Player Matchup

Fenrir
Fenrir
Aceribus
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
Aubrielle
Kukulkan
Level 101
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 1
Mulan
Mulan
MasterGimmick
Mulan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 1
Zeus
Zeus
SinisterLove
Zeus
Level 26
God Stats
1W - 1L
1,330 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 1
Kuzenbo
Kuzenbo
dimeandpenny
Kuzenbo
Level 63
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 1
Team Averages
Level 84
1,397 SR
1,294 Elo+

VS

Team Averages
Level 77
1,550 SR
1,332 Elo+
Chang'e
Chang'e
Drxko
Chang'e
Level 99
God Stats
0W - 3L
1,174 SR
Queue Stats
6W - 5L
1,415 Elo+
Party 3
Susano
Susano
GOATxJAKIZZAL
Susano
Level 157
God Stats
4W - 6L
1,875 SR
Queue Stats
46W - 58L
1,317 Elo+
Party 2
Cupid
Cupid
Gxstly zero
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 3
Chaac
Chaac
HiHero92
Chaac
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,359 Elo+
Party 2
Ymir
Ymir
LZ0114
Ymir
Level 33
God Stats
10W - 10L
1,701 SR
Queue Stats
26W - 34L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aceribus
Fenrir
19
14 / 1 / 11
11,569
890
16,009
12,313
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Aubrielle
Kukulkan
17
3 / 0 / 16
9,676
744
13,540
6,471
2,901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 1 / 13
10,735
826
19,078
12,959
11,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 3 / 12
9,049
696
6,232
6,238
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
dimeandpenny
Kuzenbo
16
4 / 0 / 17
9,792
753
7,563
11,692
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drxko
Chang'e
16
1 / 8 / 1
9,314
716
9,418
16,720
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 0
8,702
669
11,633
14,243
8,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 0
7,504
577
1,927
9,244
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
HiHero92
Chaac
14
0 / 6 / 2
8,133
626
4,779
16,438
18,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ymir
LZ0114
Ymir
15
1 / 5 / 3
8,569
659
9,403
16,894
17,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
9
31
Kills
3
5
Deaths
31
69
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aceribus
Fenrir
14
1
11
19.5
W
Kukulkan
Aubrielle
Kukulkan
3
0
16
11
L
Chang'e
Drxko
Chang'e
1
8
1
0.19
L
1
7
0
0.14
L
0
5
0
0
L
Chaac
HiHero92
Chaac
0
6
2
0.17
L
Ymir
LZ0114
Ymir
1
5
3
0.5
W
9
1
13
15.5
W
1
3
12
2.33
W
Kuzenbo
dimeandpenny
Kuzenbo
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,422
Damage
37,160
49,673
Taken
73,539
38,042
Mitigated
57,831
8,825
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aceribus
Fenrir
16,009
4,653
0
3,830
12,313
6,203
985
5,452
6,748
0
41,850
W
Kukulkan
Aubrielle
Kukulkan
13,540
1,701
0
477
6,471
2,901
2,395
957
5,433
38,055
0
L
Chang'e
Drxko
Chang'e
9,418
956
2,951
4,748
16,720
6,705
546
5,012
11,644
38,647
0
L
11,633
875
0
2,873
14,243
8,725
0
4,604
9,566
0
37,165
L
1,927
1,258
230
1,121
9,244
6,001
190
3,464
5,594
0
6,527
L
Chaac
HiHero92
Chaac
4,779
584
0
2,828
16,438
18,523
84
6,610
9,722
0
14,014
L
Ymir
LZ0114
Ymir
9,403
1,465
255
240
16,894
17,877
0
9,134
7,420
24,541
0
W
19,078
2,111
0
1,669
12,959
11,109
172
3,849
8,948
4,263
37,207
W
6,232
722
0
37
6,238
2,435
1,014
3,126
3,112
20,486
0
W
Kuzenbo
dimeandpenny
Kuzenbo
7,563
2,662
0
2,812
11,692
15,394
198
5,437
6,050
13,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,821
Gold Earned
42,222
214
Minions Killed
183
0
Camps Cleared
0
1,302,459
Distance Traveled
1,104,808
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,569
890
51
4
0
269,191
1
W
Kukulkan
9,676
744
47
4
0
251,199
0
L
Chang'e
9,314
716
58
4
0
224,771
0
L
Susano
8,702
669
61
5
0
258,687
1
L
Cupid
7,504
577
13
1
0
194,367
0
L
Chaac
8,133
626
17
1
0
201,578
0
L
Ymir
8,569
659
34
3
0
225,405
0
W
Mulan
10,735
826
61
5
0
293,214
1
W
Zeus
9,049
696
50
4
0
217,005
0
W
Kuzenbo
9,792
753
5
0
0
271,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role