Player Matchup

Rama
Rama
Bureau40
Rama
Level 126
God Stats
1W - 1L
1,329 SR
Queue Stats
115W - 108L
1,686 Elo+
Party 1
Ne Zha
Ne Zha
Hk83Lrusse08
Ne Zha
Level 89
God Stats
0W - 2L
1,358 SR
Queue Stats
162W - 145L
1,658 Elo+
Party 1
Achilles
Achilles
Krownzy
Achilles
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 66L
1,698 Elo+
Party 1
Ra
Ra
Spartman22
Ra
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 31L
1,608 Elo+
Party 1
Atlas
Atlas
Texx1689
Atlas
Level 41
God Stats
6W - 6L
1,728 SR
Queue Stats
194W - 161L
1,608 Elo+
Party 1
Team Averages
Level 81
1,483 SR
1,652 Elo+

VS

Team Averages
Level 106
1,464 SR
1,504 Elo+
Mulan
Mulan
FinesseCriminal
Mulan
Level 124
God Stats
4W - 1L
1,715 SR
Queue Stats
118W - 110L
1,687 Elo+
Party 2
Set
Set
LR_Keelay
Set
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 156L
1,415 Elo+
Party 2
Ares
Ares
Lucid-Hypnotism
Ares
Level 22
God Stats
8W - 5L
1,277 SR
Queue Stats
140W - 87L
1,415 Elo+
Party 2
Janus
Janus
NoLettuce-
Janus
Level 128
God Stats
6W - 7L
1,326 SR
Queue Stats
296W - 250L
1,349 Elo+
Party 2
Poseidon
Poseidon
SIMMONSBOI4
Poseidon
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 58L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 6 / 4
10,784
431
15,001
21,982
7,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
17
6 / 13 / 1
11,269
451
10,337
24,899
8,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Krownzy
Achilles
14
2 / 9 / 4
9,361
374
12,705
27,910
19,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 6 / 5
11,147
446
8,834
15,154
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Texx1689
Atlas
12
1 / 5 / 5
9,355
374
7,464
25,509
27,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 11
15,598
624
20,802
14,188
8,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 5 / 8
16,726
669
23,896
29,376
30,001
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 4 / 10
12,792
512
9,101
20,980
22,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
20
7 / 1 / 13
15,057
602
24,217
10,331
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
SIMMONSBOI4
Poseidon
18
2 / 5 / 11
12,256
490
12,559
17,720
5,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
14
Kills
39
39
Deaths
15
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Rama
4
6
4
1
W
12
0
11
17.5
L
Ne Zha
6
13
1
0.5
L
Achilles
Krownzy
Achilles
2
9
4
0.44
W
13
5
8
3.4
W
5
4
10
2.5
W
Janus
7
1
13
13.5
W
Poseidon
SIMMONSBOI4
Poseidon
2
5
11
1.5
L
1
6
5
0.58
L
Atlas
Texx1689
Atlas
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,341
Damage
90,575
115,454
Taken
92,595
67,457
Mitigated
71,221
26,107
Healing
31,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
15,001
12,556
0
7,971
21,982
7,102
1,086
10,887
10,941
0
67,950
W
20,802
2,253
0
5,656
14,188
8,755
2,778
1,716
12,203
0
135,580
L
Ne Zha
10,337
5,244
0
3,421
24,899
8,294
0
7,492
17,281
0
57,067
L
Achilles
Krownzy
Achilles
12,705
3,382
0
3,809
27,910
19,982
0
8,960
18,744
1,707
37,472
W
23,896
12,693
162
10,468
29,376
30,001
3,638
3,536
24,767
0
151,562
W
9,101
430
524
4,074
20,980
22,403
311
4,623
15,978
31,501
0
W
Janus
24,217
1,758
0
4,213
10,331
4,544
2,086
2,825
7,052
119,104
0
W
Poseidon
SIMMONSBOI4
Poseidon
12,559
1,687
730
5,939
17,720
5,518
1,080
2,861
14,668
73,778
0
L
8,834
600
1,598
3,449
15,154
4,283
0
7,220
7,740
83,773
0
L
Atlas
Texx1689
Atlas
7,464
3,322
2,536
3,323
25,509
27,796
0
10,442
14,871
25,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,916
Gold Earned
72,429
453
Minions Killed
731
0
Camps Cleared
0
2,121,150
Distance Traveled
2,426,486
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,784
431
107
4
0
369,318
1
W
Mulan
15,598
624
170
7
0
547,570
2
L
Ne Zha
11,269
451
89
4
0
421,432
1
L
Achilles
9,361
374
57
2
0
442,955
4
W
Set
16,726
669
234
9
0
450,408
3
W
Ares
12,792
512
27
1
0
493,849
0
W
Janus
15,057
602
195
8
0
484,500
6
W
Poseidon
12,256
490
105
4
0
450,159
7
L
Ra
11,147
446
177
7
0
457,472
5
L
Atlas
9,355
374
23
1
0
429,973
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role