Player Matchup

Ao Kuang
Ao Kuang
Bournival44
Ao Kuang
Level 29
God Stats
2W - 4L
1,491 SR
Queue Stats
84W - 79L
1,417 Elo+
Party 2
Nox
Nox
Chin00ky
Nox
Level 53
God Stats
4W - 5L
1,532 SR
Queue Stats
221W - 233L
1,420 Elo+
Party 2
Chaac
Chaac
CrAzyXxAsyLumQc
Chaac
Level 67
God Stats
2W - 3L
1,626 SR
Queue Stats
7W - 10L
1,517 Elo+
Solo
Xing Tian
Xing Tian
Recktomm
Xing Tian
Level 40
God Stats
4W - 3L
1,458 SR
Queue Stats
168W - 180L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YetAnotherGame
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,179 SR
Queue Stats
119W - 125L
1,495 Elo+
Party 2
Team Averages
Level 44
1,457 SR
1,456 Elo+

VS

Team Averages
Level 101
1,507 SR
1,311 Elo+
Gilgamesh
Gilgamesh
Böhrt
Gilgamesh
Level 79
God Stats
13W - 9L
1,534 SR
Queue Stats
457W - 476L
1,443 Elo+
Solo
Scylla
Scylla
Darthjosh999
Scylla
Level 129
God Stats
28W - 17L
1,500 SR
Queue Stats
125W - 149L
1,317 Elo+
Party 1
Fenrir
Fenrir
Ikzen
Fenrir
Level 147
God Stats
7W - 12L
1,500 SR
Queue Stats
255W - 282L
1,193 Elo+
Solo
Thoth
Thoth
Kagami769
Thoth
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 182L
1,355 Elo+
Party 1
Achilles
Achilles
Yinyangking23
Achilles
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 81L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bournival44
Ao Kuang
18
5 / 6 / 5
11,720
510
13,297
23,735
8,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 9 / 1
11,064
481
7,393
16,737
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 7 / 5
11,059
481
14,425
17,866
17,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Recktomm
Xing Tian
16
1 / 3 / 2
10,247
446
6,258
18,213
18,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
YetAnotherGame
Ah Muzen Cab
18
3 / 7 / 3
11,639
506
12,347
18,735
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Böhrt
Gilgamesh
18
4 / 2 / 9
11,404
496
13,319
19,031
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
20
14 / 4 / 9
13,332
580
22,155
10,939
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Ikzen
Fenrir
20
9 / 5 / 12
12,812
557
17,428
22,489
10,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Kagami769
Thoth
17
4 / 2 / 7
10,581
460
6,904
9,063
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Yinyangking23
Achilles
16
1 / 2 / 12
9,549
415
5,778
16,594
17,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
15
Kills
32
32
Deaths
15
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bournival44
Ao Kuang
5
6
5
1.25
W
Gilgamesh
Böhrt
Gilgamesh
4
2
9
4.25
L
6
9
1
0.72
L
0
7
5
0.36
W
Scylla
14
4
9
4.63
W
Fenrir
Ikzen
Fenrir
9
5
12
3
W
Thoth
Kagami769
Thoth
4
2
7
3.75
L
Xing Tian
Recktomm
Xing Tian
1
3
2
0.67
L
Ah Muzen Cab
YetAnotherGame
Ah Muzen Cab
3
7
3
0.64
W
Achilles
Yinyangking23
Achilles
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,720
Damage
65,584
95,286
Taken
78,116
57,362
Mitigated
46,250
29,090
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bournival44
Ao Kuang
13,297
4,911
158
10,392
23,735
8,620
0
5,577
16,750
82,573
0
W
Gilgamesh
Böhrt
Gilgamesh
13,319
3,408
560
3,503
19,031
13,156
286
7,263
11,177
1,689
67,913
L
7,393
206
342
1,972
16,737
6,090
0
5,623
10,270
56,869
0
L
14,425
3,699
0
4,496
17,866
17,846
484
3,129
13,891
0
64,649
W
Scylla
22,155
2,473
0
1,890
10,939
3,472
678
6,156
4,662
82,094
0
W
Fenrir
Ikzen
Fenrir
17,428
5,405
0
8,378
22,489
10,064
426
6,069
16,035
0
80,025
W
Thoth
Kagami769
Thoth
6,904
629
52
1,502
9,063
2,387
77
2,343
6,674
59,045
1,348
L
Xing Tian
Recktomm
Xing Tian
6,258
744
642
4,330
18,213
18,771
0
5,010
11,705
32,398
0
L
Ah Muzen Cab
YetAnotherGame
Ah Muzen Cab
12,347
4,417
0
6,758
18,735
6,035
0
9,672
8,877
0
92,963
W
Achilles
Yinyangking23
Achilles
5,778
1,715
102
855
16,594
17,171
303
4,797
11,562
0
25,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
57,678
513
Minions Killed
552
0
Camps Cleared
0
1,969,777
Distance Traveled
2,269,773
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,720
510
114
5
0
418,099
4
W
Gilgamesh
11,404
496
115
5
0
466,931
1
L
Nox
11,064
481
94
4
0
416,180
2
L
Chaac
11,059
481
111
5
0
394,320
6
W
Scylla
13,332
580
145
6
0
449,660
4
W
Fenrir
12,812
557
115
5
0
450,391
1
W
Thoth
10,581
460
140
6
0
425,950
4
L
Xing Tian
10,247
446
47
2
0
377,865
3
L
Ah Muzen Cab
11,639
506
147
6
0
363,313
4
W
Achilles
9,549
415
37
2
0
476,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role