Player Matchup

Tyr
Tyr
BowmanStar
Tyr
Level 67
God Stats
8W - 3L
1,957 SR
Queue Stats
43W - 12L
1,771 Elo+
Party 1
Atlas
Atlas
GTHorizon
Atlas
Level 124
God Stats
17W - 6L
1,791 SR
Queue Stats
62W - 28L
1,745 Elo+
Party 1
Merlin
Merlin
PorscheMonkeý
Merlin
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
83W - 26L
1,773 Elo+
Party 1
Izanami
Izanami
Slyfy360
Izanami
Level 83
God Stats
4W - 0L
1,880 SR
Queue Stats
34W - 16L
1,784 Elo+
Party 1
Cliodhna
Cliodhna
dtrrules211800
Cliodhna
Level 61
God Stats
2W - 1L
1,837 SR
Queue Stats
40W - 28L
1,850 Elo+
Party 1
Team Averages
Level 69
1,793 SR
1,785 Elo+

VS

Team Averages
Level 53
1,531 SR
1,607 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BananaQueen25
Chang'e
Level 36
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 2L
1,728 Elo+
Solo
Artio
Artio
DrFoguelldelico
Artio
Level 29
God Stats
6W - 6L
1,561 SR
Queue Stats
127W - 99L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
SifTheGuardian
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,646 Elo+
Party 3
Tiamat
Tiamat
Venomousone955
Tiamat
Level 18
God Stats
1W - 2L
1,367 SR
Queue Stats
1W - 3L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 9
6,200
1,033
5,171
4,509
2,231
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
GTHorizon
Atlas
10
1 / 1 / 11
5,679
947
2,812
8,299
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
2 / 0 / 5
6,745
1,124
4,513
2,323
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Slyfy360
Izanami
11
3 / 0 / 10
5,995
999
4,045
4,217
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
12
6 / 0 / 5
6,651
1,109
6,145
2,423
1,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 1
5,311
885
3,390
4,189
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
9
2 / 3 / 0
5,042
840
1,810
3,623
2,113
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 3 / 1
4,725
788
2,806
7,017
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
10
0 / 5 / 2
4,802
800
2,254
4,670
1,250
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 3
5,158
860
2,808
6,473
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
18
Kills
3
3
Deaths
18
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
L
Chang'e
2
3
0
0.67
W
6
2
9
5.25
L
0
3
1
0.17
W
Atlas
GTHorizon
Atlas
1
1
11
6.5
W
2
0
5
4.5
L
Kukulkan
0
5
2
0.2
W
Izanami
Slyfy360
Izanami
3
0
10
8
L
0
4
3
0.38
W
Cliodhna
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,686
Damage
13,068
21,771
Taken
25,972
11,201
Mitigated
12,646
7,321
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,390
473
415
832
4,189
1,186
0
854
3,335
16,750
0
L
Chang'e
1,810
381
298
521
3,623
2,113
0
411
3,212
3,154
0
W
5,171
277
0
336
4,509
2,231
25
1,748
2,524
0
7,247
L
2,806
0
475
1,777
7,017
5,715
0
2,660
4,357
8,464
0
W
Atlas
GTHorizon
Atlas
2,812
532
961
3,527
8,299
5,611
0
4,989
2,665
7,503
0
W
4,513
225
0
745
2,323
850
1,007
646
1,569
33,045
0
L
Kukulkan
2,254
108
84
109
4,670
1,250
0
1,076
3,594
9,140
0
W
Izanami
Slyfy360
Izanami
4,045
1,885
0
1,163
4,217
1,416
802
3,226
853
0
17,133
L
2,808
222
161
906
6,473
2,382
0
2,324
4,149
10,669
0
W
Cliodhna
6,145
264
0
589
2,423
1,093
43
1,251
1,092
0
19,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
25,038
156
Minions Killed
101
0
Camps Cleared
0
753,465
Distance Traveled
568,495
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,311
885
40
7
0
105,436
2
L
Chang'e
5,042
840
9
2
0
64,356
1
W
Tyr
6,200
1,033
6
1
0
147,954
2
L
Artio
4,725
788
4
1
0
139,403
0
W
Atlas
5,679
947
5
1
0
154,121
2
W
Merlin
6,745
1,124
79
13
0
141,940
0
L
Kukulkan
4,802
800
21
4
0
127,874
0
W
Izanami
5,995
999
38
6
0
137,962
0
L
Tiamat
5,158
860
27
5
0
131,426
1
W
Cliodhna
6,651
1,109
28
5
0
171,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role