Player Matchup

Cerberus
Cerberus
Essrek
Cerberus
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 55L
1,574 Elo+
Solo
Olorun
Olorun
WiggSplitta-
Olorun
Level 127
God Stats
2W - 1L
1,739 SR
Queue Stats
388W - 311L
1,545 Elo+
Party 1
Anubis
Anubis
Wilsonz312
Anubis
Level 47
God Stats
4W - 4L
1,213 SR
Queue Stats
114W - 106L
1,395 Elo+
Solo
Horus
Horus
imsorry4kt
Horus
Level 17
God Stats
17W - 18L
1,479 SR
Queue Stats
474W - 341L
1,504 Elo+
Party 1
Loki
Loki
imtoxicdontmsgme
Loki
Level 85
God Stats
13W - 8L
1,500 SR
Queue Stats
351W - 229L
1,487 Elo+
Party 1
Team Averages
Level 81
1,486 SR
1,501 Elo+

VS

Team Averages
Level 91
1,500 SR
1,618 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fusilladee
Ymir
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 14L
1,902 Elo+
Party 2
Danzaburou
Danzaburou
RosaPercs_
Danzaburou
Level 127
God Stats
23W - 27L
1,500 SR
Queue Stats
593W - 398L
1,691 Elo+
Party 2
Olorun
Olorun
lies4days5
Olorun
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Essrek
Cerberus
8
0 / 0 / 0
5,104
510
124
3,968
2,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
10
2 / 1 / 7
6,583
658
9,031
7,695
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Wilsonz312
Anubis
11
5 / 1 / 1
6,870
687
5,768
5,630
2,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
3 / 2 / 6
6,694
669
5,402
8,396
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 0 / 1
7,741
774
5,316
6,528
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 1
6,462
646
4,443
5,250
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
 
Set
11
3 / 3 / 1
6,388
639
4,605
7,608
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 2 / 2
5,749
575
3,250
8,633
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
RosaPercs_
Danzaburou
9
0 / 5 / 1
5,293
529
4,057
7,795
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
lies4days5
Olorun
8
0 / 8 / 1
4,991
499
1,769
8,000
2,147
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
4
4
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Set
 
Set
3
3
1
1.17
W
Cerberus
Essrek
Cerberus
0
0
0
0
L
1
2
2
1
L
Danzaburou
RosaPercs_
Danzaburou
0
5
1
0.1
W
Olorun
2
1
7
5.5
W
Anubis
Wilsonz312
Anubis
5
1
1
5.5
W
Horus
3
2
6
3
W
9
0
1
9.5
L
Olorun
lies4days5
Olorun
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
18,124
32,217
Taken
37,286
12,578
Mitigated
13,565
15,132
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,443
1,259
314
1,321
5,250
2,902
421
339
4,911
32,803
9,724
L
Set
 
Set
4,605
1,896
0
432
7,608
2,015
138
2,462
5,146
0
34,070
W
Cerberus
Essrek
Cerberus
124
0
0
1,587
3,968
2,535
0
1,303
2,665
15,093
0
L
3,250
1,059
142
2,575
8,633
4,607
0
3,841
4,792
12,137
0
L
Danzaburou
RosaPercs_
Danzaburou
4,057
1,940
0
2,436
7,795
1,894
0
3,808
3,987
0
31,349
W
Olorun
9,031
4,657
209
3,394
7,695
2,113
0
1,423
6,272
40,873
0
W
Anubis
Wilsonz312
Anubis
5,768
427
0
3,180
5,630
2,378
324
2,259
3,371
34,203
0
W
Horus
5,402
2,523
859
2,941
8,396
3,539
0
3,031
5,365
0
22,291
W
5,316
1,838
0
2,962
6,528
2,013
0
858
5,670
0
43,384
L
Olorun
lies4days5
Olorun
1,769
1,102
23
639
8,000
2,147
820
4,473
3,527
21,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
28,883
303
Minions Killed
284
0
Camps Cleared
0
1,018,544
Distance Traveled
976,657
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,462
646
101
10
0
163,724
2
L
Set
6,388
639
72
7
0
231,481
1
W
Cerberus
5,104
510
39
4
0
155,515
3
L
Ymir
5,749
575
20
2
0
200,829
1
L
Danzaburou
5,293
529
59
6
0
192,614
3
W
Olorun
6,583
658
69
7
0
194,154
4
W
Anubis
6,870
687
72
7
0
200,292
2
W
Horus
6,694
669
31
3
0
215,522
1
W
Loki
7,741
774
92
9
0
253,061
0
L
Olorun
4,991
499
32
3
0
188,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role