Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
PerrellaGR
Zeus
Level 61
God Stats
8W - 11L
1,490 SR
Queue Stats
8W - 12L
1,519 Elo+
Party 1
Ymir
Ymir
ReiterBlood
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
UzCidracks
Mercury
Level 126
God Stats
4W - 4L
1,516 SR
Queue Stats
224W - 232L
1,468 Elo+
Party 1
Skadi
Skadi
ringo_flex8
Skadi
Level 67
God Stats
31W - 28L
2,022 SR
Queue Stats
56W - 73L
1,551 Elo+
Solo
Team Averages
Level 80
1,606 SR
1,508 Elo+

VS

Team Averages
Level 81
1,458 SR
1,446 Elo+
Eset
Eset
Demi2OP
Eset
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 199L
1,577 Elo+
Party 2
Rama
Rama
IONKNOWJAY
Rama
Level 49
God Stats
1W - 2L
1,288 SR
Queue Stats
54W - 70L
1,243 Elo+
Solo
Achilles
Achilles
LtDragonReborn
Achilles
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
WowYourTrashKid4
Sun Wukong
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 127L
1,413 Elo+
Party 2
Fenrir
Fenrir
ll-LAF-ll
Fenrir
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
116W - 102L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 0
6,294
629
2,622
4,390
2,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
4,787
479
1,523
3,271
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
4,673
467
2,273
9,003
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Mercury
UzCidracks
Mercury
10
3 / 4 / 1
5,802
580
3,285
6,495
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 5 / 1
5,104
510
5,206
7,214
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Demi2OP
Eset
9
0 / 2 / 8
5,565
557
3,158
4,757
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 1 / 5
5,590
559
3,037
4,746
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
8
2 / 2 / 6
5,428
543
3,252
8,501
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
WowYourTrashKid4
Sun Wukong
9
0 / 2 / 0
4,932
493
1,851
5,617
1,700
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
ll-LAF-ll
Fenrir
11
9 / 0 / 3
6,814
681
4,764
4,215
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
15
15
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
0
0
2
W
Eset
Demi2OP
Eset
0
2
8
2
W
4
1
5
6.5
W
Achilles
2
2
6
2.5
L
0
3
2
0.33
L
0
3
1
0.17
L
Mercury
UzCidracks
Mercury
3
4
1
0.88
W
Sun Wukong
WowYourTrashKid4
Sun Wukong
0
2
0
0
W
Fenrir
ll-LAF-ll
Fenrir
9
0
3
10.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,909
Damage
16,062
30,373
Taken
27,836
11,654
Mitigated
9,661
6,981
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,622
1,061
0
1,297
4,390
2,552
0
0
4,390
0
37,749
W
Eset
Demi2OP
Eset
3,158
144
0
931
4,757
959
0
948
3,647
25,169
0
W
3,037
2,529
0
1,061
4,746
1,119
66
565
4,181
0
19,846
W
Achilles
3,252
741
0
1,952
8,501
4,419
0
1,436
7,065
0
17,466
L
1,523
0
0
289
3,271
855
152
826
2,352
18,501
0
L
2,273
516
0
3,289
9,003
4,164
0
717
8,158
10,678
0
L
Mercury
UzCidracks
Mercury
3,285
891
0
1,142
6,495
2,581
98
1,291
5,101
0
34,841
W
Sun Wukong
WowYourTrashKid4
Sun Wukong
1,851
204
0
784
5,617
1,700
0
0
5,617
0
22,475
W
Fenrir
ll-LAF-ll
Fenrir
4,764
732
0
2,894
4,215
1,464
0
627
3,530
0
27,484
L
5,206
2,586
0
964
7,214
1,502
54
0
7,214
0
24,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
28,329
242
Minions Killed
223
0
Camps Cleared
0
905,358
Distance Traveled
966,337
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,294
629
82
8
0
200,656
3
W
Eset
5,565
557
64
6
0
197,715
4
W
Rama
5,590
559
50
5
0
172,880
2
W
Achilles
5,428
543
16
2
0
200,733
1
L
Zeus
4,787
479
34
3
0
184,658
2
L
Ymir
4,673
467
15
2
0
156,573
2
L
Mercury
5,802
580
74
7
0
213,751
0
W
Sun Wukong
4,932
493
44
4
0
173,333
0
W
Fenrir
6,814
681
49
5
0
221,676
3
L
Skadi
5,104
510
37
4
0
149,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role