Player Matchup

Bakasura
Bakasura
Bannerxdxd10
Bakasura
Level 29
God Stats
0W - 7L
1,245 SR
Queue Stats
19W - 42L
1,288 Elo+
Party 1
Jormungandr
Jormungandr
OSTRON226043
Jormungandr
Level 17
God Stats
5W - 15L
1,270 SR
Queue Stats
7W - 23L
1,216 Elo+
Party 1
Merlin
Merlin
YugiMato
Merlin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
kapin crusty
Sun Wukong
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Medusa
Medusa
zZPapaDocZz
Medusa
Level 119
God Stats
4W - 2L
1,709 SR
Queue Stats
19W - 21L
1,632 Elo+
Solo
Team Averages
Level 64
1,445 SR
1,385 Elo+

VS

Team Averages
Level 68
1,612 SR
1,520 Elo+
Geb
Geb
DedPonysSociety
Geb
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 221L
1,371 Elo+
Party 2
Neith
Neith
MetalHOONIGAN
Neith
Level 28
God Stats
32W - 33L
1,756 SR
Queue Stats
61W - 78L
1,698 Elo+
Party 2
Atlas
Atlas
NoTimeForError12
Atlas
Level 115
God Stats
6W - 3L
1,500 SR
Queue Stats
149W - 151L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
PedroDePacas123
Baron Samedi
Level 68
God Stats
9W - 8L
1,805 SR
Queue Stats
9W - 8L
1,754 Elo+
Solo
Nu Wa
Nu Wa
havocsgonewild
Nu Wa
Level 67
God Stats
14W - 17L
1,500 SR
Queue Stats
328W - 377L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bannerxdxd10
Bakasura
20
2 / 5 / 6
14,820
988
9,011
26,819
14,896
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
OSTRON226043
Jormungandr
20
1 / 7 / 4
14,450
963
25,712
37,609
31,207
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
YugiMato
Merlin
20
3 / 12 / 5
15,054
1,004
22,381
28,068
11,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
kapin crusty
Sun Wukong
19
0 / 5 / 5
13,757
917
14,195
21,377
22,358
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
19
3 / 4 / 4
14,596
973
9,030
10,812
3,801
Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 22
17,211
1,147
15,850
18,352
26,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 1 / 14
17,029
1,135
30,186
17,676
8,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 22
17,287
1,152
22,681
26,441
34,467
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
PedroDePacas123
Baron Samedi
20
5 / 0 / 14
15,490
1,033
12,948
4,628
5,350
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 3 / 22
17,098
1,140
35,247
18,735
9,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
127
9
Kills
33
33
Deaths
9
24
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bannerxdxd10
Bakasura
2
5
6
1
W
4
2
22
7.5
W
13
1
14
20
W
5
3
22
5.33
L
Jormungandr
OSTRON226043
Jormungandr
1
7
4
0.43
W
Baron Samedi
PedroDePacas123
Baron Samedi
5
0
14
12
L
Merlin
YugiMato
Merlin
3
12
5
0.46
W
6
3
22
5.67
L
Sun Wukong
kapin crusty
Sun Wukong
0
5
5
0.5
L
Medusa
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,329
Damage
116,912
124,685
Taken
85,832
84,138
Mitigated
83,965
12,868
Healing
24,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bannerxdxd10
Bakasura
9,011
4,737
0
4,410
26,819
14,896
0
19,377
7,442
0
24,125
W
15,850
1,370
0
2,093
18,352
26,204
0
10,725
7,230
24,433
0
W
30,186
17,064
0
3,675
17,676
8,393
0
8,909
8,474
0
56,937
W
22,681
9,016
685
4,488
26,441
34,467
0
15,155
10,558
50,432
0
L
Jormungandr
OSTRON226043
Jormungandr
25,712
7,041
0
5,178
37,609
31,207
0
26,516
11,093
80,318
0
W
Baron Samedi
PedroDePacas123
Baron Samedi
12,948
1,223
5,817
2,355
4,628
5,350
0
2,088
2,352
34,196
0
L
Merlin
YugiMato
Merlin
22,381
2,322
0
668
28,068
11,876
0
18,201
9,867
61,317
0
W
35,247
12,710
168
5,242
18,735
9,551
0
11,216
7,449
73,392
0
L
Sun Wukong
kapin crusty
Sun Wukong
14,195
2,353
0
1,775
21,377
22,358
0
14,856
6,521
0
29,691
L
Medusa
9,030
3,539
0
837
10,812
3,801
0
7,776
3,036
0
33,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,677
Gold Earned
84,115
298
Minions Killed
298
4
Camps Cleared
6
1,158,035
Distance Traveled
1,435,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,820
988
52
3
0
277,330
0
W
Geb
17,211
1,147
19
1
0
364,215
1
W
Neith
17,029
1,135
59
4
4
299,273
0
W
Atlas
17,287
1,152
69
5
2
274,453
0
L
Jormungandr
14,450
963
82
5
0
249,496
0
W
Baron Samedi
15,490
1,033
56
4
0
258,040
1
L
Merlin
15,054
1,004
77
5
0
238,186
0
W
Nu Wa
17,098
1,140
95
6
0
239,656
0
L
Sun Wukong
13,757
917
30
2
2
252,399
1
L
Medusa
14,596
973
57
4
2
140,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role