Player Matchup

Guan Yu
Guan Yu
Blindgamer37
Guan Yu
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 104L
1,335 Elo+
Solo
Nox
Nox
Dragclaw65
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,559 Elo+
Party 2
Fenrir
Fenrir
EVILB00GA
Fenrir
Level 147
God Stats
1W - 5L
1,292 SR
Queue Stats
306W - 304L
1,494 Elo+
Solo
Ares
Ares
VostraDarkone
Ares
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 82L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
cheekywhiffs
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,183 Elo+
Solo
Team Averages
Level 85
1,458 SR
1,428 Elo+

VS

Team Averages
Level 123
1,500 SR
1,457 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CaptainCthulu95
Atlas
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
Dubz On This
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
IWORYMEYI
Amaterasu
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 72L
1,430 Elo+
Solo
Chaac
Chaac
NappyNooch
Chaac
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 224L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blindgamer37
Guan Yu
16
1 / 5 / 12
9,884
581
10,406
23,394
28,689
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 5 / 10
12,061
709
16,260
14,024
6,012
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
EVILB00GA
Fenrir
18
5 / 8 / 12
11,715
689
19,462
22,847
16,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

17
2 / 5 / 12
9,782
575
11,170
18,388
18,401
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
cheekywhiffs
Kukulkan
20
5 / 4 / 13
11,736
690
23,274
15,888
6,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 5 / 20
10,966
645
10,719
23,972
27,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 2 / 20
11,931
702
17,663
19,046
27,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Dubz On This
Zhong Kui
20
12 / 4 / 11
13,206
777
30,933
16,815
13,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
IWORYMEYI
Amaterasu
19
6 / 5 / 10
12,302
724
13,656
28,715
28,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
18
3 / 5 / 19
11,146
656
11,104
19,139
15,634
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
21
Kills
26
27
Deaths
21
59
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
5
20
2.2
L
Guan Yu
Blindgamer37
Guan Yu
1
5
12
1.4
W
4
2
20
7
L
8
5
10
2.6
W
Zhong Kui
Dubz On This
Zhong Kui
12
4
11
4.38
L
Fenrir
EVILB00GA
Fenrir
5
8
12
1.38
W
Amaterasu
IWORYMEYI
Amaterasu
6
5
10
2.2
W
Chaac
3
5
19
2.5
L
2
5
12
1.6
L
Kukulkan
cheekywhiffs
Kukulkan
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,572
Damage
84,075
94,541
Taken
107,687
76,639
Mitigated
112,651
37,952
Healing
52,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,719
383
11,413
10,028
23,972
27,224
520
10,950
13,022
295
22,362
L
Guan Yu
Blindgamer37
Guan Yu
10,406
334
11,088
9,473
23,394
28,689
229
10,072
12,776
0
18,880
W
17,663
6,821
2,846
2,441
19,046
27,652
461
8,190
10,856
37,476
0
L
16,260
108
945
1,583
14,024
6,012
234
9,699
4,105
28,549
0
W
Zhong Kui
Dubz On This
Zhong Kui
30,933
3,143
2,388
4,858
16,815
13,615
3,109
9,255
7,560
52,385
0
L
Fenrir
EVILB00GA
Fenrir
19,462
3,054
1,787
3,195
22,847
16,774
844
9,802
12,599
0
28,830
W
Amaterasu
IWORYMEYI
Amaterasu
13,656
4,937
913
11,095
28,715
28,526
718
10,809
17,906
0
25,593
W
Chaac
11,104
752
0
6,508
19,139
15,634
1,109
11,500
7,639
0
28,541
L
11,170
970
2,027
2,011
18,388
18,401
134
12,139
6,097
15,980
0
L
Kukulkan
cheekywhiffs
Kukulkan
23,274
2,108
2,418
3,425
15,888
6,763
468
7,079
8,561
58,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,178
Gold Earned
59,551
133
Minions Killed
140
0
Camps Cleared
0
1,526,112
Distance Traveled
1,527,529
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,966
645
24
1
0
330,914
1
L
Guan Yu
9,884
581
17
1
0
322,208
0
W
Atlas
11,931
702
35
2
0
314,934
0
L
Nox
12,061
709
33
2
0
282,486
0
W
Zhong Kui
13,206
777
46
3
0
277,923
0
L
Fenrir
11,715
689
13
1
0
265,651
0
W
Amaterasu
12,302
724
17
1
0
317,730
0
W
Chaac
11,146
656
18
1
0
286,028
0
L
Ares
9,782
575
10
1
0
291,596
0
L
Kukulkan
11,736
690
60
4
0
364,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role