
4,623
6,893
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Jimransu
Mulan
14
8 / 0 / 0
8,540
610
9,147
12,039
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 3
6,920
494
3,640
7,730
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
xGearZx
Charybdis
15
1 / 0 / 1
8,888
635
4,390
6,090
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADibDib
King Arthur
11
0 / 2 / 0
6,136
438
1,139
9,325
3,459
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Baith
Charybdis
14
3 / 4 / 1
7,991
571
8,027
7,958
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
BrownPaperHat
Bakasura
13
0 / 0 / 0
7,072
505
1,628
9,062
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 3
5,741
410
2,376
10,169
7,279
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
haem17
Merlin
12
1 / 2 / 0
7,078
506
6,012
6,568
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
4
4
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
L
King Arthur
ADibDib
King Arthur
0
2
0
0
L
Charybdis
Baith
Charybdis
3
4
1
0.88
L
Bakasura
BrownPaperHat
Bakasura
0
0
0
0
L
0
5
3
0.3
W
Tiamat
FateNorn
Tiamat
0
1
4
2
W
Mulan
Jimransu
Mulan
8
0
0
8
L
Merlin
haem17
Merlin
1
2
0
0.5
W
2
3
3
1.17
W
Charybdis
xGearZx
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
19,182
40,817
Taken
43,082
20,213
Mitigated
19,324
21,934
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,550
634
2,940
3,564
8,065
4,309
189
499
7,566
17,375
0
L
King Arthur
ADibDib
King Arthur
1,139
0
0
2,100
9,325
3,459
0
0
9,325
0
25,235
L
Charybdis
Baith
Charybdis
8,027
4,272
0
3,314
7,958
2,252
1,054
1,292
6,666
0
58,198
L
Bakasura
BrownPaperHat
Bakasura
1,628
1,049
0
4,286
9,062
4,023
0
430
8,544
0
46,778
L
2,376
1,243
0
0
10,169
7,279
92
2,583
7,530
13,974
0
W
Tiamat
FateNorn
Tiamat
4,623
129
0
1,964
6,893
3,224
622
3,462
3,269
37,550
0
W
Mulan
Jimransu
Mulan
9,147
1,799
0
8,270
12,039
5,894
148
3,101
8,658
0
54,887
L
Merlin
haem17
Merlin
6,012
197
328
2,550
6,568
2,311
0
2,361
3,844
45,092
0
W
3,640
1,020
0
876
7,730
2,981
0
1,005
6,725
0
35,331
W
Charybdis
xGearZx
Charybdis
4,390
2,562
0
4,320
6,090
3,805
1,410
321
5,769
0
60,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
34,018
427
Minions Killed
372
0
Camps Cleared
0
1,290,366
Distance Traveled
1,324,700
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,619
544
33
2
0
237,960
0
L
King Arthur
6,136
438
48
3
0
272,410
2
L
Charybdis
7,991
571
120
9
0
231,181
4
L
Bakasura
7,072
505
100
7
0
324,133
4
L
Ymir
5,741
410
23
2
0
252,408
1
W
Tiamat
7,390
528
87
6
0
266,599
1
W
Mulan
8,540
610
101
7
0
307,117
1
L
Merlin
7,078
506
81
6
0
244,568
6
W
Neith
6,920
494
70
5
0
234,128
5
W
Charybdis
8,888
635
136
10
0
244,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role