Player Matchup

The Morrigan
The Morrigan
Knight_Renegade_
The Morrigan
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
258W - 278L
1,752 Elo+
Party 2
Fenrir
Fenrir
UnsaltedNug
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 64L
1,752 Elo+
Party 2
Neith
Neith
alexander_0220
Neith
Level 109
God Stats
36W - 39L
1,237 SR
Queue Stats
342W - 380L
1,155 Elo+
Solo
Nu Wa
Nu Wa
cookie_dough_pie
Nu Wa
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
179W - 199L
1,752 Elo+
Party 2
Sun Wukong
Sun Wukong
toin411
Sun Wukong
Level 107
God Stats
2W - 8L
1,500 SR
Queue Stats
108W - 114L
1,884 Elo+
Party 2
Team Averages
Level 88
1,447 SR
1,659 Elo+

VS

Team Averages
Level 53
1,500 SR
1,696 Elo+
Loki
Loki
DesTheLizardKing
Loki
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Da Ji
Da Ji
SeBbunny1993
Da Ji
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,827 Elo+
Party 1
Amaterasu
Amaterasu
WyldZwei
Amaterasu
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Janus
Janus
Zombi3lov3r14
Janus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,827 Elo+
Party 1
Horus
Horus
dhoppe92
Horus
Level 106
God Stats
7W - 3L
1,500 SR
Queue Stats
57W - 68L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Knight_Renegade_
The Morrigan
19
3 / 3 / 14
13,208
1,101
19,818
10,436
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
18
1 / 4 / 7
11,828
986
5,389
13,770
4,373
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
7 / 2 / 6
14,169
1,181
24,289
11,178
3,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 7 / 10
12,816
1,068
23,284
13,120
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
toin411
Sun Wukong
18
5 / 8 / 9
13,254
1,105
15,485
25,494
24,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

128

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 6
14,683
1,224
18,221
17,202
6,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 7 / 9
12,600
1,050
7,056
20,186
8,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
WyldZwei
Amaterasu
19
1 / 1 / 16
13,282
1,107
8,944
22,537
25,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 2 / 13
14,648
1,221
25,508
10,114
5,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
dhoppe92
Horus
20
2 / 4 / 19
14,100
1,175
8,843
24,160
34,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
18
Kills
24
24
Deaths
18
46
Assists
63
Player
Kills
Deaths
Assists
KDA
W
13
4
6
4
L
The Morrigan
Knight_Renegade_
The Morrigan
3
3
14
3.33
W
2
7
9
0.93
L
Fenrir
1
4
7
1.13
W
Amaterasu
WyldZwei
Amaterasu
1
1
16
9
W
6
2
13
6.25
L
7
2
6
5
L
2
7
10
1
W
Horus
dhoppe92
Horus
2
4
19
2.88
L
Sun Wukong
toin411
Sun Wukong
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,265
Damage
68,572
73,998
Taken
94,199
39,197
Mitigated
80,340
6,320
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,221
4,209
0
420
17,202
6,586
0
7,805
9,397
0
35,643
L
The Morrigan
Knight_Renegade_
The Morrigan
19,818
1,675
261
511
10,436
2,905
0
2,246
8,190
33,834
218
W
7,056
1,466
0
1,994
20,186
8,384
0
7,150
13,036
0
21,088
L
Fenrir
5,389
1,562
0
199
13,770
4,373
0
6,093
7,353
0
19,166
W
Amaterasu
WyldZwei
Amaterasu
8,944
3,778
1,636
4,929
22,537
25,871
0
12,339
10,198
0
20,149
W
25,508
164
0
0
10,114
5,282
0
4,655
5,459
90,681
0
L
24,289
10,639
183
2,614
11,178
3,585
0
3,836
7,342
0
46,559
L
23,284
4,079
115
103
13,120
3,392
0
4,541
8,579
52,706
0
W
Horus
dhoppe92
Horus
8,843
4,048
8,209
7,703
24,160
34,217
0
11,291
12,869
0
17,427
L
Sun Wukong
toin411
Sun Wukong
15,485
3,565
308
2,026
25,494
24,942
0
8,792
16,571
0
34,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,275
Gold Earned
69,313
206
Minions Killed
252
8
Camps Cleared
6
1,007,343
Distance Traveled
1,208,576
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,683
1,224
32
3
0
231,407
0
L
The Morrigan
13,208
1,101
42
4
2
208,653
0
W
Da Ji
12,600
1,050
17
1
2
206,016
0
L
Fenrir
11,828
986
17
1
1
190,506
0
W
Amaterasu
13,282
1,107
15
1
2
284,636
0
W
Janus
14,648
1,221
169
14
0
251,546
0
L
Neith
14,169
1,181
53
4
4
201,416
1
L
Nu Wa
12,816
1,068
55
5
1
199,993
0
W
Horus
14,100
1,175
19
2
2
234,971
0
L
Sun Wukong
13,254
1,105
39
3
0
206,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role