Player Matchup

Apollo
Apollo
 
Apollo
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CrackedBaldy
Chaac
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 90L
1,717 Elo+
Party 1
Erlang Shen
Erlang Shen
DeathSlasher69
Erlang Shen
Level 46
God Stats
8W - 6L
1,715 SR
Queue Stats
39W - 37L
1,566 Elo+
Party 4
Awilix
Awilix
FaZeJOE
Awilix
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 116L
1,650 Elo+
Party 4
Raijin
Raijin
NoBo638
Raijin
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 165L
1,566 Elo+
Party 4
Team Averages
Level 76
1,543 SR
1,600 Elo+

VS

Team Averages
Level 52
1,591 SR
1,469 Elo+
Apollo
Apollo
ArcaneCitadel9
Apollo
Level 29
God Stats
8W - 8L
1,479 SR
Queue Stats
59W - 68L
1,433 Elo+
Party 2
Ymir
Ymir
FrostyKM
Ymir
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
GrandmasterS1
Baron Samedi
Level 89
God Stats
5W - 5L
1,847 SR
Queue Stats
241W - 243L
1,542 Elo+
Party 3
Cliodhna
Cliodhna
Slimps
Cliodhna
Level 20
God Stats
16W - 6L
1,500 SR
Queue Stats
136W - 161L
1,401 Elo+
Party 3
Mulan
Mulan
YoungskuII23
Mulan
Level 79
God Stats
41W - 53L
1,627 SR
Queue Stats
207W - 233L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 3 / 0
6,649
511
8,938
7,354
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
5,378
414
2,917
7,442
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
DeathSlasher69
Erlang Shen
9
1 / 6 / 0
5,944
457
5,271
11,784
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
FaZeJOE
Awilix
11
1 / 6 / 3
6,725
517
5,288
11,082
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
NoBo638
Raijin
11
4 / 5 / 1
7,160
551
4,991
8,995
3,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,075
544
6,269
6,640
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
12
1 / 1 / 5
7,211
555
3,679
10,886
6,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
GrandmasterS1
Baron Samedi
13
3 / 3 / 6
7,517
578
6,151
8,485
3,910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Slimps
Cliodhna
13
13 / 0 / 5
8,486
653
9,980
7,471
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 5
7,572
582
6,338
10,077
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
23
23
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
0
0.33
W
4
1
7
7.5
L
0
3
1
0.17
L
Erlang Shen
DeathSlasher69
Erlang Shen
1
6
0
0.17
L
Awilix
FaZeJOE
Awilix
1
6
3
0.42
W
Ymir
1
1
5
3.5
W
Baron Samedi
GrandmasterS1
Baron Samedi
3
3
6
2
L
Raijin
NoBo638
Raijin
4
5
1
0.9
W
Cliodhna
Slimps
Cliodhna
13
0
5
15.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
32,417
46,657
Taken
43,559
21,055
Mitigated
19,513
10,569
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,938
5,075
0
2,390
7,354
2,075
0
2,244
5,110
0
50,930
W
6,269
5,266
0
1,680
6,640
1,611
1,527
1,400
5,240
0
33,838
L
2,917
223
0
1,897
7,442
4,353
0
1,861
5,581
1,917
11,046
L
Erlang Shen
DeathSlasher69
Erlang Shen
5,271
2,821
0
2,725
11,784
7,960
0
918
10,866
0
26,678
L
Awilix
FaZeJOE
Awilix
5,288
1,971
0
2,372
11,082
2,851
0
2,203
8,879
0
31,011
W
Ymir
3,679
622
1,246
2,802
10,886
6,816
0
558
10,328
25,229
0
W
Baron Samedi
GrandmasterS1
Baron Samedi
6,151
775
920
3,782
8,485
3,910
1,101
2,252
6,233
40,997
0
L
Raijin
NoBo638
Raijin
4,991
589
0
1,185
8,995
3,816
169
2,604
6,391
29,967
0
W
Cliodhna
Slimps
Cliodhna
9,980
1,514
0
2,998
7,471
2,451
972
617
6,854
0
35,025
W
6,338
1,482
0
4,832
10,077
4,725
431
751
9,326
0
38,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
37,861
287
Minions Killed
322
0
Camps Cleared
0
1,064,356
Distance Traveled
1,267,759
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,649
511
102
8
0
230,104
3
W
Apollo
7,075
544
62
5
0
248,437
0
L
Chaac
5,378
414
18
1
0
168,902
1
L
Erlang Shen
5,944
457
47
4
0
222,842
4
L
Awilix
6,725
517
60
5
0
259,596
0
W
Ymir
7,211
555
51
4
0
248,386
2
W
Baron Samedi
7,517
578
70
5
0
222,432
0
L
Raijin
7,160
551
60
5
0
182,912
4
W
Cliodhna
8,486
653
59
5
0
315,562
1
W
Mulan
7,572
582
80
6
0
232,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role