Player Matchup

Cu Chulainn
Cu Chulainn
Pyromanniak
Cu Chulainn
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 167L
1,277 Elo+
Party 2
Jing Wei
Jing Wei
SelenaEnthusiest
Jing Wei
Level 59
God Stats
5W - 8L
1,391 SR
Queue Stats
99W - 104L
1,507 Elo+
Party 3
The Morrigan
The Morrigan
sygma24
The Morrigan
Level 135
God Stats
4W - 7L
1,500 SR
Queue Stats
359W - 368L
1,357 Elo+
Party 2
Bacchus
Bacchus
temp-170204
Bacchus
Level 65
God Stats
12W - 15L
1,135 SR
Queue Stats
100W - 108L
1,539 Elo+
Party 3
Arachne
Arachne
woody1k
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,206 Elo+
Party 2
Team Averages
Level 89
1,405 SR
1,377 Elo+

VS

Team Averages
Level 76
1,513 SR
1,380 Elo+
Skadi
Skadi
Cerdoth
Skadi
Level 69
God Stats
23W - 13L
1,283 SR
Queue Stats
25W - 26L
1,318 Elo+
Party 1
Mercury
Mercury
Kovitch
Mercury
Level 29
God Stats
1W - 0L
1,691 SR
Queue Stats
16W - 25L
1,402 Elo+
Party 1
Osiris
Osiris
firsthalthor
Osiris
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
95W - 111L
1,547 Elo+
Solo
Ganesha
Ganesha
flatconkedout
Ganesha
Level 135
God Stats
3W - 2L
1,570 SR
Queue Stats
19W - 13L
1,230 Elo+
Party 1
Vulcan
Vulcan
jonthegreat321
Vulcan
Level 47
God Stats
1W - 2L
1,523 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pyromanniak
Cu Chulainn
15
1 / 6 / 1
9,411
495
7,584
14,838
13,342
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 2 / 7
8,424
443
6,764
10,586
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
sygma24
The Morrigan
17
5 / 3 / 4
10,189
536
9,990
10,248
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
temp-170204
Bacchus
12
2 / 4 / 7
8,413
443
7,433
18,758
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
woody1k
Arachne
14
5 / 4 / 5
9,225
486
6,214
10,971
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cerdoth
Skadi
17
10 / 4 / 2
10,905
574
15,538
9,480
3,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Kovitch
Mercury
14
0 / 2 / 3
8,652
455
2,833
11,413
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
18
6 / 2 / 4
11,746
618
10,435
15,915
17,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
15
1 / 3 / 8
10,430
549
8,051
12,512
9,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 3
9,636
507
7,467
10,632
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
16
Kills
19
19
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
Cerdoth
Skadi
10
4
2
2.75
W
Mercury
Kovitch
Mercury
0
2
3
0.75
L
Cu Chulainn
Pyromanniak
Cu Chulainn
1
6
1
0.25
L
3
2
7
3.25
W
Osiris
6
2
4
4
W
Ganesha
1
3
8
1.67
W
2
5
3
0.7
L
The Morrigan
sygma24
The Morrigan
5
3
4
2.33
L
Bacchus
temp-170204
Bacchus
2
4
7
1.38
L
Arachne
woody1k
Arachne
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,985
Damage
44,324
65,401
Taken
59,952
43,521
Mitigated
38,017
16,554
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Cerdoth
Skadi
15,538
8,718
0
1,848
9,480
3,168
4,113
4,513
4,845
0
59,481
W
Mercury
Kovitch
Mercury
2,833
1,471
0
4,203
11,413
3,803
2,195
1,821
9,538
0
46,021
L
Cu Chulainn
Pyromanniak
Cu Chulainn
7,584
1,734
0
3,562
14,838
13,342
468
1,627
13,211
9,626
47,745
L
6,764
5,693
0
2,647
10,586
3,469
585
2,183
8,365
0
43,277
W
Osiris
10,435
3,903
137
8,624
15,915
17,365
833
1,868
13,104
16,169
57,503
W
Ganesha
8,051
894
0
2,318
12,512
9,907
290
3,249
9,211
57,378
0
W
7,467
1,576
0
1,391
10,632
3,774
633
6,902
3,362
54,182
0
L
The Morrigan
sygma24
The Morrigan
9,990
1,251
0
2,037
10,248
3,566
1,859
4,066
5,970
71,582
3,392
L
Bacchus
temp-170204
Bacchus
7,433
570
480
4,177
18,758
19,323
225
6,003
12,628
25,324
0
L
Arachne
woody1k
Arachne
6,214
4,254
0
3,651
10,971
3,821
0
3,380
7,353
0
36,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
51,369
452
Minions Killed
512
0
Camps Cleared
0
1,765,120
Distance Traveled
1,752,626
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,905
574
115
6
0
357,236
2
W
Mercury
8,652
455
90
5
0
390,047
2
L
Cu Chulainn
9,411
495
133
7
0
316,803
0
L
Jing Wei
8,424
443
75
4
0
356,914
1
W
Osiris
11,746
618
151
8
0
313,692
7
W
Ganesha
10,430
549
49
3
0
352,910
9
W
Vulcan
9,636
507
107
6
0
338,741
2
L
The Morrigan
10,189
536
146
8
0
335,781
2
L
Bacchus
8,413
443
27
1
0
336,311
1
L
Arachne
9,225
486
71
4
0
419,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role