Player Matchup

Eset
Eset
A Lethal Eskimo
Eset
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
325W - 337L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Fox in Socks707
Cthulhu
Level 160
God Stats
1W - 4L
1,285 SR
Queue Stats
173W - 156L
1,553 Elo+
Party 1
The Morrigan
The Morrigan
Onehii
The Morrigan
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 247L
1,228 Elo+
Solo
Athena
Athena
tanimoto1887
Athena
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,832 Elo+
Party 1
Chernobog
Chernobog
xPro Tactics
Chernobog
Level 76
God Stats
3W - 1L
1,285 SR
Queue Stats
181W - 162L
1,553 Elo+
Party 1
Team Averages
Level 130
1,414 SR
1,517 Elo+

VS

Team Averages
Level 110
1,500 SR
1,509 Elo+
Artemis
Artemis
Demon21
Artemis
Level 129
God Stats
5W - 13L
1,500 SR
Queue Stats
395W - 404L
1,582 Elo+
Party 2
Bacchus
Bacchus
NoahZoom27
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 81L
1,549 Elo+
Party 2
Bastet
Bastet
PapaSparkles
Bastet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,499 Elo+
Solo
Hou Yi
Hou Yi
Xo_808Reezy
Hou Yi
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
450W - 490L
1,479 Elo+
Solo
Nu Wa
Nu Wa
传说丶幽蓝
Nu Wa
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
295W - 289L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
10,515
809
8,079
10,504
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 4 / 15
10,705
823
14,863
20,461
26,898
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Onehii
The Morrigan
16
2 / 6 / 8
9,823
756
5,913
9,477
9,281
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
18
6 / 7 / 11
11,540
888
7,133
24,575
34,668
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
xPro Tactics
Chernobog
16
4 / 7 / 10
9,809
755
12,853
14,705
6,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Demon21
Artemis
14
7 / 5 / 15
9,415
724
19,425
9,948
4,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
NoahZoom27
Bacchus
16
2 / 3 / 20
9,310
716
7,135
12,880
15,760
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
17
5 / 4 / 16
9,974
767
12,752
12,927
6,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
15
7 / 5 / 14
9,690
745
12,922
11,527
5,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 3 / 16
10,963
843
17,421
11,478
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
108
20
Kills
27
27
Deaths
20
53
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Artemis
Demon21
Artemis
7
5
15
2.9
W
3
4
15
2.63
L
Bacchus
NoahZoom27
Bacchus
2
3
20
4
W
The Morrigan
Onehii
The Morrigan
2
6
8
1
L
Bastet
5
4
16
3.25
L
Hou Yi
7
5
14
2.8
W
Athena
6
7
11
1.64
W
Chernobog
xPro Tactics
Chernobog
4
7
10
1.29
L
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,841
Damage
69,655
79,722
Taken
58,760
81,108
Mitigated
37,266
27,621
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,079
420
4,636
2,499
10,504
3,833
1,160
3,543
6,830
27,653
0
L
Artemis
Demon21
Artemis
19,425
7,343
1,631
1,317
9,948
4,785
1,860
6,848
3,092
0
31,850
W
14,863
437
4,493
4,718
20,461
26,898
414
5,895
14,363
42,979
0
L
Bacchus
NoahZoom27
Bacchus
7,135
884
1,066
3,279
12,880
15,760
0
6,497
6,371
11,769
0
W
The Morrigan
Onehii
The Morrigan
5,913
757
2,338
1,220
9,477
9,281
1,248
2,932
6,382
19,003
0
L
Bastet
12,752
2,570
807
2,978
12,927
6,540
340
8,126
4,787
0
19,386
L
Hou Yi
12,922
4,172
1,903
2,597
11,527
5,092
744
6,648
4,863
0
25,144
W
Athena
7,133
1,390
2,184
2,421
24,575
34,668
630
7,861
16,351
18,854
0
W
Chernobog
xPro Tactics
Chernobog
12,853
5,048
1,457
1,655
14,705
6,428
1,677
3,259
11,208
0
27,096
L
17,421
4,490
2,062
3,367
11,478
5,089
628
7,863
3,607
40,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,392
Gold Earned
49,352
175
Minions Killed
125
0
Camps Cleared
0
1,089,406
Distance Traveled
1,115,417
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,515
809
46
4
0
256,698
2
L
Artemis
9,415
724
21
2
0
203,596
2
W
Cthulhu
10,705
823
51
4
0
252,742
0
L
Bacchus
9,310
716
7
1
0
242,158
1
W
The Morrigan
9,823
756
31
2
0
182,249
0
L
Bastet
9,974
767
22
2
0
262,065
2
L
Hou Yi
9,690
745
21
2
0
211,557
0
W
Athena
11,540
888
16
1
0
203,609
0
W
Chernobog
9,809
755
31
2
0
194,108
0
L
Nu Wa
10,963
843
54
4
0
196,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role