Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Carlol3503
Horus
Level 106
God Stats
2W - 1L
1,849 SR
Queue Stats
98W - 103L
1,743 Elo+
Party 2
Cernunnos
Cernunnos
urreguitos
Cernunnos
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
104W - 124L
1,500 Elo+
Party 2
Team Averages
Level 121
1,570 SR
1,549 Elo+

VS

Team Averages
Level 74
1,592 SR
1,550 Elo+
Cliodhna
Cliodhna
Infectionslab
Cliodhna
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 101L
1,500 Elo+
Party 3
Raijin
Raijin
MelissaGoddess72
Raijin
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 214L
1,707 Elo+
Party 1
Hou Yi
Hou Yi
Skuodas
Hou Yi
Level 79
God Stats
8W - 4L
1,811 SR
Queue Stats
57W - 44L
1,666 Elo+
Party 1
King Arthur
King Arthur
paulchris292
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,256 Elo+
Party 3
Ymir
Ymir
stinkfinger1776
Ymir
Level 20
God Stats
10W - 4L
1,647 SR
Queue Stats
11W - 8L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 4 / 1
6,600
550
3,871
5,319
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
 
Mercury
11
0 / 2 / 2
6,209
517
3,504
8,005
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
 
Achilles
8
1 / 5 / 0
5,296
441
2,707
8,392
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
9
1 / 2 / 1
6,129
511
1,826
9,772
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
urreguitos
Cernunnos
11
1 / 5 / 1
6,200
517
4,809
8,279
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Infectionslab
Cliodhna
13
5 / 0 / 5
7,767
647
5,778
5,997
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 2 / 3
7,137
595
7,733
5,756
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Skuodas
Hou Yi
12
4 / 1 / 3
6,990
583
6,428
6,121
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
paulchris292
King Arthur
12
4 / 1 / 3
7,636
636
5,216
7,563
6,403
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 0 / 5
6,266
522
2,537
6,501
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
18
18
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
1
0.38
L
Mercury
 
Mercury
0
2
2
0.5
L
Achilles
 
Achilles
1
5
0
0.2
L
Horus
1
2
1
0.75
W
Cliodhna
Infectionslab
Cliodhna
5
0
5
7.5
W
5
2
3
3.25
W
Hou Yi
Skuodas
Hou Yi
4
1
3
5.5
W
King Arthur
paulchris292
King Arthur
4
1
3
5.5
W
0
0
5
2.5
L
Cernunnos
urreguitos
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,717
Damage
27,692
39,767
Taken
31,938
19,649
Mitigated
16,606
9,128
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,871
1,232
0
390
5,319
1,494
0
3,051
2,268
40,844
0
L
Mercury
 
Mercury
3,504
1,857
0
396
8,005
2,512
0
1,362
6,643
0
48,255
L
Achilles
 
Achilles
2,707
956
0
1,023
8,392
9,103
0
538
7,854
0
15,806
L
Horus
1,826
1,034
2,372
3,680
9,772
4,877
0
4,331
5,441
0
11,119
W
Cliodhna
Infectionslab
Cliodhna
5,778
1,167
0
1,932
5,997
2,203
0
732
5,232
0
55,981
W
7,733
1,291
92
1,540
5,756
1,877
0
2,137
3,619
42,814
0
W
Hou Yi
Skuodas
Hou Yi
6,428
4,365
0
2,209
6,121
1,415
0
0
6,121
0
41,089
W
King Arthur
paulchris292
King Arthur
5,216
812
0
2,156
7,563
6,403
14
281
6,843
0
32,126
W
2,537
604
0
2,150
6,501
4,708
145
721
5,780
14,515
0
L
Cernunnos
urreguitos
Cernunnos
4,809
1,435
0
1,267
8,279
1,663
0
988
7,291
0
44,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
35,796
308
Minions Killed
363
0
Camps Cleared
0
1,185,614
Distance Traveled
1,207,739
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,600
550
91
8
0
223,740
2
L
Mercury
6,209
517
86
7
0
277,409
5
L
Achilles
5,296
441
25
2
0
207,986
1
L
Horus
6,129
511
24
2
0
267,291
3
W
Cliodhna
7,767
647
110
9
0
287,936
1
W
Raijin
7,137
595
78
7
0
218,535
0
W
Hou Yi
6,990
583
71
6
0
224,027
2
W
King Arthur
7,636
636
79
7
0
242,831
3
W
Ymir
6,266
522
25
2
0
234,410
0
L
Cernunnos
6,200
517
82
7
0
209,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role