Player Matchup

Serqet
Serqet
Adruous
Serqet
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,371 Elo+
Party 3
Thoth
Thoth
Coroal
Thoth
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 135L
1,717 Elo+
Party 3
Amaterasu
Amaterasu
VloneGhoul_
Amaterasu
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 24L
1,534 Elo+
Party 4
Athena
Athena
XSunken_LotusX
Athena
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,627 Elo+
Party 4
Jing Wei
Jing Wei
YeZifeng1
Jing Wei
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 93L
1,566 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,563 Elo+

VS

Team Averages
Level 122
1,490 SR
1,446 Elo+
Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Poyntless
Xing Tian
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 119L
1,713 Elo+
Party 2
Bellona
Bellona
RazberrieSherbet
Bellona
Level 107
God Stats
2W - 1L
1,752 SR
Queue Stats
9W - 12L
1,385 Elo+
Party 1
Susano
Susano
SoulgunnerDM
Susano
Level 88
God Stats
3W - 5L
1,431 SR
Queue Stats
56W - 58L
1,249 Elo+
Party 1
Cernunnos
Cernunnos
SunXerif
Cernunnos
Level 104
God Stats
4W - 2L
1,267 SR
Queue Stats
98W - 109L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Adruous
Serqet
12
5 / 4 / 0
7,424
571
3,148
8,660
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Coroal
Thoth
15
5 / 0 / 3
8,816
678
10,006
5,865
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
VloneGhoul_
Amaterasu
12
3 / 5 / 4
7,343
565
7,331
13,484
11,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 3
6,072
467
4,462
12,920
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
YeZifeng1
Jing Wei
7
0 / 2 / 0
5,258
404
3,579
4,468
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 5 / 4
6,903
531
3,256
8,220
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Poyntless
Xing Tian
12
2 / 0 / 4
7,669
590
6,097
9,320
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 3
6,704
516
4,595
9,281
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
11
4 / 2 / 3
7,181
552
5,216
10,433
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
SunXerif
Cernunnos
14
9 / 1 / 2
8,535
657
12,190
7,637
2,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
16
16
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
5
4
0.4
L
Serqet
Adruous
Serqet
5
4
0
1.25
L
Thoth
Coroal
Thoth
5
0
3
6.5
W
Xing Tian
Poyntless
Xing Tian
2
0
4
4
W
1
5
3
0.5
W
Susano
4
2
3
2.75
W
Cernunnos
SunXerif
Cernunnos
9
1
2
10
L
Amaterasu
VloneGhoul_
Amaterasu
3
5
4
1
L
0
5
3
0.3
L
Jing Wei
YeZifeng1
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
31,354
45,397
Taken
44,891
23,535
Mitigated
19,347
13,725
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,256
510
72
907
8,220
1,535
228
5,125
3,021
36,796
0
L
Serqet
Adruous
Serqet
3,148
898
0
3,242
8,660
2,826
0
1,235
7,373
0
33,247
L
Thoth
Coroal
Thoth
10,006
305
0
460
5,865
1,898
0
1,873
3,857
63,609
0
W
Xing Tian
Poyntless
Xing Tian
6,097
815
444
2,390
9,320
5,414
0
3,515
5,805
25,634
6,849
W
4,595
1,475
28
2,560
9,281
7,350
1,544
1,011
7,976
0
28,828
W
Susano
5,216
2,216
0
3,964
10,433
2,728
0
1,971
8,380
0
34,116
W
Cernunnos
SunXerif
Cernunnos
12,190
7,061
0
2,144
7,637
2,320
1,525
2,846
4,791
0
50,660
L
Amaterasu
VloneGhoul_
Amaterasu
7,331
2,969
0
5,257
13,484
11,748
0
1,500
11,458
0
32,255
L
4,462
1,319
157
2,621
12,920
6,128
0
2,719
10,151
16,241
0
L
Jing Wei
YeZifeng1
Jing Wei
3,579
2,540
0
1,988
4,468
935
0
589
3,879
0
17,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
36,992
325
Minions Killed
341
0
Camps Cleared
0
1,148,630
Distance Traveled
1,247,761
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,903
531
76
6
0
238,943
1
L
Serqet
7,424
571
73
6
0
266,811
2
L
Thoth
8,816
678
126
10
0
271,885
3
W
Xing Tian
7,669
590
49
4
0
257,904
3
W
Bellona
6,704
516
66
5
0
250,977
0
W
Susano
7,181
552
63
5
0
265,045
1
W
Cernunnos
8,535
657
87
7
0
234,892
3
L
Amaterasu
7,343
565
58
4
0
239,313
1
L
Athena
6,072
467
28
2
0
248,536
0
L
Jing Wei
5,258
404
40
3
0
122,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role