Player Matchup

Arachne
Arachne
HxdefrmComp
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
ReaIIyMusty
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ReaIIySmelly
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,500 Elo+

VS

Team Averages
Level 117
1,534 SR
1,570 Elo+
Baron Samedi
Baron Samedi
Cbasstopher963
Baron Samedi
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 38L
1,707 Elo+
Solo
Neith
Neith
PettyDeity
Neith
Level 107
God Stats
23W - 19L
1,567 SR
Queue Stats
91W - 94L
1,500 Elo+
Party 1
Mulan
Mulan
hannahbit
Mulan
Level 122
God Stats
27W - 27L
1,535 SR
Queue Stats
127W - 131L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HxdefrmComp
Arachne
10
1 / 7 / 4
7,074
707
3,926
9,250
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 6 / 2
8,879
888
7,405
12,642
5,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ReaIIySmelly
Amaterasu
11
2 / 6 / 5
7,343
734
7,705
15,401
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cbasstopher963
Baron Samedi
13
9 / 3 / 10
9,312
931
10,699
8,037
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
12
4 / 2 / 12
8,067
807
10,977
7,008
2,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
hannahbit
Mulan
12
6 / 4 / 10
8,351
835
9,214
14,112
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
19
19
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cbasstopher963
Baron Samedi
9
3
10
4.67
L
Arachne
HxdefrmComp
Arachne
1
7
4
0.43
W
Neith
4
2
12
5
L
6
6
2
1.17
L
Amaterasu
ReaIIySmelly
Amaterasu
2
6
5
0.75
W
Mulan
hannahbit
Mulan
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,036
Damage
30,890
37,293
Taken
29,157
16,536
Mitigated
14,422
7,664
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cbasstopher963
Baron Samedi
10,699
2,332
1,425
3,434
8,037
3,034
761
1,419
6,618
31,184
0
L
Arachne
HxdefrmComp
Arachne
3,926
3,085
0
343
9,250
3,044
0
2,332
6,705
0
5,346
W
Neith
10,977
5,084
0
2,061
7,008
2,734
1,304
3,023
3,985
0
29,743
L
7,405
1,463
566
3,091
12,642
5,608
45
3,803
8,625
24,992
0
L
Amaterasu
ReaIIySmelly
Amaterasu
7,705
2,931
415
3,249
15,401
7,884
0
4,935
10,136
0
16,386
W
Mulan
hannahbit
Mulan
9,214
1,250
323
5,057
14,112
8,654
460
3,029
11,083
124
24,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,296
Gold Earned
25,730
49
Minions Killed
120
3
Camps Cleared
4
420,830
Distance Traveled
490,663
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,312
931
40
4
1
157,552
0
L
Arachne
7,074
707
5
1
0
116,208
0
W
Neith
8,067
807
47
5
1
156,186
4
L
Atlas
8,879
888
32
3
0
143,521
0
L
Amaterasu
7,343
734
12
1
3
161,101
0
W
Mulan
8,351
835
33
3
2
176,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role