Player Matchup

Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
ImSimplyLouis
Atlas
Level 17
God Stats
51W - 24L
1,488 SR
Queue Stats
131W - 82L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
UnhoIy King
Ao Kuang
Level 82
God Stats
24W - 16L
1,485 SR
Queue Stats
179W - 177L
1,410 Elo+
Party 2
Team Averages
Level 81
1,491 SR
1,476 Elo+

VS

Team Averages
Level 47
1,500 SR
1,759 Elo+
Neith
Neith
Addicted_2Myself
Neith
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 90L
1,778 Elo+
Party 1
He Bo
He Bo
Renagade_PUMP
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Thanatos
Thanatos
smokedatshii510
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
18 / 1 / 7
11,596
966
16,267
9,478
3,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 3 / 16
10,230
853
7,024
12,400
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
UnhoIy King
Ao Kuang
14
5 / 3 / 13
9,402
784
9,685
9,793
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,329
694
6,477
11,799
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 11 / 3
7,470
623
4,223
11,339
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
12
4 / 9 / 1
8,664
722
5,752
14,249
3,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
27
Kills
7
7
Deaths
27
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
18
1
7
21.5
L
2
7
3
0.5
W
4
3
16
4
L
1
11
3
0.23
W
Ao Kuang
UnhoIy King
Ao Kuang
5
3
13
3.83
L
Thanatos
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
16,452
31,671
Taken
37,387
19,791
Mitigated
9,015
9,509
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,267
3,277
546
3,583
9,478
3,680
1,146
1,476
7,964
0
39,784
L
6,477
3,070
85
1,285
11,799
3,113
0
5,240
6,559
0
23,814
W
7,024
2,018
0
2,308
12,400
11,873
297
1,473
10,927
28,561
0
L
4,223
590
263
589
11,339
2,188
0
4,558
6,781
8,888
0
W
Ao Kuang
UnhoIy King
Ao Kuang
9,685
3,660
0
3,072
9,793
4,238
619
2,042
7,751
25,348
5,369
L
Thanatos
5,752
742
118
4,898
14,249
3,714
0
5,652
8,597
0
12,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
24,463
134
Minions Killed
73
8
Camps Cleared
1
646,310
Distance Traveled
536,307
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,596
966
51
4
1
227,160
0
L
Neith
8,329
694
46
4
1
181,235
0
W
Atlas
10,230
853
45
4
2
217,292
2
L
He Bo
7,470
623
14
1
0
153,025
0
W
Ao Kuang
9,402
784
38
3
5
201,858
2
L
Thanatos
8,664
722
13
1
0
202,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role