Player Matchup

Hercules
Hercules
DeathReaper28Z
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
IvyLion
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,229 Elo+
Party 1
Danzaburou
Danzaburou
minby7
Danzaburou
Level 118
God Stats
90W - 102L
1,574 SR
Queue Stats
91W - 104L
1,345 Elo+
Party 1
Neith
Neith
rydberg136
Neith
Level 108
God Stats
9W - 7L
1,380 SR
Queue Stats
83W - 87L
1,422 Elo+
Party 1
Freya
Freya
vjade
Freya
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 112L
1,345 Elo+
Party 1
Team Averages
Level 98
1,491 SR
1,330 Elo+

VS

Team Averages
Level 90
1,414 SR
1,237 Elo+
Fenrir
Fenrir
CloudSonata
Fenrir
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,188 Elo+
Party 2
Hel
Hel
CrayonRehab
Hel
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 53L
1,188 Elo+
Party 2
Atlas
Atlas
NepgearIsMyWaifu
Atlas
Level 49
God Stats
2W - 2L
1,283 SR
Queue Stats
33W - 38L
1,188 Elo+
Party 2
Rama
Rama
Raviiolii
Rama
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 57L
1,188 Elo+
Party 2
Artemis
Artemis
showlder
Artemis
Level 136
God Stats
6W - 1L
1,285 SR
Queue Stats
114W - 100L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 3 / 0
6,776
678
3,326
14,523
9,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
IvyLion
Kukulkan
12
0 / 5 / 0
6,442
644
2,477
7,451
2,570
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
minby7
Danzaburou
12
0 / 8 / 0
6,457
646
4,727
11,450
4,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
13
0 / 4 / 0
6,846
685
2,262
9,319
3,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
vjade
Freya
12
0 / 5 / 0
6,542
654
3,230
8,687
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
9 / 0 / 3
8,574
857
5,493
5,244
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 0 / 12
8,841
884
11,627
6,285
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 12
8,542
854
4,509
6,715
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Rama
16
4 / 0 / 6
9,077
908
10,279
6,722
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
showlder
Artemis
16
5 / 0 / 9
8,793
879
11,888
6,876
2,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
67
0
Kills
25
25
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
0
3
10.5
W
5
0
12
11
L
Hercules
0
3
0
0
L
Kukulkan
IvyLion
Kukulkan
0
5
0
0
W
2
0
12
8
W
Rama
4
0
6
7
L
Danzaburou
minby7
Danzaburou
0
8
0
0
L
Neith
0
4
0
0
W
Artemis
showlder
Artemis
5
0
9
9.5
L
Freya
vjade
Freya
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,022
Damage
43,796
51,430
Taken
31,842
22,657
Mitigated
18,722
11,084
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,493
764
0
1,681
5,244
2,823
1,440
1,789
3,455
0
6,844
W
11,627
718
1,539
3,682
6,285
2,569
1,334
227
6,058
31,897
0
L
Hercules
3,326
137
1,257
4,301
14,523
9,127
0
5,790
8,629
0
8,196
L
Kukulkan
IvyLion
Kukulkan
2,477
463
0
369
7,451
2,570
500
2,214
5,067
13,203
0
W
4,509
1,731
0
1,333
6,715
7,584
519
1,563
5,152
10,666
0
W
Rama
10,279
7,166
0
3,622
6,722
2,928
4,427
1,348
5,374
0
39,299
L
Danzaburou
minby7
Danzaburou
4,727
1,447
0
1,130
11,450
4,633
600
2,568
8,848
0
22,011
L
Neith
2,262
784
0
2,341
9,319
3,490
648
3,080
6,161
0
17,476
W
Artemis
showlder
Artemis
11,888
6,097
0
2,850
6,876
2,818
1,390
780
6,096
0
34,572
L
Freya
vjade
Freya
3,230
928
0
1,686
8,687
2,837
329
2,484
6,134
13,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
43,827
152
Minions Killed
209
0
Camps Cleared
0
908,294
Distance Traveled
1,051,727
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,574
857
5
1
0
212,003
0
W
Hel
8,841
884
44
4
0
218,923
0
L
Hercules
6,776
678
18
2
0
201,092
3
L
Kukulkan
6,442
644
22
2
0
181,224
0
W
Atlas
8,542
854
14
1
0
230,157
0
W
Rama
9,077
908
78
8
0
206,655
2
L
Danzaburou
6,457
646
38
4
0
149,174
1
L
Neith
6,846
685
45
5
0
194,596
0
W
Artemis
8,793
879
68
7
0
183,989
1
L
Freya
6,542
654
29
3
0
182,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role