Player Matchup

Neith
Neith
Failingblips
Neith
Level 109
God Stats
2W - 2L
1,456 SR
Queue Stats
41W - 80L
1,773 Elo+
Party 1
Scylla
Scylla
Neproxis
Scylla
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 81L
1,773 Elo+
Party 1
Bastet
Bastet
OstrichTheRed
Bastet
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 48L
1,732 Elo+
Party 1
Set
Set
StunningSiren63
Set
Level 117
God Stats
3W - 6L
1,500 SR
Queue Stats
39W - 73L
1,773 Elo+
Party 1
Cerberus
Cerberus
T3X4S M4D3 0
Cerberus
Level 12
God Stats
6W - 8L
1,197 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Team Averages
Level 96
1,431 SR
1,711 Elo+

VS

Team Averages
Level 69
1,513 SR
1,423 Elo+
Bacchus
Bacchus
CaptainJonoshi
Bacchus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,167 Elo+
Solo
King Arthur
King Arthur
DesTheLizardKing
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Osiris9233
Janus
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 37L
1,474 Elo+
Solo
Khepri
Khepri
WyldZwei
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
mcbaggnz
Da Ji
Level 48
God Stats
11W - 13L
1,566 SR
Queue Stats
101W - 109L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
8,765
797
6,102
6,253
2,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Neproxis
Scylla
17
1 / 1 / 13
9,513
865
7,587
6,409
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
7 / 2 / 9
9,377
852
12,274
7,136
2,627
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
10 / 1 / 8
9,798
891
13,724
8,246
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
T3X4S M4D3 0
Cerberus
15
2 / 2 / 10
8,405
764
2,562
8,418
7,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,747
795
5,374
16,607
12,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DesTheLizardKing
King Arthur
14
0 / 4 / 2
7,713
701
3,866
8,233
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
16
3 / 6 / 2
8,585
780
8,921
10,731
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
WyldZwei
Khepri
13
0 / 2 / 1
7,605
691
1,664
6,010
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
mcbaggnz
Da Ji
13
1 / 7 / 4
7,700
700
4,956
10,516
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
24
Kills
6
6
Deaths
24
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
King Arthur
DesTheLizardKing
King Arthur
0
4
2
0.25
W
4
0
10
9
W
Scylla
Neproxis
Scylla
1
1
13
7.5
L
Janus
3
6
2
0.67
W
7
2
9
5.75
W
10
1
8
14
W
Cerberus
T3X4S M4D3 0
Cerberus
2
2
10
3.5
L
Khepri
WyldZwei
Khepri
0
2
1
0.25
L
Da Ji
mcbaggnz
Da Ji
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
24,781
36,462
Taken
52,097
19,796
Mitigated
31,373
9,159
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,374
432
436
3,746
16,607
12,750
239
3,088
13,132
17,185
0
L
King Arthur
DesTheLizardKing
King Arthur
3,866
560
0
925
8,233
6,568
99
2,300
5,664
0
18,000
W
6,102
2,462
0
2,092
6,253
2,652
1,199
2,972
3,056
0
25,620
W
Scylla
Neproxis
Scylla
7,587
998
0
1,908
6,409
2,408
0
3,356
2,804
43,878
0
L
Janus
8,921
290
104
874
10,731
3,006
273
1,467
9,095
36,477
0
W
12,274
3,358
0
1,490
7,136
2,627
1,193
3,142
3,698
0
24,736
W
13,724
6,300
0
2,956
8,246
4,170
1,511
3,514
4,352
0
34,965
W
Cerberus
T3X4S M4D3 0
Cerberus
2,562
76
0
713
8,418
7,939
172
2,439
5,675
15,697
0
L
Khepri
WyldZwei
Khepri
1,664
268
0
432
6,010
4,215
0
1,782
4,052
9,561
0
L
Da Ji
mcbaggnz
Da Ji
4,956
652
0
289
10,516
4,834
0
1,007
9,240
0
16,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
40,350
237
Minions Killed
183
0
Camps Cleared
0
1,153,638
Distance Traveled
1,073,323
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,747
795
28
3
0
205,751
3
L
King Arthur
7,713
701
53
5
0
232,936
0
W
Neith
8,765
797
48
4
0
239,902
2
W
Scylla
9,513
865
79
7
0
230,475
1
L
Janus
8,585
780
69
6
0
210,573
0
W
Bastet
9,377
852
29
3
0
215,712
5
W
Set
9,798
891
52
5
0
238,100
0
W
Cerberus
8,405
764
29
3
0
229,449
0
L
Khepri
7,605
691
15
1
0
205,002
0
L
Da Ji
7,700
700
18
2
0
219,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role