Player Matchup

Fenrir
Fenrir
BledRedd
Fenrir
Level 26
God Stats
1W - 3L
1,526 SR
Queue Stats
33W - 39L
1,381 Elo+
Party 2
Medusa
Medusa
Enpixx
Medusa
Level 106
God Stats
2W - 3L
1,348 SR
Queue Stats
51W - 63L
1,413 Elo+
Party 2
Ymir
Ymir
ObamaCantDab
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,413 Elo+
Party 2
Team Averages
Level 53
1,458 SR
1,402 Elo+

VS

Team Averages
Level 72
1,407 SR
1,540 Elo+
Loki
Loki
QuezzDevilSh0t
Loki
Level 106
God Stats
7W - 14L
1,352 SR
Queue Stats
475W - 509L
1,559 Elo+
Solo
Bellona
Bellona
Young_Franz23
Bellona
Level 15
God Stats
7W - 5L
1,583 SR
Queue Stats
7W - 6L
1,530 Elo+
Party 1
Sol
Sol
Young_Kratos23
Sol
Level 95
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 16L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BledRedd
Fenrir
16
6 / 5 / 7
11,288
753
9,482
17,428
9,220
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Enpixx
Medusa
16
8 / 6 / 6
11,343
756
13,226
13,474
5,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 7
8,876
592
2,576
18,088
13,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 6
12,478
832
10,409
9,977
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
2 / 6 / 11
10,141
676
4,910
15,623
10,378
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
8 / 6 / 8
12,032
802
24,632
13,016
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
14
Kills
19
19
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BledRedd
Fenrir
6
5
7
1.9
L
Medusa
Enpixx
Medusa
8
6
6
1.83
L
0
8
7
0.44
W
9
3
6
4
W
Bellona
2
6
11
1.25
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
39,951
48,990
Taken
38,616
28,100
Mitigated
18,784
3,909
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BledRedd
Fenrir
9,482
706
0
592
17,428
9,220
432
8,942
8,058
0
30,553
L
Medusa
Enpixx
Medusa
13,226
5,012
0
1,517
13,474
5,255
1,074
4,638
8,614
0
47,515
L
2,576
414
0
1,800
18,088
13,625
174
10,239
7,357
11,158
0
W
10,409
2,094
0
2,184
9,977
3,857
515
931
9,046
0
49,924
W
Bellona
4,910
769
0
100
15,623
10,378
0
883
14,740
0
10,314
W
24,632
8,541
0
3,857
13,016
4,549
1,651
1,473
11,543
55,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
34,651
127
Minions Killed
151
4
Camps Cleared
9
777,008
Distance Traveled
760,401
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,288
753
47
3
2
297,264
1
L
Medusa
11,343
756
65
4
2
253,281
1
L
Ymir
8,876
592
15
1
0
226,463
1
W
Loki
12,478
832
68
5
7
307,451
0
W
Bellona
10,141
676
16
1
0
255,159
1
W
Sol
12,032
802
67
4
2
197,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role