Player Matchup

Sol
Sol
Gold IV
EPiquiMA
Sol
Gold IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,731 MMR
Solo
Ares
Ares
Gold IV
Frrn
Ares
Gold IV
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
267W - 268L
1,692 MMR
Solo
Cernunnos
Cernunnos
Gold III
Hαymaker
Cernunnos
Gold III
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 63L
1,678 MMR
Solo
Ravana
Ravana
Gold V
TempestEmoo
Ravana
Gold V
Level 121
God Stats
1W - 5L
1,308 SR
Queue Stats
87W - 87L
1,704 MMR
Solo
Cerberus
Cerberus
Gold IV
Xercion
Cerberus
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,728 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,462 SR
1,706 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,500 SR
1,653 MMR
Pele
Pele
Gold II
 
Pele
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
GagGrenade
Kukulkan
Gold V
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 72L
1,675 MMR
Solo
Atlas
Atlas
Gold IV
Ru3ditas
Atlas
Gold IV
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
173W - 168L
1,588 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
SkorpionBlack6
Tsukuyomi
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 89L
1,769 MMR
Party 2
Medusa
Medusa
Gold II
Spae
Medusa
Gold II
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
110W - 85L
1,734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,916
538
2,581
5,901
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Frrn
Ares
8
1 / 3 / 2
5,456
496
3,568
10,850
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Hαymaker
Cernunnos
11
0 / 2 / 2
5,903
537
5,766
5,723
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
9
2 / 3 / 2
5,898
536
4,097
6,078
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Xercion
Cerberus
9
1 / 4 / 0
5,590
508
3,284
8,901
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
CamazotzAchillesGilgameshTiamat

VS

Bans
CliodhnaArtioBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 3
6,882
626
5,890
7,662
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
GagGrenade
Kukulkan
13
2 / 0 / 4
7,234
658
3,177
2,659
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Ru3ditas
Atlas
10
3 / 1 / 6
6,238
567
3,691
5,943
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SkorpionBlack6
Tsukuyomi
13
3 / 1 / 4
7,196
654
8,868
8,588
3,137
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Spae
Medusa
12
2 / 1 / 2
6,618
602
6,650
6,795
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
14
14
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
3
5.5
L
0
2
0
0
L
Ares
Frrn
Ares
1
3
2
0.67
W
Kukulkan
GagGrenade
Kukulkan
2
0
4
4
L
Cernunnos
Hαymaker
Cernunnos
0
2
2
0.5
W
Atlas
Ru3ditas
Atlas
3
1
6
6
W
Tsukuyomi
SkorpionBlack6
Tsukuyomi
3
1
4
5
W
Medusa
Spae
Medusa
2
1
2
3
L
Ravana
2
3
2
1
L
Cerberus
Xercion
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
28,276
37,453
Taken
31,647
21,662
Mitigated
11,268
9,210
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,890
1,265
0
2,914
7,662
2,305
0
2,197
5,465
0
42,883
L
2,581
667
0
1,510
5,901
1,965
0
1,332
4,569
37,739
3,338
L
Ares
Frrn
Ares
3,568
218
324
2,363
10,850
8,452
0
2,658
8,192
12,288
0
W
Kukulkan
GagGrenade
Kukulkan
3,177
1,229
0
490
2,659
919
0
1,049
1,610
53,589
0
L
Cernunnos
Hαymaker
Cernunnos
5,766
2,932
0
1,694
5,723
1,748
0
784
4,939
0
42,746
W
Atlas
Ru3ditas
Atlas
3,691
1,554
1,409
1,691
5,943
3,211
0
1,402
4,541
10,644
0
W
Tsukuyomi
SkorpionBlack6
Tsukuyomi
8,868
3,202
0
1,867
8,588
3,137
0
2,916
5,217
0
46,893
W
Medusa
Spae
Medusa
6,650
3,470
0
2,253
6,795
1,696
0
1,235
5,560
0
48,299
L
Ravana
4,097
1,153
0
361
6,078
1,978
0
644
5,434
0
35,734
L
Cerberus
Xercion
Cerberus
3,284
378
12
2,946
8,901
7,519
0
1,450
7,451
24,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
34,168
335
Minions Killed
415
0
Camps Cleared
0
1,071,704
Distance Traveled
1,164,565
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,882
626
77
7
0
263,921
1
L
Sol
5,916
538
93
8
0
209,830
3
L
Ares
5,456
496
14
1
0
215,328
5
W
Kukulkan
7,234
658
129
12
0
217,996
4
L
Cernunnos
5,903
537
92
8
0
202,982
4
W
Atlas
6,238
567
11
1
0
226,067
3
W
Tsukuyomi
7,196
654
94
9
0
233,385
4
W
Medusa
6,618
602
104
9
0
223,196
4
L
Ravana
5,898
536
66
6
0
241,829
3
L
Cerberus
5,590
508
70
6
0
201,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role