Player Matchup

Thanatos
Thanatos
BUDDERSLIMES
Thanatos
Level 25
God Stats
31W - 22L
2,076 SR
Queue Stats
78W - 63L
2,002 Elo+
Party 2
Ares
Ares
GamehatX
Ares
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 16L
1,696 Elo+
Party 2
Pele
Pele
KKoduh
Pele
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 48L
1,416 Elo+
Solo
Neith
Neith
Quaqua954051
Neith
Level 2
God Stats
78W - 89L
1,500 SR
Queue Stats
297W - 347L
1,500 Elo+
Solo
Ymir
Ymir
byarn
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,615 SR
1,623 Elo+

VS

Team Averages
Level 93
1,510 SR
1,607 Elo+
Cthulhu
Cthulhu
KaijuTerumi
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,713 Elo+
Solo
Chaac
Chaac
MasterCrazy4
Chaac
Level 29
God Stats
15W - 11L
1,637 SR
Queue Stats
62W - 78L
1,518 Elo+
Party 1
Poseidon
Poseidon
Ob1kenobi3148
Poseidon
Level 78
God Stats
6W - 5L
1,285 SR
Queue Stats
94W - 113L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
TwoRandomHobos
Gilgamesh
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 109L
1,684 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WaveNexus
Tsukuyomi
Level 93
God Stats
8W - 3L
1,630 SR
Queue Stats
34W - 58L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BUDDERSLIMES
Thanatos
20
8 / 9 / 13
13,058
725
17,257
22,103
9,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
20
12 / 5 / 16
14,451
803
13,078
24,859
24,129
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
KKoduh
Pele
20
9 / 6 / 12
13,509
751
18,763
25,939
15,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 5 / 16
14,204
789
22,995
20,634
9,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
byarn
Ymir
13
0 / 1 / 0
9,459
526
176
1,125
468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KaijuTerumi
Cthulhu
19
2 / 7 / 12
12,643
702
12,973
22,699
10,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 5 / 6
13,659
759
12,337
20,179
12,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Ob1kenobi3148
Poseidon
20
9 / 6 / 9
15,001
833
23,560
16,261
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
TwoRandomHobos
Gilgamesh
20
7 / 10 / 5
14,330
796
16,515
20,184
9,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
WaveNexus
Tsukuyomi
17
1 / 6 / 8
11,694
650
10,933
15,493
5,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
66
34
Kills
26
26
Deaths
34
57
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BUDDERSLIMES
Thanatos
8
9
13
1.61
L
Ares
12
5
16
4
L
Pele
KKoduh
Pele
9
6
12
2.5
W
Cthulhu
KaijuTerumi
Cthulhu
2
7
12
1.14
W
7
5
6
2
W
Poseidon
Ob1kenobi3148
Poseidon
9
6
9
2.25
L
5
5
16
2.6
W
Gilgamesh
TwoRandomHobos
Gilgamesh
7
10
5
0.95
W
Tsukuyomi
WaveNexus
Tsukuyomi
1
6
8
0.83
L
Ymir
byarn
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,269
Damage
76,318
94,660
Taken
94,816
58,850
Mitigated
43,327
26,423
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BUDDERSLIMES
Thanatos
17,257
5,663
0
8,310
22,103
9,811
1,428
9,242
12,360
0
29,654
L
Ares
13,078
836
566
3,036
24,859
24,129
444
8,231
15,964
28,590
0
L
Pele
KKoduh
Pele
18,763
4,346
0
8,723
25,939
15,004
670
10,416
15,119
0
56,077
W
Cthulhu
KaijuTerumi
Cthulhu
12,973
458
937
4,638
22,699
10,482
904
2,634
20,065
28,204
0
W
12,337
2,404
583
5,724
20,179
12,457
1,566
3,454
16,725
0
44,885
W
Poseidon
Ob1kenobi3148
Poseidon
23,560
3,077
570
2,757
16,261
5,496
2,905
3,285
12,976
71,430
0
L
22,995
5,718
145
5,595
20,634
9,438
2,361
6,353
13,997
0
77,779
W
Gilgamesh
TwoRandomHobos
Gilgamesh
16,515
5,046
33
1,336
20,184
9,196
930
1,805
18,379
0
50,967
W
Tsukuyomi
WaveNexus
Tsukuyomi
10,933
4,181
776
2,744
15,493
5,696
1,384
2,076
13,417
0
38,927
L
Ymir
byarn
Ymir
176
32
0
48
1,125
468
0
602
443
254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,681
Gold Earned
67,327
218
Minions Killed
295
0
Camps Cleared
0
1,353,888
Distance Traveled
1,612,704
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,058
725
22
1
0
329,434
0
L
Ares
14,451
803
10
1
0
306,023
2
L
Pele
13,509
751
74
4
0
385,671
0
W
Cthulhu
12,643
702
31
2
0
357,394
4
W
Chaac
13,659
759
57
3
0
324,362
2
W
Poseidon
15,001
833
105
6
0
288,385
0
L
Neith
14,204
789
112
6
0
298,102
2
W
Gilgamesh
14,330
796
55
3
0
306,339
0
W
Tsukuyomi
11,694
650
47
3
0
336,224
3
L
Ymir
9,459
526
0
0
0
34,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role