Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dahrla
Cabrakan
Level 108
God Stats
2W - 2L
1,208 SR
Queue Stats
153W - 206L
1,253 Elo+
Party 2
Kukulkan
Kukulkan
R1char50n
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,335 Elo+
Solo
Bastet
Bastet
Scrat08
Bastet
Level 105
God Stats
7W - 4L
1,301 SR
Queue Stats
245W - 306L
1,253 Elo+
Party 2
Medusa
Medusa
gonchar10
Medusa
Level 87
God Stats
8W - 5L
1,777 SR
Queue Stats
505W - 530L
1,792 Elo+
Solo
Team Averages
Level 102
1,457 SR
1,427 Elo+

VS

Team Averages
Level 105
1,415 SR
1,479 Elo+
Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AnitaBuerk
Izanami
Level 82
God Stats
28W - 36L
1,088 SR
Queue Stats
453W - 529L
1,215 Elo+
Party 1
Cabrakan
Cabrakan
CutieAndAfraid
Cabrakan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,728 Elo+
Party 3
Chaac
Chaac
Dalieban
Chaac
Level 14
God Stats
25W - 17L
1,272 SR
Queue Stats
445W - 518L
1,264 Elo+
Party 1
Ra
Ra
Sandistorms
Ra
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 16L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 6 / 3
8,690
543
6,623
12,331
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Dahrla
Cabrakan
11
0 / 6 / 4
6,957
435
3,832
15,466
15,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Kukulkan
R1char50n
Kukulkan
12
1 / 7 / 3
7,295
456
7,673
9,197
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Scrat08
Bastet
13
4 / 4 / 4
8,143
509
8,689
11,445
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
gonchar10
Medusa
13
5 / 5 / 0
8,061
504
9,611
12,281
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
5 / 5 / 10
9,742
609
8,378
13,330
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
AnitaBuerk
Izanami
17
5 / 2 / 3
10,235
640
5,002
7,036
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
1 / 2 / 13
8,698
544
8,803
15,455
18,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Dalieban
Chaac
16
8 / 3 / 3
10,401
650
12,382
16,029
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 1 / 7
10,624
664
11,025
7,688
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
13
Kills
27
28
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
3
0.75
W
Set
 
Set
5
5
10
2
W
Izanami
AnitaBuerk
Izanami
5
2
3
3.25
W
Cabrakan
1
2
13
3.75
L
Cabrakan
Dahrla
Cabrakan
0
6
4
0.33
W
Chaac
Dalieban
Chaac
8
3
3
3.17
L
Kukulkan
R1char50n
Kukulkan
1
7
3
0.36
W
8
1
7
11.5
L
Bastet
Scrat08
Bastet
4
4
4
1.5
L
Medusa
gonchar10
Medusa
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,428
Damage
45,590
60,720
Taken
59,538
32,153
Mitigated
42,584
12,622
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,623
2,318
0
3,022
12,331
5,697
0
1,664
10,059
0
45,183
W
Set
 
Set
8,378
1,909
0
3,420
13,330
6,244
0
1,702
11,404
393
68,920
W
Izanami
AnitaBuerk
Izanami
5,002
2,589
0
2,770
7,036
2,612
2,616
982
6,024
0
79,162
W
Cabrakan
8,803
1,104
0
3,726
15,455
18,949
149
3,814
11,057
23,083
1,699
L
Cabrakan
Dahrla
Cabrakan
3,832
1,064
246
2,613
15,466
15,410
0
6,943
8,269
23,304
0
W
Chaac
Dalieban
Chaac
12,382
2,902
0
5,873
16,029
11,697
387
1,477
14,123
225
56,362
L
Kukulkan
R1char50n
Kukulkan
7,673
1,047
0
919
9,197
3,405
0
3,797
5,138
38,336
0
W
11,025
1,421
2,418
3,380
7,688
3,082
253
3,027
4,509
79,793
0
L
Bastet
Scrat08
Bastet
8,689
2,666
0
3,155
11,445
3,283
0
2,333
8,957
0
34,961
L
Medusa
gonchar10
Medusa
9,611
4,506
0
2,667
12,281
4,358
0
4,185
7,985
0
48,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
49,700
364
Minions Killed
542
0
Camps Cleared
0
1,447,670
Distance Traveled
1,509,931
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,690
543
92
6
0
298,940
0
W
Set
9,742
609
114
7
0
291,114
4
W
Izanami
10,235
640
133
8
0
274,433
1
W
Cabrakan
8,698
544
36
2
0
301,328
4
L
Cabrakan
6,957
435
38
2
0
271,448
1
W
Chaac
10,401
650
107
7
0
304,527
1
L
Kukulkan
7,295
456
86
5
0
284,597
5
W
Ra
10,624
664
152
10
0
338,529
6
L
Bastet
8,143
509
60
4
0
324,041
1
L
Medusa
8,061
504
88
6
0
268,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role