Player Matchup

Loki
Loki
Bronze III
BrotherExploitz
Loki
Bronze III
Level 129
God Stats
2W - 3L
1,721 SR
Queue Stats
63W - 42L
1,500 MMR
Party 3
Izanami
Izanami
Bronze III
BrotherToxicity
Izanami
Bronze III
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 48L
1,500 MMR
Party 3
Cabrakan
Cabrakan
Silver I
LChuck-
Cabrakan
Silver I
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 43L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
PRIMETIME9NIZZLE
Ganesha
Bronze III
Level 63
God Stats
6W - 4L
1,633 SR
Queue Stats
51W - 74L
1,498 MMR
Solo
Merlin
Merlin
Bronze III
Siomanni
Merlin
Bronze III
Level 126
God Stats
8W - 13L
1,500 SR
Queue Stats
208W - 213L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,571 SR
1,499 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,454 SR
1,500 MMR
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
CrimpyCombo7
King Arthur
Bronze III
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver I
PhuqimLuky
Cerberus
Silver I
Level 74
God Stats
0W - 2L
1,268 SR
Queue Stats
19W - 29L
1,498 MMR
Solo
Thoth
Thoth
Silver I
Svmpxl
Thoth
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,546 MMR
Party 1
Pele
Pele
Bronze III
xFvDeD-
Pele
Bronze III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,286
629
3,823
5,374
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 3 / 1
6,188
619
6,645
6,512
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
LChuck-
Cabrakan
12
5 / 1 / 1
7,310
731
5,007
5,359
4,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 8
6,204
620
3,274
6,605
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Siomanni
Merlin
12
2 / 1 / 2
6,302
630
4,126
4,399
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
CliodhnaHeimdallrOdinAthena

VS

Bans
Ah Muzen CabKhepriBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 1 / 2
5,171
517
5,122
5,967
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CrimpyCombo7
King Arthur
8
0 / 5 / 2
5,031
503
1,531
7,992
3,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
PhuqimLuky
Cerberus
7
1 / 6 / 2
4,764
476
2,229
10,662
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Svmpxl
Thoth
11
3 / 2 / 1
6,335
634
4,063
6,708
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
xFvDeD-
Pele
10
2 / 2 / 2
5,659
566
4,329
5,227
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
8
8
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
2
3
W
3
2
4
2.5
W
5
3
1
1.83
L
King Arthur
CrimpyCombo7
King Arthur
0
5
2
0.2
W
Cabrakan
LChuck-
Cabrakan
5
1
1
5.5
W
1
1
8
5
L
Cerberus
PhuqimLuky
Cerberus
1
6
2
0.33
W
Merlin
Siomanni
Merlin
2
1
2
3
L
Thoth
Svmpxl
Thoth
3
2
1
1.75
L
Pele
xFvDeD-
Pele
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
17,274
28,249
Taken
36,556
11,413
Mitigated
12,629
11,015
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,122
2,462
0
2,378
5,967
1,405
0
925
5,042
0
24,546
W
3,823
492
0
2,253
5,374
1,479
0
1,596
3,754
0
34,557
W
6,645
5,074
0
2,212
6,512
1,351
0
908
5,604
0
39,856
L
King Arthur
CrimpyCombo7
King Arthur
1,531
129
0
2,246
7,992
3,524
0
3,910
4,082
0
18,245
W
Cabrakan
LChuck-
Cabrakan
5,007
840
0
2,831
5,359
4,164
0
444
4,634
39,265
0
W
3,274
613
0
2,775
6,605
3,135
188
1,264
5,341
15,761
0
L
Cerberus
PhuqimLuky
Cerberus
2,229
283
0
1,471
10,662
4,533
0
2,636
8,006
15,402
0
W
Merlin
Siomanni
Merlin
4,126
271
0
944
4,399
1,284
168
2,080
2,319
36,273
0
L
Thoth
Svmpxl
Thoth
4,063
51
0
1,978
6,708
1,704
0
3,085
3,315
32,123
0
L
Pele
xFvDeD-
Pele
4,329
1,310
0
1,996
5,227
1,463
0
1,467
3,704
0
24,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,290
Gold Earned
26,960
351
Minions Killed
229
0
Camps Cleared
0
992,728
Distance Traveled
979,298
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,171
517
41
4
0
181,632
0
W
Loki
6,286
629
83
8
0
238,289
3
W
Izanami
6,188
619
97
10
0
194,820
2
L
King Arthur
5,031
503
38
4
0
182,289
2
W
Cabrakan
7,310
731
95
10
0
158,118
3
W
Ganesha
6,204
620
8
1
0
224,326
7
L
Cerberus
4,764
476
26
3
0
185,848
2
W
Merlin
6,302
630
68
7
0
177,175
0
L
Thoth
6,335
634
67
7
0
196,539
3
L
Pele
5,659
566
57
6
0
232,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role