Player Matchup

Nu Wa
Nu Wa
DragonJuice_
Nu Wa
Level 36
God Stats
0W - 3L
1,305 SR
Queue Stats
43W - 42L
1,323 Elo+
Party 2
Thor
Thor
Seabass400
Thor
Level 9
God Stats
1W - 2L
1,493 SR
Queue Stats
18W - 17L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
Water2103
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,367 Elo+
Party 2
Team Averages
Level 17
1,433 SR
1,392 Elo+

VS

Team Averages
Level 87
1,560 SR
1,411 Elo+
Medusa
Medusa
AgentGoGurt
Medusa
Level 59
God Stats
2W - 5L
1,745 SR
Queue Stats
25W - 38L
1,500 Elo+
Party 1
Bastet
Bastet
Buckeyes335
Bastet
Level 109
God Stats
3W - 1L
1,705 SR
Queue Stats
279W - 300L
1,344 Elo+
Party 1
Hel
Hel
colepotter88
Hel
Level 94
God Stats
1W - 4L
1,229 SR
Queue Stats
226W - 290L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 3
15,844
634
28,513
18,760
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 8 / 2
12,839
514
4,585
21,772
6,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Water2103
Baron Samedi
20
4 / 3 / 2
15,991
640
21,526
19,352
18,041
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 0 / 11
16,042
642
10,668
17,286
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
20
9 / 4 / 7
16,378
655
32,420
26,433
8,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 10
16,373
655
10,474
24,160
7,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
16
16
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
11
7.5
W
Bastet
9
4
7
3.13
L
3
5
3
0.9
L
0
8
2
0.13
L
Baron Samedi
Water2103
Baron Samedi
4
3
2
1.67
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,624
Damage
53,562
59,884
Taken
67,879
30,269
Mitigated
21,168
16,632
Healing
32,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,668
1,721
137
3,187
17,286
4,775
1,928
14,809
2,477
0
110,168
W
Bastet
32,420
6,385
372
6,337
26,433
8,973
373
17,377
9,056
0
82,961
L
28,513
6,516
887
4,316
18,760
5,803
1,934
3,894
14,866
84,522
0
L
4,585
187
0
0
21,772
6,425
315
2,304
19,468
0
20,391
L
Baron Samedi
Water2103
Baron Samedi
21,526
556
1,874
9,555
19,352
18,041
1,057
4,702
14,650
78,499
0
W
10,474
60
9,701
12,927
24,160
7,420
300
18,810
5,350
100,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,674
Gold Earned
48,793
284
Minions Killed
416
8
Camps Cleared
12
1,162,313
Distance Traveled
1,389,884
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,042
642
186
7
3
492,445
1
W
Bastet
16,378
655
79
3
4
476,181
1
L
Nu Wa
15,844
634
130
5
4
393,485
4
L
Thor
12,839
514
27
1
2
378,484
0
L
Baron Samedi
15,991
640
127
5
2
390,344
2
W
Hel
16,373
655
151
6
5
421,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role