Player Matchup

Erlang Shen
Erlang Shen
DeathSlasher69
Erlang Shen
Level 46
God Stats
8W - 6L
1,498 SR
Queue Stats
39W - 37L
1,434 Elo+
Party 3
Yemoja
Yemoja
FaZeJOE
Yemoja
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 116L
1,474 Elo+
Party 3
Thanatos
Thanatos
MortalJoker204
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,707 Elo+
Party 2
Charybdis
Charybdis
NoBo638
Charybdis
Level 155
God Stats
14W - 20L
1,500 SR
Queue Stats
186W - 165L
1,434 Elo+
Party 3
Zeus
Zeus
coldarmorTBG
Zeus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,707 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,551 Elo+

VS

Team Averages
Level 77
1,513 SR
1,675 Elo+
Mulan
Mulan
 
Mulan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
FragOrDieTrying
Ra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,716 Elo+
Party 4
Charybdis
Charybdis
KingBurbo
Charybdis
Level 108
God Stats
6W - 6L
1,564 SR
Queue Stats
185W - 191L
1,661 Elo+
Party 4
Ne Zha
Ne Zha
OhCats
Ne Zha
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 75L
1,750 Elo+
Party 1
Bellona
Bellona
Sledging_Babies
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeathSlasher69
Erlang Shen
7
0 / 2 / 0
5,344
382
1,497
7,795
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
FaZeJOE
Yemoja
10
1 / 4 / 5
6,442
460
3,669
10,004
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
10
1 / 9 / 5
6,485
463
5,543
11,329
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
NoBo638
Charybdis
12
1 / 5 / 1
6,846
489
5,406
10,984
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
7 / 3 / 1
7,654
547
14,086
7,412
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
7 / 2 / 9
9,524
680
11,197
15,294
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
7 / 4 / 10
9,102
650
8,267
10,969
5,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
KingBurbo
Charybdis
14
6 / 2 / 10
9,090
649
8,463
9,370
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
OhCats
Ne Zha
14
2 / 3 / 4
8,433
602
2,795
11,326
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 0 / 1
8,741
624
4,872
6,587
8,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
23
23
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
9
5.75
L
Erlang Shen
DeathSlasher69
Erlang Shen
0
2
0
0
L
Yemoja
FaZeJOE
Yemoja
1
4
5
0.88
W
7
4
10
3
W
Charybdis
KingBurbo
Charybdis
6
2
10
5.5
L
Thanatos
1
9
5
0.39
L
Charybdis
NoBo638
Charybdis
1
5
1
0.3
W
Ne Zha
OhCats
Ne Zha
2
3
4
1.33
W
1
0
1
1.5
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,201
Damage
35,594
47,524
Taken
53,546
19,270
Mitigated
31,568
13,095
Healing
23,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,197
1,793
118
5,222
15,294
11,050
0
5,768
9,358
0
43,761
L
Erlang Shen
DeathSlasher69
Erlang Shen
1,497
856
0
1,635
7,795
3,826
203
1,084
6,711
0
14,667
L
Yemoja
FaZeJOE
Yemoja
3,669
931
1,862
1,448
10,004
6,636
0
1,987
8,017
10,944
0
W
8,267
748
3,284
5,011
10,969
5,631
0
5,517
4,976
59,043
0
W
Charybdis
KingBurbo
Charybdis
8,463
2,655
0
3,278
9,370
2,959
68
3,587
5,727
0
51,009
L
Thanatos
5,543
1,751
0
4,715
11,329
4,143
0
3,145
8,184
0
31,443
L
Charybdis
NoBo638
Charybdis
5,406
3,260
0
2,098
10,984
2,838
0
463
10,521
0
48,261
W
Ne Zha
OhCats
Ne Zha
2,795
467
0
3,939
11,326
3,850
0
3,728
7,436
0
48,276
W
4,872
1,379
0
2,943
6,587
8,078
236
546
5,995
0
50,611
L
14,086
1,868
213
1,124
7,412
1,827
597
1,588
5,824
35,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
44,890
269
Minions Killed
457
0
Camps Cleared
0
1,204,977
Distance Traveled
1,383,893
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,524
680
57
4
0
273,871
9
L
Erlang Shen
5,344
382
30
2
0
198,314
1
L
Yemoja
6,442
460
12
1
0
206,960
0
W
Ra
9,102
650
103
7
0
265,131
4
W
Charybdis
9,090
649
83
6
0
280,062
0
L
Thanatos
6,485
463
55
4
0
273,666
2
L
Charybdis
6,846
489
106
8
0
259,233
4
W
Ne Zha
8,433
602
89
6
0
275,102
2
W
Bellona
8,741
624
125
9
0
289,727
2
L
Zeus
7,654
547
66
5
0
266,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role