Player Matchup

Zeus
Zeus
FF Godly
Zeus
Level 106
God Stats
4W - 2L
1,631 SR
Queue Stats
137W - 130L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
Lightsoutcob22
Cernunnos
Level 29
God Stats
2W - 5L
1,549 SR
Queue Stats
26W - 34L
1,284 Elo+
Party 1
Awilix
Awilix
RMz XPIRED MlLK
Awilix
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 88L
1,265 Elo+
Party 3
Athena
Athena
WETZELSPRETZELS
Athena
Level 7
God Stats
3W - 5L
1,536 SR
Queue Stats
4W - 7L
1,428 Elo+
Party 1
Medusa
Medusa
xREDFIELD44x
Medusa
Level 120
God Stats
14W - 3L
1,500 SR
Queue Stats
141W - 119L
1,205 Elo+
Party 3
Team Averages
Level 66
1,543 SR
1,333 Elo+

VS

Team Averages
Level 81
1,453 SR
1,581 Elo+
Cliodhna
Cliodhna
AlanTrex1221
Cliodhna
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 120L
1,514 Elo+
Solo
Set
Set
BoomGam3
Set
Level 65
God Stats
3W - 4L
1,267 SR
Queue Stats
120W - 142L
1,620 Elo+
Party 2
Bellona
Bellona
JewelStealer
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 154L
1,537 Elo+
Party 2
Kali
Kali
TheEnforcer316
Kali
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 95L
1,537 Elo+
Party 2
Da Ji
Da Ji
pfersdorf
Da Ji
Level 125
God Stats
3W - 7L
1,500 SR
Queue Stats
150W - 182L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 7 / 13
15,890
836
27,781
17,760
6,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Lightsoutcob22
Cernunnos
20
9 / 5 / 17
14,746
776
17,546
19,726
7,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 8 / 10
14,312
753
13,036
18,607
7,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 5 / 16
12,572
662
4,701
18,997
23,866
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
20
6 / 6 / 9
13,565
714
19,238
21,904
14,148
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlanTrex1221
Cliodhna
20
13 / 9 / 7
15,650
824
33,822
29,174
14,994
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 3 / 10
15,067
793
20,443
21,388
19,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
JewelStealer
Bellona
17
1 / 10 / 8
12,592
663
5,911
24,913
17,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 7 / 8
15,313
806
12,647
22,502
13,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
pfersdorf
Da Ji
20
5 / 1 / 11
14,700
774
12,568
16,527
9,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
75
30
Kills
31
31
Deaths
30
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlanTrex1221
Cliodhna
13
9
7
1.83
W
8
3
10
4.33
L
Zeus
11
7
13
2.5
W
Bellona
JewelStealer
Bellona
1
10
8
0.5
L
Cernunnos
Lightsoutcob22
Cernunnos
9
5
17
3.5
L
3
8
10
1
W
4
7
8
1.14
L
1
5
16
1.8
W
Da Ji
pfersdorf
Da Ji
5
1
11
10.5
L
Medusa
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,302
Damage
85,391
96,994
Taken
114,504
59,209
Mitigated
74,829
16,967
Healing
30,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlanTrex1221
Cliodhna
33,822
1,891
0
9,450
29,174
14,994
1,133
9,050
20,007
0
76,293
W
20,443
7,827
0
7,729
21,388
19,669
1,489
7,317
14,004
0
74,512
L
Zeus
27,781
5,514
824
5,265
17,760
6,300
2,354
0
17,574
86,655
0
W
Bellona
JewelStealer
Bellona
5,911
884
1,981
1,770
24,913
17,113
725
3,988
20,710
0
14,963
L
Cernunnos
Lightsoutcob22
Cernunnos
17,546
11,290
0
5,946
19,726
7,243
1,428
0
19,548
0
42,286
L
13,036
4,143
0
90
18,607
7,652
0
0
18,513
0
48,687
W
12,647
6,051
0
6,695
22,502
13,588
3,700
9,168
13,310
0
41,919
L
4,701
1,114
616
1,568
18,997
23,866
0
0
18,506
8,634
0
W
Da Ji
pfersdorf
Da Ji
12,568
3,039
0
3,175
16,527
9,465
2,678
2,567
13,825
0
56,631
L
Medusa
19,238
6,143
0
2,658
21,904
14,148
0
0
21,560
0
61,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,085
Gold Earned
73,322
264
Minions Killed
354
0
Camps Cleared
0
1,569,575
Distance Traveled
1,875,493
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,650
824
104
5
0
352,182
2
W
Set
15,067
793
84
4
0
400,914
2
L
Zeus
15,890
836
103
5
0
298,421
3
W
Bellona
12,592
663
15
1
0
362,375
1
L
Cernunnos
14,746
776
24
1
0
324,267
0
L
Awilix
14,312
753
63
3
0
356,172
0
W
Kali
15,313
806
63
3
0
372,540
1
L
Athena
12,572
662
5
0
0
262,418
3
W
Da Ji
14,700
774
88
5
0
387,482
1
L
Medusa
13,565
714
69
4
0
328,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role