Player Matchup

Medusa
Medusa
Boxjump
Medusa
Level 123
God Stats
4W - 5L
1,490 SR
Queue Stats
50W - 47L
1,516 Elo+
Party 2
Atlas
Atlas
Chuck0706
Atlas
Level 75
God Stats
2W - 1L
1,715 SR
Queue Stats
25W - 23L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
Hurtentime
Baron Samedi
Level 103
God Stats
2W - 2L
1,715 SR
Queue Stats
14W - 16L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
NFBJ1zzDoctor
Ah Puch
Level 63
God Stats
7W - 6L
1,512 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 2
Ravana
Ravana
NFBNathan
Ravana
Level 29
God Stats
2W - 1L
1,512 SR
Queue Stats
20W - 15L
1,609 Elo+
Party 2
Team Averages
Level 79
1,589 SR
1,506 Elo+

VS

Team Averages
Level 39
1,576 SR
1,581 Elo+
Bellona
Bellona
Adendric
Bellona
Level 33
God Stats
4W - 4L
1,742 SR
Queue Stats
8W - 9L
1,730 Elo+
Party 1
Cupid
Cupid
BlueArcAngel
Cupid
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 44L
1,501 Elo+
Solo
Bacchus
Bacchus
Rassenha
Bacchus
Level 96
God Stats
3W - 2L
1,637 SR
Queue Stats
63W - 53L
1,637 Elo+
Party 1
Olorun
Olorun
epic316
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
flyingburitos
Bastet
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 140L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boxjump
Medusa
17
12 / 2 / 13
10,379
944
15,318
11,369
4,913
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Chuck0706
Atlas
16
4 / 1 / 19
10,043
913
7,503
10,507
10,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Hurtentime
Baron Samedi
16
7 / 3 / 18
9,998
909
13,776
9,792
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
16
6 / 2 / 14
9,745
886
16,052
7,212
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
NFBNathan
Ravana
16
5 / 3 / 17
9,658
878
10,308
10,287
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adendric
Bellona
14
1 / 5 / 6
7,951
723
5,053
14,739
10,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 10 / 2
8,824
802
10,493
15,641
5,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Rassenha
Bacchus
14
2 / 3 / 6
9,246
841
9,524
12,779
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
epic316
Olorun
16
1 / 8 / 3
8,680
789
2,035
12,608
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 8 / 5
8,522
775
8,111
15,679
5,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
34
Kills
11
11
Deaths
34
81
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adendric
Bellona
1
5
6
0.8
L
4
10
2
0.5
W
Medusa
Boxjump
Medusa
12
2
13
9.25
W
Atlas
Chuck0706
Atlas
4
1
19
13.5
W
Baron Samedi
Hurtentime
Baron Samedi
7
3
18
5.33
W
Ah Puch
6
2
14
6.5
W
Ravana
NFBNathan
Ravana
5
3
17
4.5
L
Bacchus
Rassenha
Bacchus
2
3
6
1.67
L
Olorun
epic316
Olorun
1
8
3
0.31
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,957
Damage
35,216
49,167
Taken
71,446
29,993
Mitigated
38,354
18,382
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adendric
Bellona
5,053
891
0
192
14,739
10,960
0
7,313
7,106
0
10,820
L
10,493
5,080
559
750
15,641
5,349
0
9,311
6,075
0
22,623
W
Medusa
Boxjump
Medusa
15,318
9,376
0
4,316
11,369
4,913
4,374
3,372
7,997
0
42,999
W
Atlas
Chuck0706
Atlas
7,503
2,767
2,154
2,292
10,507
10,687
1,303
1,593
8,914
18,529
0
W
Baron Samedi
Hurtentime
Baron Samedi
13,776
1,364
2,675
2,905
9,792
4,729
2,346
2,306
7,486
31,165
0
W
Ah Puch
16,052
516
0
1,747
7,212
3,003
1,915
2,011
5,201
34,827
0
W
Ravana
NFBNathan
Ravana
10,308
2,776
0
2,293
10,287
6,661
1,342
2,277
8,010
0
26,166
L
Bacchus
Rassenha
Bacchus
9,524
498
268
2,098
12,779
11,613
0
6,534
5,962
22,418
0
L
Olorun
epic316
Olorun
2,035
1,369
647
1,802
12,608
4,783
1,209
6,799
5,494
25,791
0
L
8,111
1,653
924
1,851
15,679
5,649
0
6,821
8,587
0
22,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,823
Gold Earned
43,223
200
Minions Killed
184
0
Camps Cleared
0
1,145,722
Distance Traveled
1,080,596
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,951
723
19
2
0
213,264
1
L
Cupid
8,824
802
44
4
0
179,780
0
W
Medusa
10,379
944
54
5
0
216,566
2
W
Atlas
10,043
913
31
3
0
243,739
2
W
Baron Samedi
9,998
909
26
2
0
216,796
2
W
Ah Puch
9,745
886
41
4
0
223,382
0
W
Ravana
9,658
878
48
4
0
245,239
0
L
Bacchus
9,246
841
21
2
0
251,537
0
L
Olorun
8,680
789
71
6
0
197,584
1
L
Bastet
8,522
775
29
3
0
238,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role