Player Matchup

Anhur
Anhur
ChxmicaI-
Anhur
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 19L
1,254 Elo+
Party 1
Chaac
Chaac
GUMBINZZ
Chaac
Level 78
God Stats
1W - 3L
1,258 SR
Queue Stats
1W - 5L
1,311 Elo+
Party 1
Atlas
Atlas
RATTLEJARD
Atlas
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 76L
1,494 Elo+
Party 3
Hades
Hades
RATTLESHARC
Hades
Level 108
God Stats
3W - 1L
1,296 SR
Queue Stats
70W - 61L
1,494 Elo+
Party 3
Arachne
Arachne
RATTLESNAC
Arachne
Level 118
God Stats
6W - 1L
1,862 SR
Queue Stats
84W - 71L
1,734 Elo+
Party 3
Team Averages
Level 98
1,483 SR
1,457 Elo+

VS

Team Averages
Level 73
1,734 SR
1,659 Elo+
Atlas
Atlas
Derpincow
Atlas
Level 69
God Stats
45W - 37L
2,027 SR
Queue Stats
129W - 107L
1,699 Elo+
Party 2
Cerberus
Cerberus
Fyll Jess 118
Cerberus
Level 69
God Stats
0W - 2L
1,710 SR
Queue Stats
27W - 35L
1,500 Elo+
Solo
Merlin
Merlin
LilKolorblind
Merlin
Level 115
God Stats
3W - 7L
1,692 SR
Queue Stats
121W - 100L
1,699 Elo+
Party 2
Jing Wei
Jing Wei
PizzaLizzard
Jing Wei
Level 46
God Stats
2W - 2L
1,739 SR
Queue Stats
21W - 16L
1,699 Elo+
Party 2
Serqet
Serqet
SpinningPringle
Serqet
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 12L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChxmicaI-
Anhur
16
1 / 5 / 8
9,794
515
6,139
13,857
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
GUMBINZZ
Chaac
17
6 / 1 / 7
10,696
563
13,694
14,138
13,000
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Atlas
12
1 / 6 / 9
8,238
434
4,092
18,825
17,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
11 / 2 / 3
11,421
601
14,608
13,302
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RATTLESNAC
Arachne
18
7 / 3 / 5
11,164
588
11,500
16,460
6,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Derpincow
Atlas
13
3 / 6 / 5
8,425
443
13,286
13,150
6,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Fyll Jess 118
Cerberus
16
2 / 2 / 4
9,103
479
5,837
16,339
18,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 6 / 1
10,555
556
14,364
12,484
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
PizzaLizzard
Jing Wei
14
3 / 5 / 3
9,022
475
8,071
11,857
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 4
7,619
401
4,871
14,672
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
26
Kills
16
17
Deaths
26
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
ChxmicaI-
Anhur
1
5
8
1
L
Atlas
Derpincow
Atlas
3
6
5
0.92
L
Cerberus
Fyll Jess 118
Cerberus
2
2
4
2
W
Chaac
GUMBINZZ
Chaac
6
1
7
9.5
L
7
6
1
1.25
L
Jing Wei
PizzaLizzard
Jing Wei
3
5
3
0.9
W
Atlas
1
6
9
0.92
W
11
2
3
6.25
W
Arachne
RATTLESNAC
Arachne
7
3
5
3.17
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,033
Damage
46,429
76,582
Taken
68,502
47,303
Mitigated
39,516
22,517
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ChxmicaI-
Anhur
6,139
2,406
0
3,019
13,857
4,840
285
5,731
8,060
0
63,305
L
Atlas
Derpincow
Atlas
13,286
3,684
138
2,859
13,150
6,750
0
6,281
6,750
33,660
0
L
Cerberus
Fyll Jess 118
Cerberus
5,837
466
128
6,875
16,339
18,209
0
1,541
14,743
47,643
0
W
Chaac
GUMBINZZ
Chaac
13,694
1,297
498
5,247
14,138
13,000
730
5,811
8,235
0
57,277
L
14,364
220
0
2,328
12,484
4,685
527
4,607
7,529
58,882
0
L
Jing Wei
PizzaLizzard
Jing Wei
8,071
7,014
0
500
11,857
3,649
0
2,496
9,349
0
53,223
W
Atlas
4,092
1,165
0
2,613
18,825
17,723
0
8,436
9,837
19,429
0
W
14,608
1,416
262
4,747
13,302
5,726
1,172
7,020
5,545
64,511
0
W
Arachne
RATTLESNAC
Arachne
11,500
7,060
0
6,131
16,460
6,014
0
5,510
10,627
0
97,259
L
4,871
971
0
1,326
14,672
6,223
73
3,070
11,431
0
33,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,313
Gold Earned
44,724
493
Minions Killed
420
0
Camps Cleared
0
1,916,661
Distance Traveled
1,742,568
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,794
515
115
6
0
338,959
1
L
Atlas
8,425
443
44
2
0
360,318
2
L
Cerberus
9,103
479
101
5
0
350,203
2
W
Chaac
10,696
563
81
4
0
381,019
0
L
Merlin
10,555
556
108
6
0
328,115
4
L
Jing Wei
9,022
475
109
6
0
323,544
0
W
Atlas
8,238
434
28
1
0
364,937
3
W
Hades
11,421
601
121
6
0
380,471
4
W
Arachne
11,164
588
148
8
0
451,275
7
L
Serqet
7,619
401
58
3
0
380,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role