Player Matchup

Awilix
Awilix
Bac0nB00zer
Awilix
Level 107
God Stats
20W - 10L
1,167 SR
Queue Stats
221W - 187L
1,203 Elo+
Party 1
Gilgamesh
Gilgamesh
HoundsPride
Gilgamesh
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,285 Elo+
Solo
Hou Yi
Hou Yi
Lildealer
Hou Yi
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
147W - 109L
1,203 Elo+
Party 1
Nu Wa
Nu Wa
SkireBlade
Nu Wa
Level 128
God Stats
39W - 18L
1,167 SR
Queue Stats
150W - 117L
1,203 Elo+
Party 1
Athena
Athena
kelloniscool
Athena
Level 16
God Stats
15W - 9L
1,143 SR
Queue Stats
119W - 94L
1,203 Elo+
Party 1
Team Averages
Level 84
1,295 SR
1,219 Elo+

VS

Team Averages
Level 64
1,541 SR
1,345 Elo+
Cerberus
Cerberus
SarnTetra
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
TheManaWraith
Cernunnos
Level 149
God Stats
5W - 4L
1,707 SR
Queue Stats
73W - 75L
1,637 Elo+
Solo
Cliodhna
Cliodhna
TwitchSleephd
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 2
Anhur
Anhur
Zionq1
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,197 Elo+
Party 2
Sol
Sol
omeguh
Sol
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 1 / 2
7,517
537
6,576
7,595
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
HoundsPride
Gilgamesh
11
0 / 4 / 1
6,650
475
3,790
10,303
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Lildealer
Hou Yi
14
11 / 1 / 4
8,663
619
13,079
8,188
2,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
13
3 / 0 / 3
7,897
564
7,398
6,650
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
2 / 0 / 11
7,608
543
3,248
8,964
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SarnTetra
Cerberus
8
0 / 6 / 1
5,409
386
2,603
10,091
7,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TheManaWraith
Cernunnos
13
3 / 2 / 2
7,841
560
6,888
9,171
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
TwitchSleephd
Cliodhna
12
3 / 3 / 2
7,592
542
6,165
9,831
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Zionq1
Anhur
8
0 / 7 / 0
5,414
387
2,174
7,883
2,083
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
omeguh
Sol
11
0 / 2 / 0
6,862
490
8,337
8,354
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
6
6
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
1
2
5
W
Gilgamesh
HoundsPride
Gilgamesh
0
4
1
0.13
W
Hou Yi
Lildealer
Hou Yi
11
1
4
13
L
Cerberus
SarnTetra
Cerberus
0
6
1
0.08
W
Nu Wa
3
0
3
4.5
L
Cernunnos
TheManaWraith
Cernunnos
3
2
2
2
L
Cliodhna
TwitchSleephd
Cliodhna
3
3
2
1.33
L
Anhur
Zionq1
Anhur
0
7
0
0
W
Athena
2
0
11
7.5
L
Sol
omeguh
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
26,167
41,700
Taken
45,330
24,062
Mitigated
17,967
11,691
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,576
1,922
0
3,106
7,595
2,416
144
832
6,763
0
37,494
W
Gilgamesh
HoundsPride
Gilgamesh
3,790
689
0
2,436
10,303
7,812
0
0
10,303
0
34,549
W
Hou Yi
Lildealer
Hou Yi
13,079
5,313
209
2,458
8,188
2,735
756
2,996
5,192
0
63,726
L
Cerberus
SarnTetra
Cerberus
2,603
391
0
2,043
10,091
7,211
0
1,775
8,156
18,239
0
W
Nu Wa
7,398
1,158
404
1,857
6,650
2,113
585
4,069
2,581
45,074
0
L
Cernunnos
TheManaWraith
Cernunnos
6,888
3,195
0
5,585
9,171
2,941
640
2,282
6,421
0
42,143
L
Cliodhna
TwitchSleephd
Cliodhna
6,165
1,544
0
3,423
9,831
2,935
0
1,912
7,738
0
45,996
L
Anhur
Zionq1
Anhur
2,174
1,008
0
349
7,883
2,083
0
1,037
6,728
0
15,135
W
Athena
3,248
1,105
117
1,104
8,964
8,986
23
2,431
6,533
14,373
0
L
Sol
omeguh
Sol
8,337
2,208
0
3,593
8,354
2,797
1,011
2,906
5,256
47,903
6,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
33,118
365
Minions Killed
352
0
Camps Cleared
0
1,457,086
Distance Traveled
1,304,169
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,517
537
63
5
0
366,149
1
W
Gilgamesh
6,650
475
76
5
0
274,053
0
W
Hou Yi
8,663
619
94
7
0
250,458
3
L
Cerberus
5,409
386
46
3
0
242,765
5
W
Nu Wa
7,897
564
99
7
0
273,701
1
L
Cernunnos
7,841
560
81
6
0
235,697
5
L
Cliodhna
7,592
542
85
6
0
317,535
4
L
Anhur
5,414
387
37
3
0
231,506
0
W
Athena
7,608
543
33
2
0
292,725
1
L
Sol
6,862
490
103
7
0
276,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role